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| ==Conjurer Healer Tree== | | ==Conjurer Healer Tree== |
| + | {{Tooltip|ability |
| + | |Name=Vivify |
| + | |Cost=5 MP |
| + | |Effect=Dispels {{Color|R|Sleep}} and {{Color|R|Confuse}} |
| + | |Target=All Allies |
| + | |Prerequisite=Stamina (1) |
| + | }}{{Tooltip| |
| + | |Name=Rejuvenate |
| + | |Effect=+25% chance for Vivify to also generate an active Renew spell |
| + | |Prerequisite=Ability: Vivify (1) |
| + | }}{{Tooltip| |
| + | |Name=Benediction |
| + | |Effect=+25% chance for all Renew and Redeem spells to also bestow {{Color|G|Bless}} |
| + | |Prerequisite=Ability: RenewMost (1) |
| + | }}{{Tooltip| |
| + | |Name=Shortened Span |
| + | |Effect=+10% chance for Renew spells to end an active damage over time spell |
| + | }}{{Tooltip| |
| + | |Name=Stamina |
| + | |Effect=+1 to {{Color|B|Max HP}} for every 2 levels |
| + | |Prerequisite=Shortened Span (2) |
| + | }}{{Tooltip| |
| + | |Name=Renewable Power |
| + | |Effect=+3% to the Power of all Heal spells |
| + | |Prerequisite=Stamina (2) |
| + | }}{{Tooltip| |
| + | |Name=Master Healer |
| + | |Effect=+33% to the Plus Heal Cap of all Renew spells |
| + | |Prerequisite=Renewable Power (2) |
| + | }}{{Tooltip|ability |
| + | |Name=RenewMost |
| + | |Cost=25 MP |
| + | |Effect=Heals for a large amount of HP over several rounds |
| + | |Target=One Ally |
| + | |Plus Cap Type=Heal |
| + | |Plus Cap=30 |
| + | |Power=45% |
| + | |Prerequisite=Master Healer (1) |
| + | }}{{Tooltip| |
| + | |Name=Exasperate |
| + | |Effect=+5% chance to inflict {{Color|R|Sleep}} on attacking foes |
| + | |Prerequisite=Comatose (1) |
| + | }}{{Tooltip| |
| + | |Name=Extended Recovery |
| + | |Effect=+33% chance for all Renew healing ticks to last an extra round |
| + | |Prerequisite=Master Healer (2) |
| + | }}{{Tooltip| |
| + | |Name=Second Chance |
| + | |Effect=+15% to Redeem's Rate and HP healed upon {{Color|G|Revival}} |
| + | |Prerequisite=Extended Recovery (1) |
| + | }}{{Tooltip| |
| + | |Name=Holy Shield |
| + | |Effect=+33% chance for Shield to also bestow {{Color|G|Bless}} |
| + | }}{{Tooltip| |
| + | |Name=Wisdom |
| + | |Effect=+1 to {{Color|B|Max MP}} for every 2 levels |
| + | |Prerequisite=Holy Shield (2) |
| + | }}{{Tooltip| |
| + | |Name=Comatose |
| + | |Effect=+25 to the damage threshold of all {{Color|R|Sleep}} statuses inflicted |
| + | |Prerequisite=Wisdom (1) |
| + | }}{{Tooltip| |
| + | |Name=Night Terrors |
| + | |Effect=+20% to the Power of Nightmare |
| + | |Prerequisite=Comatose (2) |
| + | }}{{Tooltip|ability |
| + | |Name=Consume |
| + | |Cost=10 MP |
| + | |Effect=Steals MP, Will, Rage, etc., returned as MP |
| + | |Target=One Foe |
| + | |RG-CR Steal=40% |
| + | |MP Steal=20% |
| + | |Prerequisite= |
| + | }}{{Tooltip| |
| + | |Name=Siphon Energy |
| + | |Effect=+10% to the amount of MP, Rage, etc. stolen by Consume |
| + | |Prerequisite=Ability: Consume (1) |
| + | }} |
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| ==Ninja Assailant Tree== | | ==Ninja Assailant Tree== |
I'm currently working on creating tooltips for abilities. The goal is to implement dynamic display for skill trees.