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| |Prerequisite=Lucky (1) | | |Prerequisite=Lucky (1) |
| }} | | }} |
| + | |
| + | ==Cleric Support Tree== |
| + | {{Tooltip| |
| + | |Name=Cleanse |
| + | |Effect=+7% chance for Healing spells to also dispel all status ailments |
| + | |Prerequisite=Stamina (1) |
| + | }}{{Tooltip| |
| + | |Name=Benediction |
| + | |Effect=+25% chance for all Heal and Redeem spells to also bestow {{Color|G|Bless}} |
| + | |Prerequisite=Cleanse (2) |
| + | }}{{Tooltip| |
| + | |Name=Excellent Timing |
| + | |Effect=+25% chance to go first when Healing an ally with HP below 50% |
| + | }}{{Tooltip| |
| + | |Name=Stamina |
| + | |Effect=+1 to {{Color|B|Max HP}} for every 2 levels |
| + | |Prerequisite=Excellent Timing (2) |
| + | }}{{Tooltip| |
| + | |Name=Big Heals |
| + | |Effect=+3% to the Power of all Heal spells |
| + | |Prerequisite=Stamina (2) |
| + | }}{{Tooltip| |
| + | |Name=Master Healer |
| + | |Effect=+33% to the Plus Heal Cap of all Heal spells |
| + | |Prerequisite=Big Heals (1) |
| + | }}{{Tooltip|ability |
| + | |Name=HealMost |
| + | |Cost=25 MP |
| + | |Effect=Directly heals a large amount of HP |
| + | |Target=One Ally |
| + | |Plus Cap Type=Heal |
| + | |Plus Cap=30 |
| + | |Power=45% |
| + | |Prerequisite=Master Healer (1) |
| + | }}{{Tooltip| |
| + | |Name=Farewell Gift |
| + | |Effect=+33% chance to heal remaining allies after being {{Color|R|KOed}} in battle |
| + | |Prerequisite=Big Heals (1) |
| + | }}{{Tooltip| |
| + | |Name=Second Chance |
| + | |Effect=+10% to Redeem's Rate and HP healed upon {{Color|G|Revival}} |
| + | |Prerequisite=Farewell Gift (2) |
| + | }}{{Tooltip| |
| + | |Name=Focused Healing |
| + | |Effect=−10% to the MP cost of HealMost and HealWave |
| + | |Prerequisite=Ability: HealMost (1) |
| + | }}{{Tooltip| |
| + | |Name=Lucky |
| + | |Effect=+1 to {{Color|B|Luck}} for every 3 levels |
| + | }}{{Tooltip| |
| + | |Name=Good Health |
| + | |Effect=+10% chance to resist {{Color|R|Poison}}, {{Color|R|Bleed}}, {{Color|R|Stun}} and {{Color|R|Sleep}} afflictions |
| + | |Prerequisite=Lucky (2) |
| + | }}{{Tooltip| |
| + | |Name=Comatose |
| + | |Effect=+15 to the damage threshold of all {{Color|R|Sleep}} statuses inflicted |
| + | |Prerequisite=Ability: Goodnight (1) |
| + | }}{{Tooltip|ability |
| + | |Name=Nightmare |
| + | |Cost=12 MP |
| + | |Effect=Inflicts major direct damage on a sleeping target |
| + | |Damage=Magical |
| + | |Target=One Foe |
| + | |Power=110% |
| + | |Prerequisite=Sandman (1) |
| + | }}{{Tooltip| |
| + | |Name=Wisdom |
| + | |Effect=+1 to {{Color|B|Max MP}} for every 2 levels |
| + | |Prerequisite=Lucky (2) |
| + | }}{{Tooltip|ability |
| + | |Name=Goodnight |
| + | |Cost=17 MP |
| + | |Effect=Chance to {{Color|R|Sleep}} |
| + | |Target=All Foes |
| + | |Threshold=15 |
| + | |Rate=30% |
| + | |Prerequisite=Wisdom (2) |
| + | }}{{Tooltip| |
| + | |Name=Sandman |
| + | |Effect=+15% to the Rates of Sleep and Goodnight |
| + | |Prerequisite=Ability: Goodnight (1) |
| + | }} |
| + | |
| + | ==Cleric Wrath Tree== |
| | | |
| ==Merchant Commerce Tree== | | ==Merchant Commerce Tree== |
I'm currently working on creating tooltips for abilities. The goal is to implement dynamic display for skill trees.