Difference between revisions of "User:Xhamon"

From NEStalgia
Jump to: navigation, search
m
Line 31: Line 31:
 
|Target=Self
 
|Target=Self
 
|Prerequisite=Stamina (2)
 
|Prerequisite=Stamina (2)
 +
}}{{Tooltip|
 +
|Name=Confounding Blows
 +
|Effect=+5% chance to inflict <span style="color:#fa6464;">Confuse</span> with all physical attacks
 +
|Prerequisite=Enchanter (2)
 +
}}{{Tooltip|
 +
|Name=Prospector
 +
|Effect=+10% to the Power of GoldRush
 +
|Prerequisite=Ability: GoldRush (1)
 +
}}{{Tooltip|
 +
|Name=Diverse Portfolio
 +
|Effect=+1 to <span style="color:#64c8fa;">Plus Fire, Ice and Storm</span> for every 4 levels
 +
}}{{Tooltip|
 +
|Name=Enchanter
 +
|Effect=+30% to the Power of all Weapon Enchants
 +
|Prerequisite=Diverse Portfolio (2)
 +
}}{{Tooltip|
 +
|Name=Might
 +
|Effect=+1 to <span style="color:#64c8fa;">Strength</span> for every 3 levels
 +
|Prerequisite=Enchanter (2)
 +
}}{{Tooltip|
 +
|Name=Collections
 +
|Effect=+15% to the Power of Tax
 +
|Prerequisite=Ability: Tax (1)
 +
}}{{Tooltip|
 +
|Name=Interest
 +
|Effect=+10 to Credit earned from inflicting damage
 +
|Prerequisite=Ability: GoldRush (1) or Finance Major (1)
 +
}}{{Tooltip|
 +
|Name=Lucky
 +
|Effect=+1 to <span style="color:#64c8fa;">Luck</span> for every 3 levels
 +
}}{{Tooltip|
 +
|Name=Pickpocket
 +
|Effect=+10% to the Rate of Pilfer
 +
|Prerequisite=Lucky (2)
 +
}}{{Tooltip|
 +
|Name=Poise
 +
|Effect=+25% chance to ignore the effect of <span style="color:#fa6464;">Confuse</span>
 +
|Prerequisite=Pickpocket (2)
 +
}}{{Tooltip|
 +
|Name=Finance Major
 +
|Effect=+8% to the Rate of Economy
 +
|Prerequisite=Poise (2)
 +
}}{{Tooltip|
 +
|Name=Gold Digger
 +
|Effect=+1 to <span style="color:#64c8fa;">Plus Gold</span> and <span style="color:#64c8fa;">Plus Exp</span> for every 3 levels
 +
|Prerequisite=Pickpocket (3)
 +
}}{{Tooltip|
 +
|Name=Crazy Powerful
 +
|Effect=+25% to physical damage when <span style="color:#fa6464;">Confused</span>
 +
|Prerequisite=Poise (2)
 
}}
 
}}

Revision as of 17:27, 26 April 2014

I'm currently working on creating tooltips for abilities. The goal is to implement dynamic display for skill trees.

Sandbox

Tooltips for Merchant Trees

Ability GoldRushCost 275 CR {{{Cost Unit}}}

Inflicts direct damage

Damage Physical
Target All FoesPower 70%

Ability TaxCost 100 CR {{{Cost Unit}}}

Inflicts direct damage that is returned as HP to the caster

Damage Physical
Target One FoePower 30%

Ability DistractCost 300 CR {{{Cost Unit}}}

Causes attacking foes to focus on the caster; lasts one round

Target All foes

Ability BankruptCost 450 CR {{{Cost Unit}}}

Prevent caster from being KOed for one round; Stuns caster

Target Self

Confounding Blows

+5% chance to inflict Confuse with all physical attacks

Prospector

+10% to the Power of GoldRush

Diverse Portfolio

+1 to Plus Fire, Ice and Storm for every 4 levels

Enchanter

+30% to the Power of all Weapon Enchants

Might

+1 to Strength for every 3 levels

Collections

+15% to the Power of Tax

Interest

+10 to Credit earned from inflicting damage

Lucky

+1 to Luck for every 3 levels

Pickpocket

+10% to the Rate of Pilfer

Poise

+25% chance to ignore the effect of Confuse

Finance Major

+8% to the Rate of Economy

Gold Digger

+1 to Plus Gold and Plus Exp for every 3 levels

Crazy Powerful

+25% to physical damage when Confused