Difference between revisions of "Repel (status)"

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This buff reduces the frequency of random encounters.  It's effectiveness increases the higher level the party leader is in relation to monsters in the area.  For example, a level 32 character with Repel active can essentially guarantee a near 0% encounter rate in any area prior to [[Ardan]], but will still frequently encounter monsters in end-game areas like the [[Ice Palace]] or the [[Black Sanctum]].
 
This buff reduces the frequency of random encounters.  It's effectiveness increases the higher level the party leader is in relation to monsters in the area.  For example, a level 32 character with Repel active can essentially guarantee a near 0% encounter rate in any area prior to [[Ardan]], but will still frequently encounter monsters in end-game areas like the [[Ice Palace]] or the [[Black Sanctum]].
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[[Category:Status Effects]]

Revision as of 03:10, 1 September 2013

This buff reduces the frequency of random encounters. It's effectiveness increases the higher level the party leader is in relation to monsters in the area. For example, a level 32 character with Repel active can essentially guarantee a near 0% encounter rate in any area prior to Ardan, but will still frequently encounter monsters in end-game areas like the Ice Palace or the Black Sanctum.