Difference between revisions of "Gore"

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m (Added factoid)
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{{Skill
 
{{Skill
|Learned                = 26 [[Soldier]]
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|Learned                = [[Soldier]] [[Soldier#Berserker Tree|Berserker tree]]
|Cost = N/A [[MP]]
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|Cost = 4 [[Will]]
 
|Target = [[Group]]
 
|Target = [[Group]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Type = [[Offensive]] - [[Debuff]]
|Effect = Has a chance to cause the target to [[Bleeding(Status)|bleeding]]. This ability will still deal minor damage to the target whether or not they start [[Bleeding(Status)|bleeding]]. When bleeding, they will take damage before their action each turn of combat until they are defeated. Will always hit the target(s), even when blinded.
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|Effect = Has a chance to cause each target to [[Bleeding(Status)|bleed]] on top of dealing minor physical damage. Bleeding targets take damage before their action each turn of combat until they are defeated. Gore can not miss even if the attacker is [[Blind(Status)|blinded]] and/or one or more targets are under the effects of [[SmokeBomb]] and/or [[Vanish]].
 
}}
 
}}

Revision as of 14:56, 4 January 2013

Gore
 Learned: Soldier Berserker tree
 Cost: 4 Will
 Target: Group
 Type: Offensive - Debuff
 Effect: Has a chance to cause each target to bleed on top of dealing minor physical damage. Bleeding targets take damage before their action each turn of combat until they are defeated. Gore can not miss even if the attacker is blinded and/or one or more targets are under the effects of SmokeBomb and/or Vanish.
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