Difference between revisions of "Focus"
From NEStalgia
(Created page with "Focus is a status effect that prevents the affected player from being affected by Sleep and Confuse abilities for three rounds. It is automatically applied to a player a...") |
m (moved Focus (status) to Focus) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | Focus is a status effect that prevents | + | Focus is a status effect that prevents a player from being affected by most [[Sleep(Status)|Sleep]] and [[Confuse(Status)|Confuse]] abilities used by an enemy or confused ally for three rounds. It is automatically applied to a player after a Sleep or Confuse ability wears off or is dispelled by an ability such as [[Soothe]] or [[Roar]]. |
+ | |||
+ | At the moment, the only exception to the power of Focus against sleep-inducing abilities is when a [[Wizard|wizard]] uses [[Exhaust]], which is the special ability of the [[Malevolent Staff]]. If the wizard is Focused at the time, Exhaust will dispel Focus then put the wizard to sleep. | ||
+ | |||
+ | [[Category:Status effects]] |
Latest revision as of 18:03, 20 February 2014
Focus is a status effect that prevents a player from being affected by most Sleep and Confuse abilities used by an enemy or confused ally for three rounds. It is automatically applied to a player after a Sleep or Confuse ability wears off or is dispelled by an ability such as Soothe or Roar.
At the moment, the only exception to the power of Focus against sleep-inducing abilities is when a wizard uses Exhaust, which is the special ability of the Malevolent Staff. If the wizard is Focused at the time, Exhaust will dispel Focus then put the wizard to sleep.