Difference between revisions of "Focus"

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m (Added mention of how the Malevolent Staff's special skill works with Focus.)
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Focus is a status effect that prevents the affected player from being affected by [[Sleep(Status)|Sleep]] and [[Confuse(Status)|Confuse]] abilities used by an enemy of confused ally for three rounds.  It is automatically applied to a player after a Sleep or Confuse ability wears off.
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Focus is a status effect that prevents the affected player from being affected by [[Sleep(Status)|Sleep]] and [[Confuse(Status)|Confuse]] abilities used by an enemy or confused ally for three rounds.  It is automatically applied to a player after a Sleep or Confuse ability wears off or is dispelled by an ability such as [[Soothe]] or [[Roar]].
  
 
One exception to Focus is when a [[Wizard]] uses [[Exhaust]], which is the special ability of the [[Malevolent Staff]]. Even if the Wizard is Focused at the time, Exhaust will put them to sleep.
 
One exception to Focus is when a [[Wizard]] uses [[Exhaust]], which is the special ability of the [[Malevolent Staff]]. Even if the Wizard is Focused at the time, Exhaust will put them to sleep.

Revision as of 14:04, 20 November 2012

Focus is a status effect that prevents the affected player from being affected by Sleep and Confuse abilities used by an enemy or confused ally for three rounds. It is automatically applied to a player after a Sleep or Confuse ability wears off or is dispelled by an ability such as Soothe or Roar.

One exception to Focus is when a Wizard uses Exhaust, which is the special ability of the Malevolent Staff. Even if the Wizard is Focused at the time, Exhaust will put them to sleep.