Difference between revisions of "Chill"
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− | {{ | + | {{Skill |
− | |Learned = | + | |Learned = [[Conjurer|Conjurer]] [[Conjurer#Mage Tree|Mage tree]] |
− | |Cost = | + | |Cost = 10 [[MP]] |
|Target = [[All]] | |Target = [[All]] | ||
|Type = [[Offensive]] - [[Debuff]] | |Type = [[Offensive]] - [[Debuff]] | ||
− | | | + | |Power = 70% |
|Element = [[Ice]] | |Element = [[Ice]] | ||
+ | |Plus Ice Cap = 45 | ||
+ | |Effect = Deals [[Ice]]-based damage to all enemies for three rounds. Chill will replace an active shiver effect, even if the current effect is stronger. | ||
+ | |Picture = | ||
}} | }} | ||
+ | |||
+ | [[Category:Abilities]] |
Latest revision as of 11:03, 14 January 2015
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Learned: | Conjurer Mage tree |
Cost: | 10 MP |
Target: | All |
Type: | Offensive - Debuff |
Power: | 70% |
Element: | Ice |
Plus Ice Cap: | 45 |
Effect: | Deals Ice-based damage to all enemies for three rounds. Chill will replace an active shiver effect, even if the current effect is stronger. |
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