Difference between revisions of "Bleed"

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Bleed is a status effect that causes the target to lose minor amounts of [[HP]] each turn. It is inflicted by abilities such as [[Impale]] and [[Gore]] and can not be cured during battle. The status effect wears off once the battle is complete.
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Bleed is a status effect that causes the target to lose minor amounts of [[HP]] each turn. It is inflicted by abilities such as [[Impale]] and [[Gore]] and can only be cured during battle by way of the Cleanse trait that [[Cleric|Clerics]] and some companions can learn to imbue their healing abilities with.
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Bleed wears off on its own once the current battle is complete, unlike [[Poison(Status)|poison]].

Revision as of 16:06, 23 November 2012

Bleed is a status effect that causes the target to lose minor amounts of HP each turn. It is inflicted by abilities such as Impale and Gore and can only be cured during battle by way of the Cleanse trait that Clerics and some companions can learn to imbue their healing abilities with.

Bleed wears off on its own once the current battle is complete, unlike poison.