Difference between revisions of "Template:Tooltip"

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{{#ifeq:{{{1|}}}|ability|<small>{{Color|B|Ability}} </small>|}}'''{{{Name|Name}}}'''{{#if:{{{Cost|}}}|<span style="float: right;"><small>{{Color|B|Cost}} </small>'''{{#ifeq:{{{Cost Unit|}}}|Will|<span style="font-size:22px; vertical-align:-1px; line-height:10%;">{{#switch:{{{Cost|}}}|1=●|2=●●|3=●●●|4=●●●●|5=●●●●●|#default=INVALID}}</span>|{{{Cost}}}&#8198;{{{Cost Unit}}}}}'''</span>|}}<br />
 
{{#ifeq:{{{1|}}}|ability|<small>{{Color|B|Ability}} </small>|}}'''{{{Name|Name}}}'''{{#if:{{{Cost|}}}|<span style="float: right;"><small>{{Color|B|Cost}} </small>'''{{#ifeq:{{{Cost Unit|}}}|Will|<span style="font-size:22px; vertical-align:-1px; line-height:10%;">{{#switch:{{{Cost|}}}|1=●|2=●●|3=●●●|4=●●●●|5=●●●●●|#default=INVALID}}</span>|{{{Cost}}}&#8198;{{{Cost Unit}}}}}'''</span>|}}<br />
 
<div style="padding-left:5px;">'''{{{Effect|Effect}}}'''</div>
 
<div style="padding-left:5px;">'''{{{Effect|Effect}}}'''</div>
{{!}}-
+
{{#if:{{{Damage|}}}|<small>{{Color|B|Damage}} </small>'''{{{Damage}}}'''|}}<span style="float: right;">{{#if:{{{Rate|}}}{{{Self Dmg|}}}|{{#if:{{{Power|}}}|<small>{{Color|B|Power}} </small>'''{{{Power}}}'''|}}|}}{{#if:{{{Plus Cap|}}}|<small>{{Color|B|+{{{Plus Cap Type}}} Cap}} </small>'''{{{Plus Cap}}}'''|}}{{#if:{{{Threshold|}}}|<small>{{Color|B|Threshold}} </small>'''{{{Threshold}}}'''|}}{{#if:{{{RG-CR Steal|}}}|<small>{{Color|B|RG-CR Steal}} </small>'''{{{RG-CR Steal}}}'''|}}</span>{{#if:{{{Damage|}}}{{{Plus Cap|}}}{{{Threshold|}}}{{{RG-CR Steal|}}}{{#if:{{{Rate|}}}{{{Self Dmg|}}}|{{{Power|}}}|}}|<br />|}}
{{!}}valign=bottom{{!}}{{#if:{{{Damage|}}}|<small>{{Color|B|Damage}} </small>'''{{{Damage}}}'''|}}<span style="float: right;">{{#if:{{{Rate|}}}{{{Self Dmg|}}}|{{#if:{{{Power|}}}|<small>{{Color|B|Power}} </small>'''{{{Power}}}'''|}}|}}{{#if:{{{Plus Cap|}}}|<small>{{Color|B|+{{{Plus Cap Type}}} Cap}} </small>'''{{{Plus Cap}}}'''|}}{{#if:{{{Threshold|}}}|<small>{{Color|B|Threshold}} </small>'''{{{Threshold}}}'''|}}{{#if:{{{RG-CR Steal|}}}|<small>{{Color|B|RG-CR Steal}} </small>'''{{{RG-CR Steal}}}'''|}}</span>{{#if:{{{Damage|}}}{{{Plus Cap|}}}{{{Threshold|}}}{{{RG-CR Steal|}}}{{#if:{{{Rate|}}}{{{Self Dmg|}}}|{{{Power|}}}|}}|<br />|}}
 
 
{{#if:{{{Target|}}}|<small>{{Color|B|Target}} </small>'''{{{Target}}}'''|}}<span style="float: right;">{{#if:{{{Rate|}}}|<small>{{Color|B|Rate}} </small>'''{{{Rate}}}'''|}}{{#if:{{{Self Dmg|}}}|<small>{{Color|B|Self Dmg}} </small>'''{{{Self Dmg}}}'''|}}{{#if:{{{MP Steal|}}}|<small>{{Color|B|MP Steal}} </small>'''{{{MP Steal}}}'''|}}{{#if:{{{Total HP|}}}|<small>{{Color|B|Total HP}} </small>'''{{{Total HP}}}'''|}}{{#if:{{{Rate|}}}{{{Self Dmg|}}}||{{#if:{{{Power|}}}|<small>{{Color|B|Power}} </small>'''{{{Power}}}'''|}}}}</span>
 
{{#if:{{{Target|}}}|<small>{{Color|B|Target}} </small>'''{{{Target}}}'''|}}<span style="float: right;">{{#if:{{{Rate|}}}|<small>{{Color|B|Rate}} </small>'''{{{Rate}}}'''|}}{{#if:{{{Self Dmg|}}}|<small>{{Color|B|Self Dmg}} </small>'''{{{Self Dmg}}}'''|}}{{#if:{{{MP Steal|}}}|<small>{{Color|B|MP Steal}} </small>'''{{{MP Steal}}}'''|}}{{#if:{{{Total HP|}}}|<small>{{Color|B|Total HP}} </small>'''{{{Total HP}}}'''|}}{{#if:{{{Rate|}}}{{{Self Dmg|}}}||{{#if:{{{Power|}}}|<small>{{Color|B|Power}} </small>'''{{{Power}}}'''|}}}}</span>
 
{{#if:{{{Prereq Level|}}}{{{Prereq Skill|}}}|{{!}}-
 
{{#if:{{{Prereq Level|}}}{{{Prereq Skill|}}}|{{!}}-

Revision as of 13:17, 28 April 2014

Name

Effect

Documentation

This template is used to display game-style tooltips for abilities and passive skills. -UNDER CONSTRUCTION-

Usage for an ability:
{{Tooltip|ability
|Name=
|Cost=
|Cost Unit=
|Effect=
|Damage=
|Target=
|Plus Cap=
|Plus Cap Type=
|Threshold=
|Power=
|Rate=
|Total HP=
|Self Dmg=
|RG-CR Steal=
|MP Steal=
|Prereq Level=
|Prereq Skill=
}}

-"Target" is either: "Self", "One Ally", "All allies", "One Foe" or "All Foes". -"Cost Unit" is only relevant (and is required) if "Cost" is specified. It should be either "MP", "Will", "HP", "CR", or "RG". "Will" makes the cost (between 1 and 5) display with dots. -"Plus Cap Type" is only relevant (and is required) if "Plus Cap" is specified. Should be "Heal", "Fire", "Ice", "Storm" or "????". -"Cost", "Damage", "Plus Cap", "Threshold", "Power", "Rate", "Total HP", "Self Dmg", "RG-CR Steal", "MP Steal", "Prereq Level" and "Prereq Skill" are optional.
Usage for a passive:
{{Tooltip|
|Name=
|Effect=
|Prereq Level=
|Prereq Skill=
}}

-"Prereq Level" and "Prereq Skill" are optional.