Difference between revisions of "Experience"
From NEStalgia
(Created page with "Experience is used to increase a player's or companion's level. As their level increases, the amount of experience needed by a player or companion to gain another level increase...") |
(Added experience table (still missing a few values)) |
||
Line 2: | Line 2: | ||
Like with [[Gold|gold]], experience will not be rewarded to a party at the end of a fight if there is a difference of more than seven levels between two or all three of that party's members. | Like with [[Gold|gold]], experience will not be rewarded to a party at the end of a fight if there is a difference of more than seven levels between two or all three of that party's members. | ||
+ | |||
+ | {|class="wikitable" | ||
+ | |+Experience to next level | ||
+ | |-align=center | ||
+ | !Level!!XP <small>(Player)</small>!!XP <small>(Companion)</small> | ||
+ | |-align=right | ||
+ | |1||||15 | ||
+ | |-align=right | ||
+ | |2|||| | ||
+ | |-align=right | ||
+ | |3|||| | ||
+ | |-align=right | ||
+ | |4|||| | ||
+ | |-align=right | ||
+ | |5||||73 | ||
+ | |-align=right | ||
+ | |6||128||109 | ||
+ | |-align=right | ||
+ | |7||198||163 | ||
+ | |-align=right | ||
+ | |8||306||244 | ||
+ | |-align=right | ||
+ | |9||474||366 | ||
+ | |-align=right | ||
+ | |10||||549 | ||
+ | |-align=right | ||
+ | |11||880||642 | ||
+ | |-align=right | ||
+ | |12||1056||751 | ||
+ | |-align=right | ||
+ | |13||1267||878 | ||
+ | |-align=right | ||
+ | |14||1520||1027 | ||
+ | |-align=right | ||
+ | |15||1824||1201 | ||
+ | |-align=right | ||
+ | |16||2188||1405 | ||
+ | |-align=right | ||
+ | |17||2625||1643 | ||
+ | |-align=right | ||
+ | |18||3150||1922 | ||
+ | |-align=right | ||
+ | |19||3780||2248 | ||
+ | |-align=right | ||
+ | |20||4536||2630 | ||
+ | |-align=right | ||
+ | |21||5443||3077 | ||
+ | |-align=right | ||
+ | |22||6531||3600 | ||
+ | |-align=right | ||
+ | |23||7837||4212 | ||
+ | |-align=right | ||
+ | |24||9404||4928 | ||
+ | |-align=right | ||
+ | |25||11284||5765 | ||
+ | |-align=right | ||
+ | |26||12976||6629 | ||
+ | |-align=right | ||
+ | |27||14922||7623 | ||
+ | |-align=right | ||
+ | |28||17160||8766 | ||
+ | |-align=right | ||
+ | |29||19734||10080 | ||
+ | |-align=right | ||
+ | |30||22694||11592 | ||
+ | |-align=right | ||
+ | |31||||13330 | ||
+ | |-align=right | ||
+ | |32||MAX||MAX | ||
+ | |} |
Revision as of 19:02, 13 July 2014
Experience is used to increase a player's or companion's level. As their level increases, the amount of experience needed by a player or companion to gain another level increases as well. The amount of experience needed by companions on a level by level basis is less than that of a player. Experience is earned by being alive at the end of a fight and by completing most quests.
Like with gold, experience will not be rewarded to a party at the end of a fight if there is a difference of more than seven levels between two or all three of that party's members.
Level | XP (Player) | XP (Companion) |
---|---|---|
1 | 15 | |
2 | ||
3 | ||
4 | ||
5 | 73 | |
6 | 128 | 109 |
7 | 198 | 163 |
8 | 306 | 244 |
9 | 474 | 366 |
10 | 549 | |
11 | 880 | 642 |
12 | 1056 | 751 |
13 | 1267 | 878 |
14 | 1520 | 1027 |
15 | 1824 | 1201 |
16 | 2188 | 1405 |
17 | 2625 | 1643 |
18 | 3150 | 1922 |
19 | 3780 | 2248 |
20 | 4536 | 2630 |
21 | 5443 | 3077 |
22 | 6531 | 3600 |
23 | 7837 | 4212 |
24 | 9404 | 4928 |
25 | 11284 | 5765 |
26 | 12976 | 6629 |
27 | 14922 | 7623 |
28 | 17160 | 8766 |
29 | 19734 | 10080 |
30 | 22694 | 11592 |
31 | 13330 | |
32 | MAX | MAX |