Difference between revisions of "Shiver (ability)"
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| − | {{ | + | {{Skill |
| − | |Learned = | + | |Learned = 5 [[Conjurer]] |
| − | |Cost = | + | |Cost = 5 [[MP]] |
|Target = [[SingleEnemy]] | |Target = [[SingleEnemy]] | ||
|Type = [[Offensive]] - [[Debuff]] | |Type = [[Offensive]] - [[Debuff]] | ||
| − | | | + | |Power = 75% |
|Element = [[Ice]] | |Element = [[Ice]] | ||
| + | |Plus Ice Cap = 30 | ||
| + | |Effect = Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger. | ||
| + | |Picture = | ||
}} | }} | ||
| + | |||
| + | [[Category:Abilities]] | ||
Latest revision as of 16:51, 13 October 2015
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| Learned: | 5 Conjurer |
| Cost: | 5 MP |
| Target: | SingleEnemy |
| Type: | Offensive - Debuff |
| Power: | 75% |
| Element: | Ice |
| Plus Ice Cap: | 30 |
| Effect: | Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger. |
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