Difference between revisions of "JumpKick"
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(Created page with "{{Skill |Learned = 3 Ninja |Cost = 3 MP |Target = Single |Type = Offensive |Effect = On the first turn, the ninja prepares to attack a sing...") |
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{{Skill | {{Skill | ||
− | |Learned = 3 [[Ninja]] | + | |Learned = 3 [[Ninja]], [[Companions]] |
− | |Cost = 3 [[MP]] | + | |Cost = 3 [[MP]], 100 [[Rage]], 2 [[Will]] |
− | |Target = [[ | + | |Target = [[SingleEnemy]] |
|Type = [[Offensive]] | |Type = [[Offensive]] | ||
− | |Effect = On the first turn, the | + | |Damage = [[Physical]] |
+ | |Power = 100% | ||
+ | |Rate = 100% | ||
+ | |Effect = On the first turn, the user prepares to attack a single enemy. On the second turn, the target will take damage and become [[Stun(Status)|stunned]] if the attacker is not incapacitated before their turn occurs. Bosses can be damaged by JumpKick but can not be stunned. | ||
}} | }} | ||
+ | |||
+ | [[Category:Abilities]] |
Latest revision as of 11:01, 14 January 2015
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Learned: | 3 Ninja, Companions |
Cost: | 3 MP, 100 Rage, 2 Will |
Target: | SingleEnemy |
Type: | Offensive |
Power: | 100% |
Rate: | 100% |
Threshold: | {{{Threshold}}} |
Effect: | On the first turn, the user prepares to attack a single enemy. On the second turn, the target will take damage and become stunned if the attacker is not incapacitated before their turn occurs. Bosses can be damaged by JumpKick but can not be stunned. |
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