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		<id>http://www.nestalgiawiki.com/index.php?action=history&amp;feed=atom&amp;title=Soldier</id>
		<title>Soldier - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.nestalgiawiki.com/index.php?action=history&amp;feed=atom&amp;title=Soldier"/>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;action=history"/>
		<updated>2026-04-15T11:37:03Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19948&amp;oldid=prev</id>
		<title>Balzack: Reverted edits by Silksucks (talk) to last revision by Balzack</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19948&amp;oldid=prev"/>
				<updated>2017-08-21T20:34:28Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php?title=Special:Contributions/Silksucks&quot; title=&quot;Special:Contributions/Silksucks&quot;&gt;Silksucks&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Silksucks&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Silksucks (page does not exist)&quot;&gt;talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/index.php?title=User:Balzack&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Balzack (page does not exist)&quot;&gt;Balzack&lt;/a&gt;&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19948&amp;amp;oldid=19885&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Balzack</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19885&amp;oldid=prev</id>
		<title>Silksucks at 18:54, 21 August 2017</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19885&amp;oldid=prev"/>
				<updated>2017-08-21T18:54:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19885&amp;amp;oldid=19729&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Silksucks</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19729&amp;oldid=prev</id>
		<title>Balzack: Reverted edits by BenTenEleven (talk) to last revision by Balzack</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19729&amp;oldid=prev"/>
				<updated>2017-08-13T06:00:53Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php?title=Special:Contributions/BenTenEleven&quot; title=&quot;Special:Contributions/BenTenEleven&quot;&gt;BenTenEleven&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:BenTenEleven&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:BenTenEleven (page does not exist)&quot;&gt;talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/index.php?title=User:Balzack&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Balzack (page does not exist)&quot;&gt;Balzack&lt;/a&gt;&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19729&amp;amp;oldid=19669&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Balzack</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19669&amp;oldid=prev</id>
		<title>BenTenEleven: Undo revision 19631 by Balzack (talk)</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19669&amp;oldid=prev"/>
				<updated>2017-08-12T15:01:16Z</updated>
		
		<summary type="html">&lt;p&gt;Undo revision 19631 by &lt;a href=&quot;/index.php?title=Special:Contributions/Balzack&quot; title=&quot;Special:Contributions/Balzack&quot;&gt;Balzack&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Balzack&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Balzack (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19669&amp;amp;oldid=19631&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>BenTenEleven</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19631&amp;oldid=prev</id>
		<title>Balzack: Undo revision 19358 by Balzack420 (talk)</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19631&amp;oldid=prev"/>
				<updated>2017-08-12T00:34:41Z</updated>
		
		<summary type="html">&lt;p&gt;Undo revision 19358 by &lt;a href=&quot;/index.php?title=Special:Contributions/Balzack420&quot; title=&quot;Special:Contributions/Balzack420&quot;&gt;Balzack420&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Balzack420&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Balzack420 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19631&amp;amp;oldid=19358&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Balzack</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19358&amp;oldid=prev</id>
		<title>Balzack420 at 03:14, 28 July 2017</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19358&amp;oldid=prev"/>
				<updated>2017-07-28T03:14:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19358&amp;amp;oldid=19266&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Balzack420</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19266&amp;oldid=prev</id>
		<title>Grimswolf: Undo revision 19249 by SilkGamezz (talk)</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19266&amp;oldid=prev"/>
				<updated>2017-06-21T02:02:20Z</updated>
		
		<summary type="html">&lt;p&gt;Undo revision 19249 by &lt;a href=&quot;/index.php?title=Special:Contributions/SilkGamezz&quot; title=&quot;Special:Contributions/SilkGamezz&quot;&gt;SilkGamezz&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:SilkGamezz&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:SilkGamezz (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19266&amp;amp;oldid=19249&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Grimswolf</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19249&amp;oldid=prev</id>
		<title>SilkGamezz: Replaced content with &quot;Ben Mallahan is a whiny bitch.&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19249&amp;oldid=prev"/>
				<updated>2017-06-21T01:19:34Z</updated>
		
		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;Ben Mallahan is a whiny bitch.&amp;quot;&lt;/p&gt;
&lt;a href=&quot;http://www.nestalgiawiki.com/index.php?title=Soldier&amp;amp;diff=19249&amp;amp;oldid=19130&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SilkGamezz</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19130&amp;oldid=prev</id>
		<title>GrimoireM: Correcting typos.</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19130&amp;oldid=prev"/>
				<updated>2016-09-11T02:49:23Z</updated>
		
		<summary type="html">&lt;p&gt;Correcting typos.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:49, 11 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rowspan=&amp;quot;15&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Soldier_1.png|385x272px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rowspan=&amp;quot;15&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Soldier_1.png|385x272px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Image:Last_Stand_(node).png|link=]] || Last Stand || - || - || 3 || +6% to physical damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dealth &lt;/del&gt;when HP is below 40%&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Image:Last_Stand_(node).png|link=]] || Last Stand || - || - || 3 || +6% to physical damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dealt &lt;/ins&gt;when HP is below 40%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Image:Wounded_Prey_(node).png|link=]] || Wounded Prey || 5 || Butcher (2) || 2 || +4% to Bonus Crit when attacking Bleeding foes&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Image:Wounded_Prey_(node).png|link=]] || Wounded Prey || 5 || Butcher (2) || 2 || +4% to Bonus Crit when attacking Bleeding foes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l105&quot; &gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Defender:&amp;#039;&amp;#039;&amp;#039; A starting point for the Guardian Tree. It is ideal to have this either way, as more defense means less physical damage. The more times you&amp;#039;re able to guard/counter for your allies. Of course if magic is used, you wont be able to block much of that. Its a missed 32 Defense if you opt not to go down this branch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Defender:&amp;#039;&amp;#039;&amp;#039; A starting point for the Guardian Tree. It is ideal to have this either way, as more defense means less physical damage. The more times you&amp;#039;re able to guard/counter for your allies. Of course if magic is used, you wont be able to block much of that. Its a missed 32 Defense if you opt not to go down this branch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Dig Deep:&amp;#039;&amp;#039;&amp;#039; The chances of you getting Max Will can be very high as the Soldier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesnt &lt;/del&gt;have a whole lot moves that should be used over and over again, unlike most classes. So the -20% to all damage received is very good and pairs well with Unstoppable making it a whopping -30% to all damage received.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Dig Deep:&amp;#039;&amp;#039;&amp;#039; The chances of you getting Max Will can be very high as the Soldier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doesn&amp;#039;t &lt;/ins&gt;have a whole lot moves that should be used over and over again, unlike most classes. So the -20% to all damage received is very good and pairs well with Unstoppable making it a whopping -30% to all damage received.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Well Read:&amp;#039;&amp;#039;&amp;#039; Why would a Soldier need [[Character_Statistics#Intelligence |INT]], more INT means higher Magical Defense. There is an [[Ebon_Arcane_Guard |Item Set]] for the Soldier that can be of use if you decide to go this route. Its a roughly missed 21 Intelligence.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Well Read:&amp;#039;&amp;#039;&amp;#039; Why would a Soldier need [[Character_Statistics#Intelligence |INT]], more INT means higher Magical Defense. There is an [[Ebon_Arcane_Guard |Item Set]] for the Soldier that can be of use if you decide to go this route. Its a roughly missed 21 Intelligence.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****&amp;#039;&amp;#039;&amp;#039;[[StopSpell]]:&amp;#039;&amp;#039;&amp;#039; In the off chance you are in a party with non magic users, this can come in handy. This can be avoided if you have a good healer with you, as this would usually end up benefiting you. Either way it is not something to easily overlook, especially in late game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****&amp;#039;&amp;#039;&amp;#039;[[StopSpell]]:&amp;#039;&amp;#039;&amp;#039; In the off chance you are in a party with non magic users, this can come in handy. This can be avoided if you have a good healer with you, as this would usually end up benefiting you. Either way it is not something to easily overlook, especially in late game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l111&quot; &gt;Line 111:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 111:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tenacity:&amp;#039;&amp;#039;&amp;#039; Adds a total of -15% damage received when bellow 40% Health. With Dig Deep and Unstoppable this further makes it a good skill to have as that means even less damage when you are in a critical state.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Tenacity:&amp;#039;&amp;#039;&amp;#039; Adds a total of -15% damage received when bellow 40% Health. With Dig Deep and Unstoppable this further makes it a good skill to have as that means even less damage when you are in a critical state.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Stamina:&amp;#039;&amp;#039;&amp;#039; Higher Health is always good for a Tank. This skill also complements both Tenacity and Last Stand, as higher Health Pool means more health at the 40%. Though it is a double edge sword as it will take that much longer for those buffs to kick in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Stamina:&amp;#039;&amp;#039;&amp;#039; Higher Health is always good for a Tank. This skill also complements both Tenacity and Last Stand, as higher Health Pool means more health at the 40%. Though it is a double edge sword as it will take that much longer for those buffs to kick in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;[[Inspire]]:&amp;#039;&amp;#039;&amp;#039; If you did not grab &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SpellStop&lt;/del&gt;, this the alternative, as this will always assure that your allies go first, including the healer or a healer. This also a double edge sword if you happen to get into a rhythm to it is imperative that you say you will use it before actually casting it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;[[Inspire]]:&amp;#039;&amp;#039;&amp;#039; If you did not grab &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;StopSpell&lt;/ins&gt;, this the alternative, as this will always assure that your allies go first, including the healer or a healer. This also a double edge sword if you happen to get into a rhythm to it is imperative that you say you will use it before actually casting it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Debilitate:&amp;#039;&amp;#039;&amp;#039; As a Soldier you will always be attacked, and having a high defense for physical damage over other classes, this can help you to focus your attacks instead of worrying too much. If you end up Guarding other allies, [[Weaken]] can be afflicted rather easily.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Debilitate:&amp;#039;&amp;#039;&amp;#039; As a Soldier you will always be attacked, and having a high defense for physical damage over other classes, this can help you to focus your attacks instead of worrying too much. If you end up Guarding other allies, [[Weaken]] can be afflicted rather easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l135&quot; &gt;Line 135:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Counter]] || 3 || 15 || 75% || N/A || One Ally || N/A ||Counters all single-target attacks directed at the Soldier. Occurs at the start of the round.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Counter]] || 3 || 15 || 75% || N/A || One Ally || N/A ||Counters all single-target attacks directed at the Soldier. Occurs at the start of the round.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Roar]] || 2 || 20 || N/A || N/A || All &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ally &lt;/del&gt;|| N/A ||Dispels [[Status_Effects |Sleep]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Roar]] || 2 || 20 || N/A || N/A || All &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Allies &lt;/ins&gt;|| N/A ||Dispels [[Status_Effects |Sleep]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GrimoireM</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19129&amp;oldid=prev</id>
		<title>GrimoireM: Added the level Soldiers learn Roar at. 20.</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=19129&amp;oldid=prev"/>
				<updated>2016-09-11T02:44:57Z</updated>
		
		<summary type="html">&lt;p&gt;Added the level Soldiers learn Roar at. 20.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:44, 11 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l135&quot; &gt;Line 135:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Counter]] || 3 || 15 || 75% || N/A || One Ally || N/A ||Counters all single-target attacks directed at the Soldier. Occurs at the start of the round.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Counter]] || 3 || 15 || 75% || N/A || One Ally || N/A ||Counters all single-target attacks directed at the Soldier. Occurs at the start of the round.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Roar]] || 2 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;? &lt;/del&gt;|| N/A || N/A || All Ally || N/A ||Dispels [[Status_Effects |Sleep]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Roar]] || 2 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;|| N/A || N/A || All Ally || N/A ||Dispels [[Status_Effects |Sleep]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GrimoireM</name></author>	</entry>

	</feed>