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		<id>http://www.nestalgiawiki.com/index.php?action=history&amp;feed=atom&amp;title=Elemental_Modifiers</id>
		<title>Elemental Modifiers - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.nestalgiawiki.com/index.php?action=history&amp;feed=atom&amp;title=Elemental_Modifiers"/>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;action=history"/>
		<updated>2026-04-08T21:38:20Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=16424&amp;oldid=prev</id>
		<title>Xhamon: moved Elemental modifier to Elemental Modifiers over redirect: Plural and Title Case</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=16424&amp;oldid=prev"/>
				<updated>2014-06-28T02:38:58Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Elemental_modifier&quot; class=&quot;mw-redirect&quot; title=&quot;Elemental modifier&quot;&gt;Elemental modifier&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Elemental_Modifiers&quot; title=&quot;Elemental Modifiers&quot;&gt;Elemental Modifiers&lt;/a&gt; over redirect: Plural and Title Case&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;1&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;1&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:38, 28 June 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&#039;2&#039; style=&#039;text-align: center;&#039; lang=&#039;en&#039;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Xhamon</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=15719&amp;oldid=prev</id>
		<title>Xhamon: Updated to v1.68</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=15719&amp;oldid=prev"/>
				<updated>2014-05-21T16:34:02Z</updated>
		
		<summary type="html">&lt;p&gt;Updated to v1.68&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:34, 21 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On equipment, elemental modifiers for the most part increase traits other than [[Character_Statistics#Strength|strength]], [[Character_Statistics#Agility|agility]] and [[Character_Statistics#Intelligence|intelligence]].&amp;#160; The amount added depends on where the item is found.&amp;#160; So, an item from [[Balzackia]] of a certain type will not add as much to stats as an item from [[Verity]] of that same type.&amp;#160; The types of elemental modifiers available are as follows:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On equipment, elemental modifiers for the most part increase traits other than [[Character_Statistics#Strength|strength]], [[Character_Statistics#Agility|agility]] and [[Character_Statistics#Intelligence|intelligence]].&amp;#160; The amount added depends on where the item is found.&amp;#160; So, an item from [[Balzackia]] of a certain type will not add as much to stats as an item from [[Verity]] of that same type.&amp;#160; The types of elemental modifiers available are as follows:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fiery items increase fire &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resistance and damage&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fiery items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire Resistance and Plus Fire. If the item is a weapon, fiery also adds a default &lt;/ins&gt;fire &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enchant&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Frosty items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ice &lt;/del&gt;resistance and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Frosty items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ice &lt;/ins&gt;resistance and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Ice. If the item is a weapon, frosty also adds a default ice enchant&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stormy items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;storm &lt;/del&gt;resistance and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stormy items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Storm &lt;/ins&gt;resistance and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Storm. If the item is a weapon, stormy also adds a default storm enchant&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gilded items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gold find &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus XP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gilded items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Gold &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Experience&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Lucky items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;item find &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus XP&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;item find &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/del&gt;than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus XP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Lucky items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Luck &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one (chosen at random) of Strength&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Agility or Intelligence. Luck is increased much &lt;/ins&gt;more than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the random stat&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Noble items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;item find&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gold find &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus XP, item find (usually) more so than the other two&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Noble items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Luck&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Gold &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Experience&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Blessed items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intelligence &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;healing&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Blessed items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Intelligence &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Heal&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Charged items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intelligence &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pierce&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intelligence more so than pierce&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Charged items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Intelligence &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Plus Elements. If the item is a weapon&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;charged also adds a default random (fire, ice or storm) enchant&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Durable items increase &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resilience and &lt;/del&gt;all three &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;elemental resistances, the resists (usually&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more so than resilience&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Durable items increase &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Elemental Resistances (&lt;/ins&gt;all three).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Modifiers]][[Category:Elemental modifiers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Modifiers]][[Category:Elemental modifiers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xhamon</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=13201&amp;oldid=prev</id>
		<title>Xt0rt3r: added category</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=13201&amp;oldid=prev"/>
				<updated>2014-03-11T21:16:51Z</updated>
		
		<summary type="html">&lt;p&gt;added category&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:16, 11 March 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Charged items increase intelligence and pierce, intelligence more so than pierce.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Charged items increase intelligence and pierce, intelligence more so than pierce.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Durable items increase resilience and all three elemental resistances, the resists (usually) more so than resilience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Durable items increase resilience and all three elemental resistances, the resists (usually) more so than resilience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Modifiers]][[Category:Elemental modifiers]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xt0rt3r</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=13198&amp;oldid=prev</id>
		<title>Xt0rt3r: moved Elemental Modifiers to Elemental modifier</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=13198&amp;oldid=prev"/>
				<updated>2014-03-11T21:15:55Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Elemental_Modifiers&quot; title=&quot;Elemental Modifiers&quot;&gt;Elemental Modifiers&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Elemental_modifier&quot; class=&quot;mw-redirect&quot; title=&quot;Elemental modifier&quot;&gt;Elemental modifier&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;1&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;1&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:15, 11 March 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&#039;2&#039; style=&#039;text-align: center;&#039; lang=&#039;en&#039;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Xt0rt3r</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=7890&amp;oldid=prev</id>
		<title>Chaoseon: moved Stat Modifiers to Elemental Modifiers: It makes more sense to call them elemental when compared to color modifiers.</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=7890&amp;oldid=prev"/>
				<updated>2012-06-02T12:22:38Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Stat_Modifiers&quot; class=&quot;mw-redirect&quot; title=&quot;Stat Modifiers&quot;&gt;Stat Modifiers&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Elemental_Modifiers&quot; title=&quot;Elemental Modifiers&quot;&gt;Elemental Modifiers&lt;/a&gt;: It makes more sense to call them elemental when compared to color modifiers.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;1&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;1&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:22, 2 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&#039;2&#039; style=&#039;text-align: center;&#039; lang=&#039;en&#039;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Chaoseon</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=7889&amp;oldid=prev</id>
		<title>Chaoseon at 12:21, 2 June 2012</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=7889&amp;oldid=prev"/>
				<updated>2012-06-02T12:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:21, 2 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On equipment, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stat &lt;/del&gt;modifiers for the most part increase traits other than [[Character_Statistics#Strength|strength]], [[Character_Statistics#Agility|agility]] and [[Character_Statistics#Intelligence|intelligence]].&amp;#160; The amount added depends on where the item is found.&amp;#160; So, an item from [[Balzackia]] of a certain type will not add as much to stats as an item from [[Verity]] of that same type.&amp;#160; The types of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stat modifier &lt;/del&gt;available are as follows:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On equipment, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elemental &lt;/ins&gt;modifiers for the most part increase traits other than [[Character_Statistics#Strength|strength]], [[Character_Statistics#Agility|agility]] and [[Character_Statistics#Intelligence|intelligence]].&amp;#160; The amount added depends on where the item is found.&amp;#160; So, an item from [[Balzackia]] of a certain type will not add as much to stats as an item from [[Verity]] of that same type.&amp;#160; The types of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elemental modifiers &lt;/ins&gt;available are as follows:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fiery items increase fire resistance and damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fiery items increase fire resistance and damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chaoseon</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=6870&amp;oldid=prev</id>
		<title>Takahashi: Created page with &quot;On equipment, stat modifiers for the most part increase traits other than strength, agility and [[Character_Sta...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Elemental_Modifiers&amp;diff=6870&amp;oldid=prev"/>
				<updated>2012-03-23T16:41:55Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;On equipment, stat modifiers for the most part increase traits other than &lt;a href=&quot;/index.php?title=Character_Statistics#Strength&quot; title=&quot;Character Statistics&quot;&gt;strength&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Character_Statistics#Agility&quot; title=&quot;Character Statistics&quot;&gt;agility&lt;/a&gt; and [[Character_Sta...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;On equipment, stat modifiers for the most part increase traits other than [[Character_Statistics#Strength|strength]], [[Character_Statistics#Agility|agility]] and [[Character_Statistics#Intelligence|intelligence]].  The amount added depends on where the item is found.  So, an item from [[Balzackia]] of a certain type will not add as much to stats as an item from [[Verity]] of that same type.  The types of stat modifier available are as follows:&lt;br /&gt;
&lt;br /&gt;
* Fiery items increase fire resistance and damage.&lt;br /&gt;
* Frosty items increase ice resistance and damage.&lt;br /&gt;
* Stormy items increase storm resistance and damage.&lt;br /&gt;
* Gilded items increase gold find and bonus XP.&lt;br /&gt;
* Lucky items increase item find and bonus XP, item find more so than bonus XP.&lt;br /&gt;
* Noble items increase item find, gold find and bonus XP, item find (usually) more so than the other two.&lt;br /&gt;
* Blessed items increase intelligence and healing.&lt;br /&gt;
* Charged items increase intelligence and pierce, intelligence more so than pierce.&lt;br /&gt;
* Durable items increase resilience and all three elemental resistances, the resists (usually) more so than resilience.&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

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