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		<title>NEStalgia - User contributions [en]</title>
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		<updated>2026-06-13T08:25:15Z</updated>
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	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Cleric&amp;diff=12967</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Cleric&amp;diff=12967"/>
				<updated>2014-03-09T16:07:54Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Cleric.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Cleric_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|} &lt;br /&gt;
Valuable in parties, Clerics are masters of [[healing]] magic. Clerics have a limited selection of attack spells and may also equip decent weapons. Clerics are well-rounded, much like [[Ranger|Rangers]].  Clerics err slightly on the side of magic though, which is reflected by superior natural Intelligence and MP growth when compared to a [[Ranger]]. In spite of being limited to cloth armors, Clerics have the best natural physical defense of the four mage classes ([[Conjurer]], [[Wizard]] and [[Warlock]] being the other three).  They can be a fair shot with their weapon too if built for physical battle via appropriate equipment and skill point investment, although they will never be the equal of a similarly designed [[Ranger]], [[Ninja]], [[Merchant]] or [[Soldier]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment==&lt;br /&gt;
&lt;br /&gt;
Clerics can equip weapons ranging from [[Stave|Staves]] to [[Dagger|Daggers]] and [[Kris]]. They are limited to [[cloth]] armor. In their offhand slot Clerics can equip [[Off Hand#Jewelry|Bracelets]] and [[Off Hand#Jewelry|Necklaces]].&lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Support Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Big Heals || 5 || Increases the base power of all healing spells per point, up to a maximum of +8.&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Cleric_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Cleanse || 7 || +2% chance for healing spells to remove all debuffs per point, up to a maximum of +8%. This branch includes the spell [[HealMore]].&lt;br /&gt;
|-&lt;br /&gt;
|Holy Gift || 15 || -8% MP cost of all healing spells per point, up to a maximum of -32%. This branch includes the spell [[HealWave]].&lt;br /&gt;
|-&lt;br /&gt;
|Second Chance || 24 || +5% to redeem success rate and HP on revival per point, up to a maximum of +20% to both. This branch includes the spell [[HealMost]].&lt;br /&gt;
|-&lt;br /&gt;
|Great Timing || 5 || +2% chance to go first when healing an ally with less than 50% HP per point, up to a maximum of +8%. This branch includes the spell [[Speed]].&lt;br /&gt;
|-&lt;br /&gt;
|Sandman || 9 || +3% to all sleep spell success rates per point, up to a maximum of +12%. This branch includes the spell [[Dream]].&lt;br /&gt;
|-&lt;br /&gt;
|Good Health || 15 || +6% chance to resist both sleep and poison per point, up to a maximum of +18% chance to resist either. This branch includes the spells [[Sanity]] and [[Goodnight]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Support Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Big Heals:&amp;#039;&amp;#039;&amp;#039; The appeal of this branch is simple: the more points you invest, the more HP your healing spells will restore.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Cleanse:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s worth investing one point into this branch at the very least, since doing so adds the HealMore spell to your arsenal which proves to be enough healing for most situations.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Second Chance:&amp;#039;&amp;#039;&amp;#039; If there are points to spare, this branch increases the value of the Redeem spell, more so if access to the Revive spell via the Malevolent Crucifix is not available. HealMost has its uses as well, being a spell that is capable of providing an amount of burst healing that very few sources can match.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Holy Gift:&amp;#039;&amp;#039;&amp;#039; The ability to cast a party-wide healing spell is very good.  The decrease to MP costs on top of access to HealWave is what makes this branch essential for any cleric build that focuses on healing though.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Great Timing:&amp;#039;&amp;#039;&amp;#039; While the success rate of this ability is rather low, access to the Speed spell helps make up for that matter.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sandman:&amp;#039;&amp;#039;&amp;#039; When putting a target to sleep is a priority, so too is placing points in this branch. Dream has its uses, but the increase to the success rate of Sleep and Goodnight (if learned) is the main appeal.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Good Health:&amp;#039;&amp;#039;&amp;#039; Sanity is pricey, but being able to remove confusion from one or more allies is nothing to scoff at. Being able to put multiple targets to sleep via Goodnight can be quite valuable as well. Gaining resistance to sleep and poison on top of having those two spells, as much as 33% resistance when combined with Luck in the Foundation tree, is an added bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Wrath Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Divine Power || 5 || +15% of cleric&amp;#039;s top plus element statistic increases smite damage per point, up to a maximum of +90%. Points in Fire/Ice/Storm Enchant do not increase smite damage, only points in this branch. This branch includes the spell [[Smite]].&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Cleric_2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Zeal || 15 || +5% of Cleric&amp;#039;s MP restored when instant kill spells succeed per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|True Faith || 12 || +3% to all instant kill spell success rates per point, up to a maximum of +12%. This branch includes the spell [[Judgment]].&lt;br /&gt;
|-&lt;br /&gt;
|Black Widow || 5 || +10% to poison damage per point, up to a maximum of +50%. This branch includes the spells [[Poison]] and [[Toxify]].&lt;br /&gt;
|-&lt;br /&gt;
|Easy Target || 8 || +4% physical damage to foes afflicted by poison per point, up to a maximum of +16%. This branch includes the spell [[Soften]].&lt;br /&gt;
|-&lt;br /&gt;
|Seeing Red || 5 || +1.5% to both strength and agility per point, up to a maximum of +12% to both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrath Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Divine Power:&amp;#039;&amp;#039;&amp;#039; One point is enough for most builds, adding the Smite spell to a cleric&amp;#039;s arsenal and allowing them to inflict solid damage to physically resistant enemies. Select builds will require full investment though, for reasons noted below.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Zeal:&amp;#039;&amp;#039;&amp;#039; Accessible only with full investment in Divine Power, points in this branch add the ability to restore MP onto the Smite and Judgment spells.  This in effect decreases the need to rely on magic herbs in order to keep a high amount of MP available during lengthy dungeon runs.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;True Faith:&amp;#039;&amp;#039;&amp;#039; This branch goes hand in hand with Zeal, making it more likely that Smite or Judgment will instantly kill one or more targets and restore a fraction of the Cleric&amp;#039;s MP.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Black Widow:&amp;#039;&amp;#039;&amp;#039; Much like the &amp;#039;&amp;#039;&amp;#039;Deep Cuts&amp;#039;&amp;#039;&amp;#039; branch in a soldier&amp;#039;s Berserker tree, points in this branch will increase the damage output of certain cleric builds. Poison is easier to cure when compared to Bleed, but it is still a good source of additional damage. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Easy Target:&amp;#039;&amp;#039;&amp;#039; Physical (Red) clerics are advised to put as many points as they can spare into this tree, for having the ability to deal extra damage to poisoned targets as well as lower their physical defense can prove to be too good a thing to pass on. Less melee-inclined builds can still make use of one point in this branch for access to the Soften spell in order to boost the physical damage dealt by other party members.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Seeing Red:&amp;#039;&amp;#039;&amp;#039; As the name implies, this branch is a cornerstone of Red Cleric builds, adding a fair amount of strength and agility to increase damage output and critical hit chance. There are uses in this branch for other builds, the least of which being that extra strength adds a small amount of physical defense and that extra agility can allow a cleric to more often have their turn come before those of their enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Cleric_3.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Holy Gift branch of the Support tree will reduce the MP cost of [[Heal]], [[HealMore]], [[HealMost]] and [[HealWave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]] || 5 || 1 || Heals a single target for a low amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Detox]] || 7 || 5 || Removes the poison status from one ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleep]] || 4 || 9 || 50% base chance to put one enemy to sleep. &lt;br /&gt;
|-&lt;br /&gt;
|[[Harden]] || 10 || ?? || Increases physical defense of one ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Redeem]] || 21 || ?? || 50% base chance to revive one ally from death.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Support Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMore]] || 13 || Cleanse || Heals an ally for a moderate amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealWave]] || 25 || Holy Gift || Heals all allies for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMost]] || 25 || Second Chance || Heals an ally for a large amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dream]] || 3 || Sandman || Awakens a sleeping ally and heals all allies. Has no effect if no ally is asleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sanity]] || 14 || Good Health || Dispels the confuse status from all allies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Goodnight]] || 17 || Good Health || 30% base chance to sleep all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Wrath Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Smite]] || 5 || Divine Power || Inflicts direct damage on a single target: 15% base chance to instant kill.&lt;br /&gt;
|-&lt;br /&gt;
|[[Judgment]] || 20 || True Faith || 10% base chance to instant kill an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Poison]] || 5 || Black Widow || Chance to poison a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Toxify]] || 9 || Black Widow || Chance to poison an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soften]] || 6 || Easy Target || Lowers the defense of a single target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Ardan_Warlock&amp;diff=12966</id>
		<title>Ardan Warlock</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Ardan_Warlock&amp;diff=12966"/>
				<updated>2014-03-09T01:58:04Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Ardan Warlocks can be found in the [[Lighthouse]] west of [[Verity]] and in the Ardan Castle before it is liberated.  &lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Fireball]]&lt;br /&gt;
:*[[Engulf]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Ardan Warlock can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
Defense +5, Defense +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Tap]], learned at level 1&lt;br /&gt;
:*[[Shift]], learned at level 2&lt;br /&gt;
:*[[Leech]], learned at level 12&lt;br /&gt;
:*[[ShiftMore]], learned at level 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Healer]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[FireTap]] or [[IceTap]]&lt;br /&gt;
:*Level 15:  [[Leecher]] or [[Shifty]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[The Dark]]&lt;br /&gt;
:*Level 25:  [[ShiftWave]] or [[Sacrifice]]&lt;br /&gt;
:*Level 30:  [[Smart]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Adran_Warlock.PNG&lt;br /&gt;
|HP                     = 83&lt;br /&gt;
|MP                     = 13&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = [[Fireball]], [[Engulf]]&lt;br /&gt;
|GP                     = 13&lt;br /&gt;
|EXP                    = 50&lt;br /&gt;
|Where                  = [[Lighthouse]], Ardan Castle&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Ardan region monsters]]&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
[[Category:Ardan region companions]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Lizard&amp;diff=12924</id>
		<title>Lizard</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Lizard&amp;diff=12924"/>
				<updated>2014-03-08T21:09:35Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Lizard.png&lt;br /&gt;
|HP                     = 17&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 2&lt;br /&gt;
|EXP                    = 3&lt;br /&gt;
|Rep Rank Required      = 5 (Neutral)&lt;br /&gt;
|Region                 = Balzackia Region&lt;br /&gt;
|Where                  = [[Ennar]]&lt;br /&gt;
}}&lt;br /&gt;
The Lizard can be found across the bridge west of [[Ennar]]. Its [[elements|element]] is [[Normal]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Lizard can be recruited as a companion at reputation rank 5 (Neutral).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
STR +5, STR +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Fumes]] or [[Trample]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 15:  [[Blood Lust]] or [[Revenge]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Smart]]&lt;br /&gt;
:*Level 30:  [[Shield Wall]] or [[Deep Cuts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Balzackia region monsters]]&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
[[Category:Balzackia region companions]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Blue_Slime&amp;diff=12923</id>
		<title>Blue Slime</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Blue_Slime&amp;diff=12923"/>
				<updated>2014-03-08T21:09:21Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= blueslime.png&lt;br /&gt;
|HP                     = 25&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 2&lt;br /&gt;
|EXP                    = 2&lt;br /&gt;
|Rep Rank Required      = 5 (Neutral)&lt;br /&gt;
|Region                 = Balzackia Region&lt;br /&gt;
|Where                  = [[Ennar]]&lt;br /&gt;
}}&lt;br /&gt;
The Blue Slime can be found across the bridge west of [[Ennar]]. Blue Slime&amp;#039;s [[elements|element]] is [[Normal]]. It is the objective of the quest [[Apocalypse Now]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Blue Slime can be recruited as a companion at reputation rank 5 (Neutral).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
Healing received increased by 10%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Heal]], learned at level 1&lt;br /&gt;
:*[[Detox]]&lt;br /&gt;
:*[[HealMore]]&lt;br /&gt;
:*[[Redeem]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Softie]] or [[Baffle]]&lt;br /&gt;
:*Level 10:  [[Fumes]] or [[Carnage]]&lt;br /&gt;
:*Level 15:  [[Hostile]] or [[Beating]]&lt;br /&gt;
:*Level 20:  [[Cleanse]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[HealWave]] or [[HealMost]]&lt;br /&gt;
:*Level 30:  [[Sturdy]] or [[Healer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Balzackia region monsters]]&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
[[Category:Balzackia region companions]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Lizard&amp;diff=12922</id>
		<title>Lizard</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Lizard&amp;diff=12922"/>
				<updated>2014-03-08T21:08:19Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Lizard.png&lt;br /&gt;
|HP                     = 17&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 2&lt;br /&gt;
|EXP                    = 3&lt;br /&gt;
|Rep Rank Required      = 5 (Neutral)&lt;br /&gt;
|Region                 = Balzackia Region&lt;br /&gt;
|Where                  = [[Ennar]]&lt;br /&gt;
}}&lt;br /&gt;
The Lizard can be found across the bridge west of [[Ennar]]. Its [[elements|element]] is [[Normal]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Lizard can be recruited as a companion at reputation rank 5 (Neutral).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
STR +5, STR +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[Bite]], learned at level 1&lt;br /&gt;
[[Guard]], learned at level 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Fumes]] or [[Trample]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 15:  [[Blood Lust]] or [[Revenge]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Smart]]&lt;br /&gt;
:*Level 30:  [[Shield Wall]] or [[Deep Cuts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Balzackia region monsters]]&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
[[Category:Balzackia region companions]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Wolf&amp;diff=12871</id>
		<title>Wolf</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Wolf&amp;diff=12871"/>
				<updated>2014-03-08T03:14:34Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Wolves can be found around the town of [[Verity]].  &lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Howl]]&lt;br /&gt;
:*[[Bite]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Wolf can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
AGL +5, AGL +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]], learned at level 1&lt;br /&gt;
:*[[Carnage]], learned at level 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Vanish]] or [[Carnage]]&lt;br /&gt;
:*Level 10:  [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 20:  [[Sturdy]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Revenge]] or [[Vampire]]&lt;br /&gt;
:*Level 30:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name                   = Wolf&lt;br /&gt;
|Picture		= Wolf.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 1&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = [[Howl]], [[Bite]]&lt;br /&gt;
|GP                     = 11&lt;br /&gt;
|EXP                    = 36&lt;br /&gt;
|Where                  = [[Verity]]&lt;br /&gt;
|Rep Rank Required      = 4 (Admired)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Lurker&amp;diff=12870</id>
		<title>Lurker</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Lurker&amp;diff=12870"/>
				<updated>2014-03-08T03:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Lurkers can be found south-east of [[Bedoe]] on [[Mount Vezu]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Lurker can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
AGL +5, AGL +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Fly]], learned at level 1&lt;br /&gt;
:*[[Wing Tips]], learned at level 6&lt;br /&gt;
:*[[Guard]], learned at level 12&lt;br /&gt;
:*[[Sonar]], learned at level 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Softie]] or [[Baffle]]&lt;br /&gt;
:*Level 10:  [[Double Strike]] or [[Revenge]]&lt;br /&gt;
:*Level 15:  [[Flying High]] or [[Dodge Master]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[Beating]] or [[Hostile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name                   = Lurker&lt;br /&gt;
|Picture		= Lurker.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 11&lt;br /&gt;
|EXP                    = 33&lt;br /&gt;
|Where                  = [[Mount Vezu]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Highlands Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Cleric&amp;diff=12867</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Cleric&amp;diff=12867"/>
				<updated>2014-03-04T23:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Cleric.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Cleric_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|} &lt;br /&gt;
Valuable in parties, Clerics are masters of [[healing]] magic. Clerics have a limited selection of attack spells and may also equip decent weapons. Clerics are well-rounded, much like [[Ranger|Rangers]].  Clerics err slightly on the side of magic though, which is reflected by superior natural Intelligence and MP growth when compared to a [[Ranger]]. In spite of being limited to cloth armors, Clerics have the best natural physical defense of the four mage classes ([[Conjurer]], [[Wizard]] and [[Warlock]] being the other three).  They can be a fair shot with their weapon too if built for physical battle via appropriate equipment and skill point investment, although they will never be the equal of a similarly designed [[Ranger]], [[Ninja]], [[Merchant]] or [[Soldier]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment==&lt;br /&gt;
&lt;br /&gt;
Clerics can equip weapons ranging from [[Stave|Staves]] to [[Dagger|Daggers]] and [[Kris]]. They are limited to [[cloth]] armor. In their offhand slot Clerics can equip [[Off Hand#Jewelry|Bracelets]] and [[Off Hand#Jewelry|Necklaces]].&lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Support Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Big Heals || 5 || Increases the base power of all healing spells per point, up to a maximum of +8.&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Cleric_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Cleanse || 7 || +2% chance for healing spells to remove all debuffs per point, up to a maximum of +8%. This branch includes the spell [[HealMore]].&lt;br /&gt;
|-&lt;br /&gt;
|Holy Gift || 15 || -8% MP cost of all healing spells per point, up to a maximum of -32%. This branch includes the spell [[HealWave]].&lt;br /&gt;
|-&lt;br /&gt;
|Second Chance || 24 || +5% to redeem success rate and HP on revival per point, up to a maximum of +20% to both. This branch includes the spell [[HealMost]].&lt;br /&gt;
|-&lt;br /&gt;
|Great Timing || 5 || +2% chance to go first when healing an ally with less than 50% HP per point, up to a maximum of +8%. This branch includes the spell [[Speed]].&lt;br /&gt;
|-&lt;br /&gt;
|Sandman || 9 || +3% to all sleep spell success rates per point, up to a maximum of +12%. This branch includes the spell [[Dream]].&lt;br /&gt;
|-&lt;br /&gt;
|Good Health || 15 || +6% chance to resist both sleep and poison per point, up to a maximum of +18% chance to resist either. This branch includes the spells [[Sanity]] and [[Goodnight]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Support Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Big Heals:&amp;#039;&amp;#039;&amp;#039; The appeal of this branch is simple: the more points you invest, the more HP your healing spells will restore.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Cleanse:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s worth investing one point into this branch at the very least, since doing so adds the HealMore spell to your arsenal which proves to be enough healing for most situations.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Second Chance:&amp;#039;&amp;#039;&amp;#039; If there are points to spare, this branch increases the value of the Redeem spell, more so if access to the Revive spell via the Malevolent Crucifix is not available. HealMost has its uses as well, being a spell that is capable of providing an amount of burst healing that very few sources can match.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Holy Gift:&amp;#039;&amp;#039;&amp;#039; The ability to cast a party-wide healing spell is very good.  The decrease to MP costs on top of access to HealWave is what makes this branch essential for any cleric build that focuses on healing though.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Great Timing:&amp;#039;&amp;#039;&amp;#039; While the success rate of this ability is rather low, access to the Speed spell helps make up for that matter.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sandman:&amp;#039;&amp;#039;&amp;#039; When putting a target to sleep is a priority, so too is placing points in this branch. Dream has its uses, but the increase to the success rate of Sleep and Goodnight (if learned) is the main appeal.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Good Health:&amp;#039;&amp;#039;&amp;#039; Sanity is pricey, but being able to remove confusion from one or more allies is nothing to scoff at. Being able to put multiple targets to sleep via Goodnight can be quite valuable as well. Gaining resistance to sleep and poison on top of having those two spells, as much as 33% resistance when combined with Luck in the Foundation tree, is an added bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Wrath Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Divine Power || 5 || +15% of cleric&amp;#039;s top plus element statistic increases smite damage per point, up to a maximum of +90%. Points in Fire/Ice/Storm Enchant do not increase smite damage, only points in this branch. This branch includes the spell [[Smite]].&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Cleric_2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Zeal || 15 || +5% of Cleric&amp;#039;s MP restored when instant kill spells succeed per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|True Faith || 12 || +3% to all instant kill spell success rates per point, up to a maximum of +12%. This branch includes the spell [[Judgment]].&lt;br /&gt;
|-&lt;br /&gt;
|Black Widow || 5 || +10% to poison damage per point, up to a maximum of +50%. This branch includes the spells [[Poison]] and [[Toxify]].&lt;br /&gt;
|-&lt;br /&gt;
|Easy Target || 8 || +4% physical damage to foes afflicted by poison per point, up to a maximum of +16%. This branch includes the spell [[Soften]].&lt;br /&gt;
|-&lt;br /&gt;
|Seeing Red || 5 || +1.5% to both strength and agility per point, up to a maximum of +12% to both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrath Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Divine Power:&amp;#039;&amp;#039;&amp;#039; One point is enough for most builds, adding the Smite spell to a cleric&amp;#039;s arsenal and allowing them to inflict solid damage to physically resistant enemies. Select builds will require full investment though, for reasons noted below.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Zeal:&amp;#039;&amp;#039;&amp;#039; Accessible only with full investment in Divine Power, points in this branch add the ability to restore MP onto the Smite and Judgment spells.  This in effect decreases the need to rely on magic herbs in order to keep a high amount of MP available during lengthy dungeon runs.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;True Faith:&amp;#039;&amp;#039;&amp;#039; This branch goes hand in hand with Zeal, making it more likely that Smite or Judgment will instantly kill one or more targets and restore a fraction of the Cleric&amp;#039;s MP.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Black Widow:&amp;#039;&amp;#039;&amp;#039; Much like the &amp;#039;&amp;#039;&amp;#039;Deep Cuts&amp;#039;&amp;#039;&amp;#039; branch in a soldier&amp;#039;s Berserker tree, points in this branch will increase the damage output of certain cleric builds. Poison is easier to cure when compared to Bleed, but it is still a good source of additional damage. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Easy Target:&amp;#039;&amp;#039;&amp;#039; Physical (Red) clerics are advised to put as many points as they can spare into this tree, for having the ability to deal extra damage to poisoned targets as well as lower their physical defense can prove to be too good a thing to pass on. Less melee-inclined builds can still make use of one point in this branch for access to the Soften spell in order to boost the physical damage dealt by other party members.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Seeing Red:&amp;#039;&amp;#039;&amp;#039; As the name implies, this branch is a cornerstone of Red Cleric builds, adding a fair amount of strength and agility to increase damage output and critical hit chance. There are uses in this branch for other builds, the least of which being that extra strength adds a small amount of physical defense and that extra agility can allow a cleric to more often have their turn come before those of their enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Cleric_3.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Holy Gift branch of the Support tree will reduce the MP cost of [[Heal]], [[HealMore]], [[HealMost]] and [[HealWave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]] || 5 || 1 || Heals a single target for a low amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Detox]] || 7 || 5 || Removes the poison status from one ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleep]] || 4 || ?? || 50% base chance to put one enemy to sleep. &lt;br /&gt;
|-&lt;br /&gt;
|[[Harden]] || 10 || ?? || Increases physical defense of one ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Redeem]] || 21 || ?? || 50% base chance to revive one ally from death.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Support Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMore]] || 13 || Cleanse || Heals an ally for a moderate amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealWave]] || 25 || Holy Gift || Heals all allies for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMost]] || 25 || Second Chance || Heals an ally for a large amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dream]] || 3 || Sandman || Awakens a sleeping ally and heals all allies. Has no effect if no ally is asleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sanity]] || 14 || Good Health || Dispels the confuse status from all allies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Goodnight]] || 17 || Good Health || 30% base chance to sleep all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Wrath Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Smite]] || 5 || Divine Power || Inflicts direct damage on a single target: 15% base chance to instant kill.&lt;br /&gt;
|-&lt;br /&gt;
|[[Judgment]] || 20 || True Faith || 10% base chance to instant kill an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Poison]] || 5 || Black Widow || Chance to poison a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Toxify]] || 9 || Black Widow || Chance to poison an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soften]] || 6 || Easy Target || Lowers the defense of a single target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Lizard&amp;diff=12866</id>
		<title>Lizard</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Lizard&amp;diff=12866"/>
				<updated>2014-03-04T23:48:43Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Lizard.png&lt;br /&gt;
|HP                     = 17&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 2&lt;br /&gt;
|EXP                    = 3&lt;br /&gt;
|Rep Rank Required      = 5 (Neutral)&lt;br /&gt;
|Region                 = Balzackia Region&lt;br /&gt;
|Where                  = [[Ennar]]&lt;br /&gt;
}}&lt;br /&gt;
The Lizard can be found across the bridge west of [[Ennar]]. Its [[elements|element]] is [[Normal]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Lizard can be recruited as a companion at reputation rank 5 (Neutral).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
STR +5, STR +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[Bite]], learned at level 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Fumes]] or [[Trample]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 15:  [[Blood Lust]] or [[Revenge]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Smart]]&lt;br /&gt;
:*Level 30:  [[Shield Wall]] or [[Deep Cuts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Balzackia Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Lurker&amp;diff=12865</id>
		<title>Lurker</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Lurker&amp;diff=12865"/>
				<updated>2014-03-04T22:07:05Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Lurkers can be found south-east of [[Bedoe]] on [[Mount Vezu]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Lurker can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
AGL +5, AGL +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Fly]], learned at level 1&lt;br /&gt;
:*[[Wing Tips]]&lt;br /&gt;
:*[[Guard]]&lt;br /&gt;
:*[[Sonar]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Softie]] or [[Baffle]]&lt;br /&gt;
:*Level 10:  [[Double Strike]] or [[Revenge]]&lt;br /&gt;
:*Level 15:  [[Flying High]] or [[Dodge Master]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[Beating]] or [[Hostile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name                   = Lurker&lt;br /&gt;
|Picture		= Lurker.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 11&lt;br /&gt;
|EXP                    = 33&lt;br /&gt;
|Where                  = [[Mount Vezu]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Highlands Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Totem&amp;diff=12864</id>
		<title>Totem</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Totem&amp;diff=12864"/>
				<updated>2014-03-02T18:45:24Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Totem can be found within all areas of the [[Pools of Warding]] in the [[Black Sanctum]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]]&lt;br /&gt;
:*[[Big Boom]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
Totems can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
10% +Storm and -Storm&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Jinx]], learned at level 1&lt;br /&gt;
:*[[Charge]], learned at level 2&lt;br /&gt;
:*[[Big Boom]], learned at level 6&lt;br /&gt;
:*[[Guard]], learned at level 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
:*Level 10:  [[Scare]] or [[Absorb]]&lt;br /&gt;
:*Level 15:  [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 25:  [[Strong]] or [[Smart]]&lt;br /&gt;
:*Level 30:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Totem.png&lt;br /&gt;
|HP                     = 130&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = Normal&lt;br /&gt;
|GP                     = 10&lt;br /&gt;
|EXP                    = 90&lt;br /&gt;
|Where                  = [[Black Sanctum]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Black Sanctum Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Crypt_Raider&amp;diff=12863</id>
		<title>Crypt Raider</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Crypt_Raider&amp;diff=12863"/>
				<updated>2014-03-01T23:31:05Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Crypt Raiders can be found inside the [[The Warrior&amp;#039;s Crypt]].&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Crypt Raider can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
AGL +5, AGL +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Guard]], learned at level 1&lt;br /&gt;
:*[[Charge]], learned at level 2&lt;br /&gt;
:*[[FistFury]], learned at level 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Softie]] or [[Weak]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 15:  [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
:*Level 20:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Clutch]]&lt;br /&gt;
:*Level 30:  [[Blind]] or [[Madness]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name                   = Crypt Raider&lt;br /&gt;
|Picture		= Crypt_raider.png&lt;br /&gt;
|HP                     = 125&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|GP                     = 19&lt;br /&gt;
|EXP                    = 83&lt;br /&gt;
|Where                  = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Balzackia Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12862</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12862"/>
				<updated>2014-03-01T19:43:52Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Ranger.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ranger_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
The Ranger combines physical strength with an impressive arsenal of healing and attack magic to make for a versatile, balanced fighter. “Jack of all trades, master of none”, the Ranger has no glaring weaknesses. Rangers are an excellent class for soloing, but can also be an asset to any party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip [[Sword|Swords]], [[Dagger|Daggers]], [[Bow|Bows]], and [[Stave|Staves]]. They can use a variety of armor ranging from heavy chain mail to cloth. In their offhand slot Rangers can equip [[Off Hand#Jewelry|Bracelets]] and [[Off Hand#Jewelry|Necklaces]]. In short, a ranger&amp;#039;s equipment options mirrors their versatility in terms of skill choices and play style.&lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Nature Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Regrowth || 5 || Increases the base power of all healing spells per point, up to a maximum of +8 to spell power. This branch includes the spells [[Heal]], [[HealMore]], and [[Detox]].&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Image:Ranger1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Holy Power || 20 || -8% MP cost of all healing spells, up to a maximum of -32%. This branch includes the spell [[HealWave]].&lt;br /&gt;
|-&lt;br /&gt;
|Nature&amp;#039;s Fury || 5 || Increases the base power of all storm spells, up to a maximum of +6 to spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Tempest || 8 || -5% MP cost of all storm spells, up to a maximum of -20%. This branch includes the spells [[Electro]] and [[Sizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|Cloud Burst || 15 || +5% to storm spell multi-target damage, up to a maximum of +20%. This branch includes the spell [[Lightning]].&lt;br /&gt;
|-&lt;br /&gt;
|Sagacious || 5 || +2 to Intelligence per point, up to maximum of +12.&lt;br /&gt;
|-&lt;br /&gt;
|Staff Mastery || 5 || +2% to both Plus Storm and Plus Healing when using a staff, up to a maximum of +8% to both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nature Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Regrowth:&amp;#039;&amp;#039;&amp;#039; Essential for any build that relies partly or mostly on healing. Without this branch a ranger is unable to cast any kind of healing spell on their own. This branch requires a heavy skill point investment but that investment is worth it in the long run.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Holy Power:&amp;#039;&amp;#039;&amp;#039; As with Regrowth, this branch of the Nature Tree benefits builds that factor in healing. Access to HealWave allows most any ranger build to provide support healing at the least, and the reductions to spell cost go a long way towards ensuring a ranger can keep healing for a long period of time.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nature&amp;#039;s Fury:&amp;#039;&amp;#039;&amp;#039; Any build that focuses on storm damage will benefit from this branch. Unlike similar branches available to wizards and conjurers, points in Nature&amp;#039;s Fury do not increase the cost of storm magic. This is ideal early on in a storm ranger&amp;#039;s career; they receive the benefit of added power without the drawback of burning through their MP at an increased rate.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Tempest:&amp;#039;&amp;#039;&amp;#039; Any ranger looking for a source of multi-target damage should look here, as without points invested in this branch spells like Electro and Lightning are off-limits. The reduction to spell costs is a welcome bonus, reducing the costs of spells that are already modest in that respect.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Cloud Burst:&amp;#039;&amp;#039;&amp;#039; This branch is another solid choice for a ranger looking to maximize the power of their storm magic, increasing the power of all multi-target storm spells without increasing their cost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sagacious:&amp;#039;&amp;#039;&amp;#039; Additional intelligence is of good use to many ranger builds, providing increased magic defense alongside increased spell power. Any ranger with points left over can do worse than placing them here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Staff Mastery:&amp;#039;&amp;#039;&amp;#039; One of three ranger branches that have a synergy with one or more weapon types, Staff Mastery increases the power of storm and healing spells.  As the name implies though, a staff must be equipped in order to receive these benefits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Hunter Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Quickness || 5 || +3 to Agility per point, up to a maximum of +18. This branch includes the skill [[Counter]].&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Awareness || 8 || +20% to Repel&amp;#039;s effect vs. stronger monsters, up to a maximum of +40%. This branch inludes the spell [[Sense]].&lt;br /&gt;
|-&lt;br /&gt;
|Guts || 10 || +3% to Fire, Ice and Storm resist per point, up to a maximum of +9% to each.&lt;br /&gt;
|-&lt;br /&gt;
|Daring Offense || 5 || +2% physical damage per point when using either a bow or a staff, up to a maximum of +14%. This branch includes the spell [[Soften]].&lt;br /&gt;
|-&lt;br /&gt;
|Steady Aim || 5 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Dead Eye || 15 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Solid Defense || 5 || +2% to physical defense per point when using either a sword or a staff, up to a maximum of +14%. This branch includes the spell [[Harden]].&lt;br /&gt;
|-&lt;br /&gt;
|Moving Target || 5 || +1% to bonus dodge.&lt;br /&gt;
|-&lt;br /&gt;
|Agile || 15 || +1% to bonus dodge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunter Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Quickness:&amp;#039;&amp;#039;&amp;#039; Investment in this tree has no immediate benefits aside from keeping a ranger&amp;#039;s turn early on in the battle order. With full investment, a ranger can not only counter multiple incoming single target attacks but they have the option of learning how to reduce incoming elemental damage on top of any protection their intelligence and equipment provides.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Awareness:&amp;#039;&amp;#039;&amp;#039; If making Repel more effective is of interest, then points here are well spent. Also, Sense can provide a good gauge of how much longer a boss fight is expected to last.  This in turn allows the ranger and their teammate(s) to adjust their strategy as needed.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Guts:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s nothing wrong with reducing the amount of elemental damage taken from enemy attacks, so if the skill points are available then Guts is a fine choice.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Daring Offense:&amp;#039;&amp;#039;&amp;#039; The second of three ranger branches that have a synergy with one or more weapon types, Daring Offense is a big part of any physical ranger build.  If the bonuses to physical damage aren&amp;#039;t enough, then there are the options of increasing the rate of critical hits via further skill point investment along with being able to lower a target&amp;#039;s defense via Soften.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye:&amp;#039;&amp;#039;&amp;#039; A 1% increase to critical rate for one skill point is a fair bargain. It helps that these two branches are an easy way to increase a stat that is otherwise difficult to boost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Solid Defense:&amp;#039;&amp;#039;&amp;#039; The last of the three ranger branches that have a synergy with one or more weapon types, Solid Defense does for reducing physical damage received what &amp;#039;&amp;#039;&amp;#039;Daring Offense&amp;#039;&amp;#039;&amp;#039; does for physical damage inflicted. Any ranger build that seeks to increase physical durability with the option of increasing the durability of others as well should place points here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Moving Target&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Agile:&amp;#039;&amp;#039;&amp;#039; Like with &amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye&amp;#039;&amp;#039;&amp;#039;, these two branches allow a way to boost a stat (dodge rate) that is otherwise limited to a few pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Abilities]] ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Holy Power branch of the Nature tree will reduce the MP cost of [[Heal]], [[HealMore]] and [[HealWave]].  Similarly, points in the Tempest branch of the Nature tree will reduce the MP cost of [[Shock]], [[Electro]], [[Sizzle]] and [[Lightning]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Shock]] || 4 || 1 || Inflicts [[Storm]] damage on a single target. &lt;br /&gt;
|-&lt;br /&gt;
|[[Guard]] || 0 || 4 || When used on an ally or the ranger themselves, the ranger&amp;#039;s physical defense is increased. If used on an ally, the ranger will also take all single-target attacks that were directed at that ally. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repel]] || 5 || 8 || Reduces the frequency of or outright prevents monster encounters in the overworld.  Has no effect if monsters are equal or higher in level compared to the leader of the group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Impale]] || 2 || ?? || Inflicts minor damage on a single target: chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Outside]] || 4 || 16 || Used in caves and other dungeons; returns the party to the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|[[Headshot]] || 0 || 18 || Inflicts minor damage on a single target: chance to cause confuse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Nature Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]] || 5 || Regrowth || Heals an ally for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMore]] || 13 || Regrowth || Heals an ally for a moderate amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealWave]] || 25 || Regrowth || Heals all allies for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Electro]] || 8 || Tempest || Inflicts [[Storm]] damage on an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sizzle]] || 9 || Tempest || Inflicts [[Storm]] damage over time to a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning]] || 13 || Cloud Burst || Inflicts [[Storm]] damage on all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Hunter Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter]] || 0 || Quickness || Counters all single-target attacks directed at the ranger. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sense]] || 0 || Awareness || Examines enemy stats in battle and lists nearby foes in the overworld.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soften]] || 6 || Daring Offense || Lowers the physical defense of a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Harden]] || 10 || Solid Defense || Boosts the physical defense of a single ally.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Gargoyle&amp;diff=12861</id>
		<title>Gargoyle</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Gargoyle&amp;diff=12861"/>
				<updated>2014-03-01T19:22:42Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Gargoyle can be found within all areas of the [[Black Sanctum]].  &lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
Gargoyles can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
+10% +Storm and -Storm&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Petrify]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Fly]], learned at level 3&lt;br /&gt;
:*[[Sonar]], learned at level 7&lt;br /&gt;
:*[[Inspire]], learned at level 15&lt;br /&gt;
:*[[StopSpell]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
:*Level 10:  [[Hostile]] or [[Beating]]&lt;br /&gt;
:*Level 15:  [[Trinity Power]] or [[Revenge]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Dodgy]]&lt;br /&gt;
:*Level 25:  [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[Sturdy]] or [[Smart]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Gargoyle.png&lt;br /&gt;
|HP                     = 132&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = Hard&lt;br /&gt;
|Resistant to		= &lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 11&lt;br /&gt;
|EXP                    = 94&lt;br /&gt;
|Where                  = [[Black Sanctum]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Black Sanctum Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Mudder&amp;diff=12528</id>
		<title>Mudder</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Mudder&amp;diff=12528"/>
				<updated>2014-02-23T17:13:16Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Mudders can be found inside the [[Yeti&amp;#039;s Cave]].&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Mudder can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[Quake]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Pound]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Lethargy]], learned at level 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Strong]]&lt;br /&gt;
:*Level 10:  [[Dust Storm]] or [[Siphon]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 20:  [[Sturdy]] or [[Smart]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
:*Level 30:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= mudder.png&lt;br /&gt;
|HP                     = 103&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|GP                     = 16&lt;br /&gt;
|EXP                    = 71&lt;br /&gt;
|Where                  = [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=User:Takahashi&amp;diff=12343</id>
		<title>User:Takahashi</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=User:Takahashi&amp;diff=12343"/>
				<updated>2014-02-22T03:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NEStalgia accounts: Falconer, Tomitain&lt;br /&gt;
&lt;br /&gt;
Forums account: Takahashi&lt;br /&gt;
&lt;br /&gt;
Plays on: Algol most of the time, occasionally Greenlight and Zenithia&lt;br /&gt;
&lt;br /&gt;
Plays as:&lt;br /&gt;
*AngusMcBeef (defensive [[Soldier]]) (Greenlight)&lt;br /&gt;
*Ginchiyo (defensive Soldier) (Algol, Zenithia)&lt;br /&gt;
*NobunyagaOda (offensive Soldier) (Algol)&lt;br /&gt;
*TheIronRaven (defensive Soldier) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Phoebe (red [[Cleric]]) (Algol)&lt;br /&gt;
*Tomitain (healer Cleric) (Algol, Zenithia)&lt;br /&gt;
--&lt;br /&gt;
*Kaeli (offensive [[Warlock]]) (Algol)&lt;br /&gt;
*Shadewither (offensive Warlock) (Algol)&lt;br /&gt;
*Teiwaz (healer Warlock) (Greenlight)&lt;br /&gt;
*Vadrax (healer Warlock, all-around Warlock) (Algol, Zenithia)&lt;br /&gt;
--&lt;br /&gt;
*AngusMcBeef (defensive [[Merchant]]) (Algol)&lt;br /&gt;
*Eilidh (all-around Merchant) (Algol, Greenlight)&lt;br /&gt;
*FilthyLucre (item finder Merchant) (Algol)&lt;br /&gt;
*Mirana (item finder Merchant) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Eilidh (healer [[Conjurer]]) (Algol)&lt;br /&gt;
*Frostfel (ice Conjurer) (Algol)&lt;br /&gt;
*Manadar (storm Conjurer) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Anaya (damage [[Ninja]]) (Algol)&lt;br /&gt;
*DanHibiki (exploding Ninja) (Greenlight, Algol)&lt;br /&gt;
*Reset (pet &amp;#039;fixing&amp;#039; Ninja) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Drelanim (storm/red [[Wizard]]) (Algol)&lt;br /&gt;
*Junatoki (ice Wizard) (Algol)&lt;br /&gt;
*Kathris (fire/ice Wizard) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Jacqli (healer/defensive [[Ranger]]) (Algol)&lt;br /&gt;
*Misha (healer/defensive Ranger) (Algol)&lt;br /&gt;
*Set (storm/offensive Ranger) (Algol)&lt;br /&gt;
*Takahashi (physical Ranger) (Algol)&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12091</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12091"/>
				<updated>2014-02-16T23:49:24Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Ranger.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ranger_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
The Ranger combines physical strength with an impressive arsenal of healing and attack magic to make for a versatile, balanced fighter. “Jack of all trades, master of none”, the Ranger has no glaring weaknesses. Rangers are an excellent class for soloing, but can also be an asset to any party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip [[Sword|Swords]], [[Dagger|Daggers]], [[Bow|Bows]], and [[Stave|Staves]]. They can use a variety of armor ranging from heavy chain mail to cloth. In their offhand slot Rangers can equip [[Off Hand#Jewelry|Bracelets]] and [[Off Hand#Jewelry|Necklaces]]. In short, a ranger&amp;#039;s equipment options mirrors their versatility in terms of skill choices and play style.&lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Nature Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Regrowth || 5 || Increases the base power of all healing spells per point, up to a maximum of +8 to spell power. This branch includes the spells [[Heal]], [[HealMore]], and [[Detox]].&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Image:Ranger1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Holy Power || 20 || -8% MP cost of all healing spells, up to a maximum of -32%. This branch includes the spell [[HealWave]].&lt;br /&gt;
|-&lt;br /&gt;
|Nature&amp;#039;s Fury || 5 || Increases the base power of all storm spells, up to a maximum of +6 to spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Tempest || 8 || -5% MP cost of all storm spells, up to a maximum of -20%. This branch includes the spells [[Electro]] and [[Sizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|Cloud Burst || 15 || +5% to storm spell multi-target damage, up to a maximum of +20%. This branch includes the spell [[Lightning]].&lt;br /&gt;
|-&lt;br /&gt;
|Sagacious || 5 || +2 to Intelligence per point, up to maximum of +12.&lt;br /&gt;
|-&lt;br /&gt;
|Staff Mastery || 5 || +2% to both Plus Storm and Plus Healing when using a staff, up to a maximum of +8% to both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nature Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Regrowth:&amp;#039;&amp;#039;&amp;#039; Essential for any build that relies partly or mostly on healing. Without this branch a ranger is unable to cast any kind of healing spell on their own. This branch requires a heavy skill point investment but that investment is worth it in the long run.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Holy Power:&amp;#039;&amp;#039;&amp;#039; As with Regrowth, this branch of the Nature Tree benefits builds that factor in healing. Access to HealWave allows most any ranger build to provide support healing at the least, and the reductions to spell cost go a long way towards ensuring a ranger can keep healing for a long period of time.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nature&amp;#039;s Fury:&amp;#039;&amp;#039;&amp;#039; Any build that focuses on storm damage will benefit from this branch. Unlike similar branches available to wizards and conjurers, points in Nature&amp;#039;s Fury do not increase the cost of storm magic. This is ideal early on in a storm ranger&amp;#039;s career; they receive the benefit of added power without the drawback of burning through their MP at an increased rate.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Tempest:&amp;#039;&amp;#039;&amp;#039; Any ranger looking for a source of multi-target damage should look here, as without points invested in this branch spells like Electro and Lightning are off-limits. The reduction to spell costs is a welcome bonus, reducing the costs of spells that are already modest in that respect.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Cloud Burst:&amp;#039;&amp;#039;&amp;#039; This branch is another solid choice for a ranger looking to maximize the power of their storm magic, increasing the power of all multi-target storm spells without increasing their cost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sagacious:&amp;#039;&amp;#039;&amp;#039; Additional intelligence is of good use to many ranger builds, providing increased magic defense alongside increased spell power. Any ranger with points left over can do worse than placing them here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Staff Mastery:&amp;#039;&amp;#039;&amp;#039; One of three ranger branches that have a synergy with one or more weapon types, Staff Mastery increases the power of storm and healing spells.  As the name implies though, a staff must be equipped in order to receive these benefits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Hunter Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Quickness || 5 || +3 to Agility per point, up to a maximum of +18. This branch includes the skill [[Counter]].&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Awareness || 8 || +20% to Repel&amp;#039;s effect vs. stronger monsters, up to a maximum of +40%. This branch inludes the spell [[Sense]].&lt;br /&gt;
|-&lt;br /&gt;
|Guts || 10 || +3% to Fire, Ice and Storm resist per point, up to a maximum of +9% to each.&lt;br /&gt;
|-&lt;br /&gt;
|Daring Offense || 5 || +2% physical damage per point when using either a bow or a staff, up to a maximum of +14%. This branch includes the spell [[Soften]].&lt;br /&gt;
|-&lt;br /&gt;
|Steady Aim || 5 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Dead Eye || 15 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Solid Defense || 5 || +2% to physical defense per point when using either a sword or a staff, up to a maximum of +14%. This branch includes the spell [[Harden]].&lt;br /&gt;
|-&lt;br /&gt;
|Moving Target || 5 || +1% to bonus dodge.&lt;br /&gt;
|-&lt;br /&gt;
|Agile || 15 || +1% to bonus dodge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunter Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Quickness:&amp;#039;&amp;#039;&amp;#039; Investment in this tree has no immediate benefits aside from keeping a ranger&amp;#039;s turn early on in the battle order. With full investment, a ranger can not only counter multiple incoming single target attacks but they have the option of learning how to reduce incoming elemental damage on top of any protection their intelligence and equipment provides.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Awareness:&amp;#039;&amp;#039;&amp;#039; If making Repel more effective is of interest, then points here are well spent. Also, Sense can provide a good gauge of how much longer a boss fight is expected to last.  This in turn allows the ranger and their teammate(s) to adjust their strategy as needed.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Guts:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s nothing wrong with reducing the amount of elemental damage taken from enemy attacks, so if the skill points are available then Guts is a fine choice.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Daring Offense:&amp;#039;&amp;#039;&amp;#039; The second of three ranger branches that have a synergy with one or more weapon types, Daring Offense is a big part of any physical ranger build.  If the bonuses to physical damage aren&amp;#039;t enough, then there are the options of increasing the rate of critical hits via further skill point investment along with being able to lower a target&amp;#039;s defense via Soften.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye:&amp;#039;&amp;#039;&amp;#039; A 1% increase to critical rate for one skill point is a fair bargain. It helps that these two branches are an easy way to increase a stat that is otherwise difficult to boost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Solid Defense:&amp;#039;&amp;#039;&amp;#039; The last of the three ranger branches that have a synergy with one or more weapon types, Solid Defense does for reducing physical damage received what &amp;#039;&amp;#039;&amp;#039;Daring Offense&amp;#039;&amp;#039;&amp;#039; does for physical damage inflicted. Any ranger build that seeks to increase physical durability with the option of increasing the durability of others as well should place points here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Moving Target&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Agile:&amp;#039;&amp;#039;&amp;#039; Like with &amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye&amp;#039;&amp;#039;&amp;#039;, these two branches allow a way to boost a stat (dodge rate) that is otherwise limited to a few pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Abilities]] ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Holy Power branch of the Nature tree will reduce the MP cost of [[Heal]], [[HealMore]] and [[HealWave]].  Similarly, points in the Tempest branch of the Nature tree will reduce the MP cost of [[Shock]], [[Electro]], [[Sizzle]] and [[Lightning]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Shock]] || 4 || 1 || Inflicts [[Storm]] damage on a single target. &lt;br /&gt;
|-&lt;br /&gt;
|[[Guard]] || 0 || 4 || When used on an ally or the ranger themselves, the ranger&amp;#039;s physical defense is increased. If used on an ally, the ranger will also take all single-target attacks that were directed at that ally. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repel]] || 5 || 8 || Reduces the frequency of or outright prevents monster encounters in the overworld.  Has no effect if monsters are equal or higher in level compared to the leader of the group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Impale]] || 2 || ?? || Inflicts minor damage on a single target: chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Outside]] || 4 || 16 || Used in caves and other dungeons; returns the party to the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|[[Headshot]] || 0 || ?? || Inflicts minor damage on a single target: chance to cause confuse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Nature Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]] || 5 || Regrowth || Heals an ally for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMore]] || 13 || Regrowth || Heals an ally for a moderate amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealWave]] || 25 || Regrowth || Heals all allies for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Electro]] || 8 || Tempest || Inflicts [[Storm]] damage on an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sizzle]] || 9 || Tempest || Inflicts [[Storm]] damage over time to a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning]] || 13 || Cloud Burst || Inflicts [[Storm]] damage on all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Hunter Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter]] || 0 || Quickness || Counters all single-target attacks directed at the ranger. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sense]] || 0 || Awareness || Examines enemy stats in battle and lists nearby foes in the overworld.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soften]] || 6 || Daring Offense || Lowers the physical defense of a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Harden]] || 10 || Solid Defense || Boosts the physical defense of a single ally.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Zombie&amp;diff=12090</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Zombie&amp;diff=12090"/>
				<updated>2014-02-16T23:45:17Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Zombie.png&lt;br /&gt;
|HP                     = 43&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 5&lt;br /&gt;
|EXP                    = 10&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
|Region                 = Balzackia Region&lt;br /&gt;
|Where                  = [[Catacombs]]&lt;br /&gt;
}}&lt;br /&gt;
Zombies can be found in the [[Catacombs]] south-west of [[Balzackia]]. Zombies&amp;#039; [[elements|element]] is [[Normal]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Zombie can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[Carnage]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 8&lt;br /&gt;
:*[[X-Ray]], learned at level 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Siphon]] or [[Furious]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 15:  [[Blood Lust]] or [[Deep Cuts]]&lt;br /&gt;
:*Level 20:  [[Sturdy]] or [[Strong]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
:*Level 30:  [[Cursed]] or [[Vampire]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Balzackia Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Gargoyle&amp;diff=12089</id>
		<title>Gargoyle</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Gargoyle&amp;diff=12089"/>
				<updated>2014-02-16T20:28:40Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Gargoyle can be found within all areas of the [[Black Sanctum]].  &lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
Gargoyles can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
+10% +Storm and -Storm&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Petrify]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Fly]], learned at level 3&lt;br /&gt;
:*[[Sonar]], learned at level 7&lt;br /&gt;
:*[[Inspire]]&lt;br /&gt;
:*[[StopSpell]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
:*Level 10:  [[Hostile]] or [[Beating]]&lt;br /&gt;
:*Level 15:  [[Trinity Power]] or [[Revenge]]&lt;br /&gt;
:*Level 20:  [[Agile]] or [[Dodgy]]&lt;br /&gt;
:*Level 25:  [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[Sturdy]] or [[Smart]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Gargoyle.png&lt;br /&gt;
|HP                     = 132&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = Hard&lt;br /&gt;
|Resistant to		= &lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 11&lt;br /&gt;
|EXP                    = 94&lt;br /&gt;
|Where                  = [[Black Sanctum]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Black Sanctum Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Companions&amp;diff=12088</id>
		<title>Companions</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Companions&amp;diff=12088"/>
				<updated>2014-02-16T20:13:11Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Black Sanctum Region */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin-right:1em;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
 | __TOC__&lt;br /&gt;
 |}&lt;br /&gt;
This page shows the stats for all the monster companions in NEStalgia. If you would like a list of ALL the monsters in NEStalgia, then see the [[Bestiary]] page.&lt;br /&gt;
Companions, also known as monster followers, were added in the [[Version_Notes#v1.63|v1.63]] patch. There are currently 101 available Companions as of the [[Version_Notes#v1.65|v1.65.5]] patch. Companions allow players a completely new variety of strategy by choosing companions that can make it much easier to kill monsters and bosses, whilst keeping the multiplayer side of the game intact due to the fact that companions do not have as much potential for reliability as other players do.&lt;br /&gt;
&lt;br /&gt;
=== Recruiting Companions ===&lt;br /&gt;
&lt;br /&gt;
#Have the reputation rank required for recruiting them. Reputation rank is earned by doing quests or killing monsters; the amount necessary for a certain monster depends on the area.&lt;br /&gt;
#Go to the area the companion is in and defeat one; it may decide to join you. You cannot recruit more than one companion per battle.&lt;br /&gt;
#If you have a full party, recruited monsters will go to the companion ranch of the player. Note that if the ranch is full a player can not receive the companion.  The current cap for companions stored in the ranch is 63 as of [[Version_Notes#v1.65|v1.65]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Companion Tactics ===&lt;br /&gt;
&lt;br /&gt;
There are currently four different settings for a companion, with each setting making the odds of a companion using a certain type of ability more or less likely.&lt;br /&gt;
&lt;br /&gt;
*Balanced companions generally will use abilities that deal damage of any type, leaning slightly towards those that deal damage over time. Companions on this setting will use healing abilities once a target is at half health or lower, tending to use the strongest available heal in the process.&lt;br /&gt;
*Offensive companions generally will use whatever ability will deal the most damage and/or hit the most targets regardless of cost. Companions on this setting will never use an ability designed solely for healing a party member.&lt;br /&gt;
*Defensive companions generally will use abilities that inflict debuffs before abilities that inflict damage. If a party member has been poisoned or is missing at least 30% or their HP, Defensive companions will dedicate their turn to removing poison or healing, with priority usually given to removing poison. Companions on this setting will do what they can to use a suitable healing ability rather than just using the strongest possible ability every time.&lt;br /&gt;
*Conserve companions generally will avoid using any ability that deals multi-target damage but in some cases will still use single-target damage abilities ([[Scorcher|Scorchers]] and [[Scorch]], [[Evil Stump|Evil Stumps]] and [[Tap]], etc). An exception is any companion that has a free hit-all attack such as a [[Gargoyle]]; in such cases the companion will use this attack in place of a normal attack unless one or more targets are asleep. Conserve companions usually will use healing abilities around the same point as a Balanced companion and will use the weakest available heal in the process.&lt;br /&gt;
&lt;br /&gt;
=== Reserve Bonuses/Abilities ===&lt;br /&gt;
&lt;br /&gt;
Unique to companions are reserve bonuses and abilities. When partied with one or more other players, the companions for each player remain in the party but may not necessarily fight in battles. In the case of a party with three players every companion is left in reserve; in the case of a party with two players the leader of the party decides which companion is active and which companion(s) is/are not by using the party order option and cycling through companions in the third party slot.&lt;br /&gt;
&lt;br /&gt;
Whatever the case may be, during a battle any companion in reserve either grants a bonus to  certain stats/traits of their owner or grants their owner access to an ability. To be more precise:&lt;br /&gt;
&lt;br /&gt;
#A reserve bonus can be anything from a 10% boost to the effect of any healing skill/item used on the owner to a boost to the owner&amp;#039;s strength stat. In some cases the boost is doubled when the owner is at least level 20. As noted above, this bonus is only active during a battle.&lt;br /&gt;
#A reserve ability allows the owner to use a spell or skill that they may not have access to normally, such as [[Engulf]] or [[RenewWave]]. This ability has a single charge which, once used, recharges over the span of a set number of rounds which in turn may span as many (or few) battles as necessary. Resting in an inn will not restore this charge nor will using the [[Recharge]] ability.&lt;br /&gt;
#Identical reserve abilities or bonuses do not stack. That is, a player with two companions that have the same reserve bonus will only gain the benefit of one bonus (i.e., two companions with +7% resilience will not grant the owner +14% resilience). Similarly, a player with two companions that each have [[HealWave]] as a reserve ability will only be able to use that ability once, with both companions sharing the same recharge timer.&lt;br /&gt;
#As an add-on to the above point, similar reserve abilities or bonuses will stack. That is, a player with a companion that adds +7% resilience alongside a companion that adds +5% damage reduction against any attack ends up with 12% resistance to any attack directed at them from another player and 5% resistance to any attack directed at them from a companion or monster. This is on top of any bonuses the player gains from abilities or skill trees. Similarly, a player with a companion that has [[HealMore]] as a reserve ability and one that has [[HealWave]] can use either ability, with each having a separate recharge timer.&lt;br /&gt;
&lt;br /&gt;
Note: All stats shown are for companions that are level 32, the maximum level as of patch [[Version_Notes#v1.65|v1.65.5]], and without any milestone boosts such as [[Sturdy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Balzackia Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Balzackia Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Blue Slime]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Fumes]] or [[Carnage]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Cleanse]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Lizard]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 102&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Charge]], [[Vitality]]&lt;br /&gt;
|Milestone Lv5  = [[Fumes]] or [[Trample]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Blood Lust]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Shield Wall]] or [[Deep Cuts]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mini Mage]]&lt;br /&gt;
|Reserve        = [[Frost Bite]]&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 214&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Frigid]], [[Icicle]], [[Roast]], [[Bang]], [[Blind]], [[Sanity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Fiery Boost]] or [[Frozen Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Red Slime]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Scorch]], [[Sear]], [[Jolt]], [[Static]], [[Clarity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv15 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Jolt Boost]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Slime]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 207&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Furious]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Confuse]] or [[Mirage]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Terwasp]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 169&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Dust Storm]], [[Wing Tips]], [[Bug Bomb]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Tree Spider]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Heal]], [[Fumes]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[Scare]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Bandit]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Bandit Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Guard]], [[FistFury]]&lt;br /&gt;
|Milestone Lv5  = [[Baffle]] or [[Hex]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Absorb]] or [[CoinFlip]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Cave Bat]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[Bandit Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Dive Bomb]], [[Wing Tips]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Micro Monk]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Bandit Cave]], [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 118&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Renew]], [[RenewMore]], [[Detox]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smite]] or [[Ice Shards]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Amend]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Cougar]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Carnage]] or [[Trample]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Deep Cuts]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv20 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mega Moth]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 166&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Scorch]], [[Sear]], [[Icicle]], [[Ice Shards]], [[Clarity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Sludge]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Toxify]], [[Deflate]]&lt;br /&gt;
|Milestone Lv5  = [[Double Strike]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Shield Wall]] or [[Black Widow]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Crypt Spider]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 65&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Renew]], [[Fumes]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[RenewMore]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ghost]]&lt;br /&gt;
|Reserve        = +5% GOLD, EXP, and ITEM&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Renew]], [[Jolt]], [[Detox]], [[Static]], [[RenewMore]]&lt;br /&gt;
|Milestone Lv5  = [[Mirage]] or [[Confuse]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Amend]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Scorcher]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Exigate]], [[Scorch]], [[Roast]], [[Sear]], [[Engulf]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Master]] or [[Missile]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Scorch Boost]] or [[Roast Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Skeleton]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Baffle]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Reckoning]] or [[Lethargy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv30 = [[Dodge]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Zombie]]&lt;br /&gt;
|Reserve        = [[Carnage]]&lt;br /&gt;
|Location       = [[Balzackia]], [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 95&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Bite]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Siphon]] or [[Furious]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Blood Lust]] or [[Deep Cuts]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Cursed]] or [[Vampire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Giant Toad]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[Forest Maze]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Lick]], [[Dream Tap]]&lt;br /&gt;
|Milestone Lv5  = [[Goodnight]] or [[Heal]]&lt;br /&gt;
|Milestone Lv10 = [[Sandman]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Repel]] or [[Recall]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Maneater]]&lt;br /&gt;
|Reserve        = [[HealMore]]&lt;br /&gt;
|Location       = [[Balzackia]], [[Forest Maze]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Renew]], [[Vine Whip]], [[Heal]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv30 = [[Agile]] or [[Bless]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Reptsicle]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Forest Maze]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Icy Air]], [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Attack]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Ice Master]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Bone Warrior]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Heal]], [[Carnage]], [[Trample]]&lt;br /&gt;
|Milestone Lv5  = [[Cleanse]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Scare]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Agile]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMore]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Crypt Raider]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 102&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[FistFury]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Blind]] or [[Madness]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Gremlin]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Venom]], [[Guard]], [[Trample]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Shield Wall]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Charge]] or [[JumpKick]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Necromancer]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[FireTap]], [[Shift]], [[Engulf]], [[Absorb]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Refund]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv15 = [[ShiftMore]] or [[ShiftWave]]&lt;br /&gt;
|Milestone Lv20 = [[Shifty]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Fire Master]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Phantom]]&lt;br /&gt;
|Reserve        = Random Ability&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = {{Rand}}&lt;br /&gt;
|MP             = {{Rand}}&lt;br /&gt;
|STR            = {{Rand}}&lt;br /&gt;
|AGL            = {{Rand}}&lt;br /&gt;
|INT            = {{Rand}}&lt;br /&gt;
|Attack         = {{Rand}}&lt;br /&gt;
|Defense        = {{Rand}}&lt;br /&gt;
|Abilities      = {{Rand}}&lt;br /&gt;
|Milestone Lv5  = {{Rand}}&lt;br /&gt;
|Milestone Lv10 = {{Rand}}&lt;br /&gt;
|Milestone Lv15 = {{Rand}}&lt;br /&gt;
|Milestone Lv20 = {{Rand}}&lt;br /&gt;
|Milestone Lv25 = {{Rand}}&lt;br /&gt;
|Milestone Lv30 = {{Rand}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Tomb Guardian]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Sizzle]], [[Spark]], [[Icicle]], [[Ice Shards]]&lt;br /&gt;
|Milestone Lv5  = [[Repel]] or [[Detox]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Icicle Boost]] or [[Sizzle Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Quell]] or [[Goodnight]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Vampire Bat]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 107&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 107&lt;br /&gt;
|Defense        = 80&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Wing Tips]], [[Sonar]]&lt;br /&gt;
|Milestone Lv5  = [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv10 = [[Dive Bomb]] or [[Fly]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Double Strike]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Highlands Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Highlands Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Clamjaw]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Lethargy]] or [[StopSpell]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Carnage]] or [[Fumes]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Driller]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 166&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Icicle]], [[Ice Shards]], [[Scorch]], [[Sear]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Exigate]] or [[Repel]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Blind]] or [[Quell]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Evil Stump]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Renew]], [[Detox]], [[RenewMore]], [[Tap]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Cursed]] or [[Break Curse]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Amend]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv20 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Giant Crab]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Pinch]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Carnage]] or [[Fumes]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pirate]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Guard]], [[JumpKick]], [[SeaSick]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Inspire]] or [[SmokeBomb]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Revenge]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Porki]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 133&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Needle]], [[Fizz]], [[Goodnight]], [[Nightmare]], [[Vivify]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Needle Porki]] or [[Fizz Porki]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snake]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Sense]], [[Venom]], [[Furious]]&lt;br /&gt;
|Milestone Lv5  = [[Charge]] or [[Guard]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Revenge]] or [[Strong]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Eyezor]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 63&lt;br /&gt;
|INT            = 118&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Eye Beam]], [[Heal]], [[HealMore]], [[X-Ray]], [[Outside]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Glare]] or [[Blind]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[EyeBeam Boost]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Muck]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 98&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Fumes]]&lt;br /&gt;
|Milestone Lv5  = [[Double Strike]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Shield Wall]] or [[Black Widow]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Quell]] or [[Easy Target]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Risen Pirate]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[SeaSick]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Lethargy]] or [[Blind]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Revenge]] or [[Double Strike]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Sentry]]&lt;br /&gt;
|Reserve        = [[Fade]]&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Jolt]], [[Static]], [[Fade]], [[Scorch]], [[Sear]], [[Sanity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv10 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Scorch Boost]] or [[Jolt Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Harden]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pixon]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Piatta Cave]], [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 134&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Sonar]], [[X-Ray]], [[Fumes]], [[Quell]], [[Dust Storm]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Black Widow]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv25 = [[Wisdom]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mage Slime]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Jolt]], [[Spark]], [[Icicle]], [[Frost Bite]]&lt;br /&gt;
|Milestone Lv5  = [[Vitality]] or [[Repel]]&lt;br /&gt;
|Milestone Lv10 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Ice Mage]] or [[Storm Mage]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Skorpigon]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Stinger (ability)|Stinger]], [[Guard]], [[Pinch]]&lt;br /&gt;
|Milestone Lv5  = [[Carnage]] or [[Trample]]&lt;br /&gt;
|Milestone Lv10 = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Master]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Storm Master]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snake Eyes]]&lt;br /&gt;
|Reserve        = [[Fixate]]&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 166&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 86&lt;br /&gt;
|Abilities      = [[Venom]], [[Eye Beam]], [[Fixate]], [[Glare]], [[Sanity]]&lt;br /&gt;
|Milestone Lv5  = [[Repel]] or [[Detox]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Easy Target]] or [[Black Widow]]&lt;br /&gt;
|Milestone Lv30 = [[Super Power]] or [[Stone Skin]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Stinger]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 139&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Stinger (ability)|Stinger]], [[Wing Tips]], [[Bug Bomb]], [[X-Ray]]&lt;br /&gt;
|Milestone Lv5  = [[Super Stinger]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Quell]] or [[Lethargy]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Lurker]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 105&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Fly]], [[Wing Tips]], [[Guard]], [[Sonar]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Flying High]] or [[Dodge Master]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Demon]]&lt;br /&gt;
|Reserve        = [[Fade]]&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Heal]], [[Scorch]], [[Sear]], [[Fade]], [[Vivify]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Fire Master]]&lt;br /&gt;
|Milestone Lv10 = [[Detox]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Trinity Guard]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Drake]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 98&lt;br /&gt;
|Abilities      = [[Guard]], [[Fly]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Carnage]] or [[Wing Tips]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv25 = [[Dodge Master]] or [[Flying High]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Lava Lizard]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Hot Air]], [[Charge]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv20 = [[Fire Attack]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Fire Master]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Molten Slime]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Hot Air]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Fire Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[StopSpell]] or [[Fire Master]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ardan Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Ardan Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Dire Rose]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Renew]], [[Vine Whip]], [[Heal]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Bless]] or [[Cleanse]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Jade Lamp]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Exigate]], [[Jade Sear]]&lt;br /&gt;
|Milestone Lv5  = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Master]] or [[Hex]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ogre]]&lt;br /&gt;
|Reserve        = [[Quake]]&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 117&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 117&lt;br /&gt;
|Defense        = 114&lt;br /&gt;
|Abilities      = [[Pound]], [[Guard]], [[Lethargy]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv25 = [[Healer]] or [[Cursed]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Break Curse]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Wolf]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Bite]], [[Carnage]]&lt;br /&gt;
|Milestone Lv5  = [[Vanish]] or [[Charge]]&lt;br /&gt;
|Milestone Lv10 = [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[White Wolf]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Bite]], [[Carnage]]&lt;br /&gt;
|Milestone Lv5  = [[Vanish]] or [[Charge]]&lt;br /&gt;
|Milestone Lv10 = [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Boomer]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Big Boom]], [[Engulf]], [[Sacrifice]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Repel]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Demi Slave]]&lt;br /&gt;
|Reserve        = [[HealMore]]&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Heal]], [[Sonar]], [[Detox]], [[HealMore]], [[Quell]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Poltergeist]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 150&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Repel]], [[Dissolve]], [[Jolt]], [[Fly]], [[Scorch]], [[Inspire]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Trinity Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Watcher]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 63&lt;br /&gt;
|INT            = 118&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Eye Beam]], [[Renew]], [[RenewMore]], [[X-Ray]], [[Outside]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Glare]] or [[Blind]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Amend]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Eye Beam Boost]] or [[RenewWave]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Lasting Renew]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ardan Guard]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Lighthouse]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Carnage]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ardan Warlock]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Lighthouse]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Tap]], [[Shift]], [[Leech]], [[ShiftMore]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[FireTap]] or [[IceTap]]&lt;br /&gt;
|Milestone Lv15 = [[Leecher]] or [[Shifty]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv25 = [[ShiftWave]] or [[Sacrifice]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Skeletor]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Lighthouse]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Sonar]], [[Flutter]], [[Fly]], [[Wing Tips]], [[Dust Storm]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Trinity Power]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Glommus]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[Lighthouse]], [[Ardan]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smite]] or [[Reckoning]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[True Faith]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Cleanse]] or [[Great Timing]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Highwayman]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Ardan]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Guard]], [[JumpKick]], [[GoldRush]]&lt;br /&gt;
|Milestone Lv5  = [[Hinder]] or [[Hex]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Economy]] or [[Deflate]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Spellerfly]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Ardan]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Ice Shards]], [[Guard]], [[Sear]], [[Clarity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Exigate]] or [[Repel]]&lt;br /&gt;
|Milestone Lv15 = [[Stone Skin]] or [[Spread]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Wisdom]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Widower]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Ardan]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[Venom]]&lt;br /&gt;
|Milestone Lv5  = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv10 = [[Black Widow]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Sturdy]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[Renew]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arctic Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Arctic Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ice Bloom]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Renew]], [[Vine Whip]], [[Heal]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Kill]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[RenewMore]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv30 = [[Agile]] or [[Bless]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ice Slime]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Arctic]], [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Icy Air]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[StopSpell]] or [[Ice Master]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Needler]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Heal]], [[Guard]], [[Goodnight]], [[Needle]], [[Nightmare]]&lt;br /&gt;
|Milestone Lv5  = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[Renew]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Control]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pengy]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Icy Air]], [[Guard]], [[Inspire]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Cutter]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Master]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snow Leopard]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 164&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Charge]], [[Frost Bite]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Deep Cuts]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Bad Frosty]]&lt;br /&gt;
|Reserve        = [[Absorb]]&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 219&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[IceTap]], [[Leech]], [[Chant]], [[Shift]], [[ShiftMore]]&lt;br /&gt;
|Milestone Lv5  = [[Cursed]] or [[Ice Master]]&lt;br /&gt;
|Milestone Lv10 = [[Torment]] or [[Break Curse]]&lt;br /&gt;
|Milestone Lv15 = [[Leecher]] or [[Shifty]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv25 = [[Absorb]] or [[Sacrifice]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Hardcap]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 107&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 133&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 135&lt;br /&gt;
|Abilities      = [[Recharge]], [[Guard]], [[Furious]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Quell]] or [[Blind]]&lt;br /&gt;
|Milestone Lv15 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Paratiel]]&lt;br /&gt;
|Reserve        = 2% CRIT and DODG&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 139&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 102&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 102&lt;br /&gt;
|Defense        = 79&lt;br /&gt;
|Abilities      = [[Guard]], [[Whirlwind]], [[Fly]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Flying High]] or [[Dodge Master]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snowwiz]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 262&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Renew]], [[Detox]], [[RenewMore]], [[X-Ray]], [[Missile]], [[Ice Shards]], [[Madness]], [[Static]], [[Vivify]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Weaken]] or [[Empower]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Lasting Renew]] or [[Will Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pincher]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Arctic]], [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Repel]], [[Bubbles]], [[Guard]], [[Dream Tap]], [[Pinch]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Sandman]]&lt;br /&gt;
|Milestone Lv10 = [[Icy Air]] or [[Inspire]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Smart]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mudder]]&lt;br /&gt;
|Reserve        = [[Quake]]&lt;br /&gt;
|Location       = [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 150&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Pound]], [[Guard]], [[Lethargy]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv10 = [[Dust Storm]] or [[Siphon]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snowman]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[IceTap]], [[Guard]], [[Leech]]&lt;br /&gt;
|Milestone Lv5  = [[Cold Pledge]] or [[Leecher]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv15 = [[Smart]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Master]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Frostgore]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = 134&lt;br /&gt;
|STR            = 102&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 102&lt;br /&gt;
|Defense        = 63&lt;br /&gt;
|Abilities      = [[Reflect]], [[Big Boom]], [[Sacrifice]]&lt;br /&gt;
|Milestone Lv5  = [[Killer]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Repel]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Ice Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Bigger Boom]] or [[Rebound]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Gorgon]]&lt;br /&gt;
|Reserve        = [[Fixate]]&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Petrify]], [[Detox]], [[HealMore]], [[Vivify]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Renew]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Break Curse]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Icer]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Icicle]], [[Frigid]], [[Exigate]], [[Ice Shards]], [[Frost Bite]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Ice Master]] or [[Missile]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Icicle Boost]] or [[Frigid Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Undead]]&lt;br /&gt;
|Reserve        = [[Carnage]]&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Sense]], [[Brains]], [[Guard]], [[Charge]], [[Vivify]]&lt;br /&gt;
|Milestone Lv5  = [[Shield Wall]] or [[Ice Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Quell]] or [[Lethargy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Cursed]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Black Sanctum Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Black Sanctum Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Totem]]&lt;br /&gt;
|Reserve        = +10% +/- STM&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Jinx]], [[Charge]], [[Big Boom]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Scare]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv15 = [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[DemonLock]]&lt;br /&gt;
|Reserve        = +10% +/-STM&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 195&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[StormTap]], [[Shift]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Leech]] or [[ShiftWave]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv20 = [[Leecher]] or [[Shifty]]&lt;br /&gt;
|Milestone Lv25 = [[Sacrifice]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Void Dweller]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Pools of Warding]], [[Keep]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smite]] or [[Reckoning]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[True Faith]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Break Curse]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Cleanse]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Fallen One]]&lt;br /&gt;
|Reserve        = [[Holy Tears]]&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Holy Tears]], [[Guard]], [[Renew]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[RenewMore]] or [[RenewWave]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv30 = [[Bless]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Metal Slime]]&lt;br /&gt;
|Reserve        = +5% GOLD, EXP and ITEM&lt;br /&gt;
|Location       = [[Pools of Warding]], [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 91&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 130&lt;br /&gt;
|Abilities      = [[MetalTap]], [[Eye Beam]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv15 = [[Mirage]] or [[Soften]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Trinity Guard]]&lt;br /&gt;
|Milestone Lv30 = [[Spread]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Defiled One]]&lt;br /&gt;
|Reserve        = [[Dark Tears]]&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 113&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Sap]], [[Dark Tears]], [[Absorb]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Darker Tears]] or [[Zeal]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Madness]] or [[Blind]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Observer]]&lt;br /&gt;
|Reserve        = 7% Random resist&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Heal]], [[HealMore]], [[Eye Beam]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Confuse]] or [[Sleep]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[EyeBeam Boost]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Flamer]]&lt;br /&gt;
|Reserve        = [[Engulf]]&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Scorch]], [[Roast]], [[Sear]], [[Engulf]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Master]] or [[Missile]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Scorch Boost]] or [[Roast Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Gargoyle]]&lt;br /&gt;
|Reserve        = +10% +/-STM&lt;br /&gt;
|Location       = [[Pools of Warding]], [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Petrify]], [[Guard]], [[Fly]], [[Sonar]], [[Inspire]], [[StopSpell]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Trinity Power]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Cursed Candle]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Blaze]], [[Engulf]], [[Mirage]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Storm Specter]]&lt;br /&gt;
|Reserve        = +10% +/-STM&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Static]], [[Spark]], [[Heal]], [[Guard]], [[HealMore]], [[Confuse]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Fire Attack]] or [[Ice Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ice Specter]]&lt;br /&gt;
|Reserve        = [[Frost Bite]]&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Icy Air]], [[Frost Bite]], [[Guard]], [[Quell]], [[StopSpell]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Fire Specter]]&lt;br /&gt;
|Reserve        = [[Engulf]]&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Hot Air]], [[Engulf]], [[Guard]], [[Lethargy]], [[StopSpell]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Holy Specter]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Holy Tears]], [[Guard]], [[Heal]], [[Sacrifice]]&lt;br /&gt;
|Milestone Lv5  = [[Baffle]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Cleanse]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Toxic Specter]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Noxious]], [[Detox]], [[Clarity]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Resolve]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mad Specter]]&lt;br /&gt;
|Reserve        = +7% Random Success&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Cackle]], [[Detox]], [[Sanity]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Strong]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Dark Specter]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Sap]], [[Dark Tears]], [[Absorb]]&lt;br /&gt;
|Milestone Lv5  = [[Exigate]] or [[Repel]]&lt;br /&gt;
|Milestone Lv10 = [[Darker Tears]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv20 = [[Madness]] or [[Blind]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30!!Notes&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Choco Bunny]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[Holiday Items]]&lt;br /&gt;
|Rep Rank       = N/A&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]], [[ChocoComa]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Cleanse]]&lt;br /&gt;
|Notes          = Obtained during the Ether Bunny event in a [[Choco Bunny Egg]].&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pyromaniac]]&lt;br /&gt;
|Reserve        = 7% Random resist&lt;br /&gt;
|Location       = Dependence Day Festival Grounds&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Sparkler]], [[Rocket]], [[Kamikaze]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Inspire]] or [[SmokeBomb]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Notes          = Recruitable during the Dependence Day event.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Heavy Chest]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Holiday Items]]&lt;br /&gt;
|Rep Rank       = N/A&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 63&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Threaten]]&lt;br /&gt;
|Milestone Lv5  = [[Double Strike]] or [[Fire Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Hinder]] or [[Hex]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Notes          = Obtained during the Steamonia event in an [[Inanimate Heavy Chest]].&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30!!Notes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of unrecruitable enemies ==&lt;br /&gt;
All enemies in NEStalgia can be recruited, with the exception of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
#[[Assassin]]&lt;br /&gt;
#[[Mouse]]&lt;br /&gt;
#[[Reghor|Rehgor]]&lt;br /&gt;
#[[Flayer]]&lt;br /&gt;
#[[Procrastor]]&lt;br /&gt;
#[[Guardian|Guardian &amp;amp; Rods]]&lt;br /&gt;
#[[Fishman]]&lt;br /&gt;
#[[Sally]]&lt;br /&gt;
#[[Blood Beard]]&lt;br /&gt;
#[[Pirate Ghost]]&lt;br /&gt;
#[[Ardan Soldier]]&lt;br /&gt;
#[[Zedd]]&lt;br /&gt;
#[[Tia]]&lt;br /&gt;
#[[Drago]]&lt;br /&gt;
#[[Fire Beetle]]&lt;br /&gt;
#[[Phoenix]]&lt;br /&gt;
#[[Chester]]&lt;br /&gt;
#[[Hydra]]&lt;br /&gt;
#[[Dark Hydra]]&lt;br /&gt;
#[[Warder|Warder &amp;amp; Rods]]&lt;br /&gt;
#[[Cyclops|Cyclops &amp;amp; Medidrake/Magidrake/Drake Lord]]&lt;br /&gt;
#[[Efrain]]&lt;br /&gt;
#[[Grave Lurker]]&lt;br /&gt;
#[[Chestsicle]]&lt;br /&gt;
#[[Mammoth]]&lt;br /&gt;
#[[Yeti]]&lt;br /&gt;
#[[Midgard]]&lt;br /&gt;
#[[Crypt Knight]]&lt;br /&gt;
#[[Chaos Shield]]&lt;br /&gt;
#[[Chaos Sword]]&lt;br /&gt;
#[[Death Trap]]&lt;br /&gt;
#[[Occularis]]&lt;br /&gt;
#[[Yeldir]]&lt;br /&gt;
#[[Diark]]&lt;br /&gt;
#[[Malice]]&lt;br /&gt;
#[[S. Rehgor]]&lt;br /&gt;
#[[S. Procrastor]]&lt;br /&gt;
#[[S. Phoenix]]&lt;br /&gt;
#[[S. Crypt Knight]]&lt;br /&gt;
#[[S. Cyclops]]&lt;br /&gt;
#[[S. Midgard]]&lt;br /&gt;
#[[S. Bandit]]&lt;br /&gt;
#[[S. Reptsicle]]&lt;br /&gt;
#[[S. Drake]]&lt;br /&gt;
#[[S. Shield]]&lt;br /&gt;
#[[S. Sword]]&lt;br /&gt;
#[[Shadegore]]&lt;br /&gt;
#[[Greenlight]]&lt;br /&gt;
#[[Spy]]&lt;br /&gt;
#[[Smooker]]&lt;br /&gt;
#[[Noggin Crab]]&lt;br /&gt;
#[[King Gabe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12080</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12080"/>
				<updated>2014-02-14T23:47:40Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Ranger.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ranger_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
The Ranger combines physical strength with an impressive arsenal of healing and attack magic to make for a versatile, balanced fighter. “Jack of all trades, master of none”, the Ranger has no glaring weaknesses. Rangers are an excellent class for soloing, but can also be an asset to any party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip [[Sword|Swords]], [[Dagger|Daggers]], [[Bow|Bows]], and [[Stave|Staves]]. They can use a variety of armor ranging from heavy chain mail to cloth. In their offhand slot Rangers can equip [[Off Hand#Jewelry|Bracelets]] and [[Off Hand#Jewelry|Necklaces]]. In short, a ranger&amp;#039;s equipment options mirrors their versatility in terms of skill choices and play style.&lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Nature Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Regrowth || 5 || Increases the base power of all healing spells per point, up to a maximum of +8 to spell power. This branch includes the spells [[Heal]], [[HealMore]], and [[Detox]].&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Image:Ranger1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Holy Power || 20 || -8% MP cost of all healing spells, up to a maximum of -32%. This branch includes the spell [[HealWave]].&lt;br /&gt;
|-&lt;br /&gt;
|Nature&amp;#039;s Fury || 5 || Increases the base power of all storm spells, up to a maximum of +6 to spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Tempest || 8 || -5% MP cost of all storm spells, up to a maximum of -20%. This branch includes the spells [[Electro]] and [[Sizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|Cloud Burst || 15 || +5% to storm spell multi-target damage, up to a maximum of +20%. This branch includes the spell [[Lightning]].&lt;br /&gt;
|-&lt;br /&gt;
|Sagacious || 5 || +2 to Intelligence per point, up to maximum of +12.&lt;br /&gt;
|-&lt;br /&gt;
|Staff Mastery || 5 || +2% to both Plus Storm and Plus Healing when using a staff, up to a maximum of +8% to both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nature Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Regrowth:&amp;#039;&amp;#039;&amp;#039; Essential for any build that relies partly or mostly on healing. Without this branch a ranger is unable to cast any kind of healing spell on their own. This branch requires a heavy skill point investment but that investment is worth it in the long run.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Holy Power:&amp;#039;&amp;#039;&amp;#039; As with Regrowth, this branch of the Nature Tree benefits builds that factor in healing. Access to HealWave allows most any ranger build to provide support healing at the least, and the reductions to spell cost go a long way towards ensuring a ranger can keep healing for a long period of time.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nature&amp;#039;s Fury:&amp;#039;&amp;#039;&amp;#039; Any build that focuses on storm damage will benefit from this branch. Unlike similar branches available to wizards and conjurers, points in Nature&amp;#039;s Fury do not increase the cost of storm magic. This is ideal early on in a storm ranger&amp;#039;s career; they receive the benefit of added power without the drawback of burning through their MP at an increased rate.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Tempest:&amp;#039;&amp;#039;&amp;#039; Any ranger looking for a source of multi-target damage should look here, as without points invested in this branch spells like Electro and Lightning are off-limits. The reduction to spell costs is a welcome bonus, reducing the costs of spells that are already modest in that respect.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Cloud Burst:&amp;#039;&amp;#039;&amp;#039; This branch is another solid choice for a ranger looking to maximize the power of their storm magic, increasing the power of all multi-target storm spells without increasing their cost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sagacious:&amp;#039;&amp;#039;&amp;#039; Additional intelligence is of good use to many ranger builds, providing increased magic defense alongside increased spell power. Any ranger with points left over can do worse than placing them here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Staff Mastery:&amp;#039;&amp;#039;&amp;#039; One of three ranger branches that have a synergy with one or more weapon types, Staff Mastery increases the power of storm and healing spells.  As the name implies though, a staff must be equipped in order to receive these benefits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Hunter Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Quickness || 5 || +3 to Agility per point, up to a maximum of +18. This branch includes the skill [[Counter]].&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Awareness || 8 || +20% to Repel&amp;#039;s effect vs. stronger monsters, up to a maximum of +40%. This branch inludes the spell [[Sense]].&lt;br /&gt;
|-&lt;br /&gt;
|Guts || 10 || +3% to Fire, Ice and Storm resist per point, up to a maximum of +9% to each.&lt;br /&gt;
|-&lt;br /&gt;
|Daring Offense || 5 || +2% physical damage per point when using either a bow or a staff, up to a maximum of +14%. This branch includes the spell [[Soften]].&lt;br /&gt;
|-&lt;br /&gt;
|Steady Aim || 5 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Dead Eye || 15 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Solid Defense || 5 || +2% to physical defense per point when using either a sword or a staff, up to a maximum of +14%. This branch includes the spell [[Harden]].&lt;br /&gt;
|-&lt;br /&gt;
|Moving Target || 5 || +1% to bonus dodge.&lt;br /&gt;
|-&lt;br /&gt;
|Agile || 15 || +1% to bonus dodge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunter Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Quickness:&amp;#039;&amp;#039;&amp;#039; Investment in this tree has no immediate benefits aside from keeping a ranger&amp;#039;s turn early on in the battle order. With full investment, a ranger can not only counter multiple incoming single target attacks but they have the option of learning how to reduce incoming elemental damage on top of any protection their intelligence and equipment provides.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Awareness:&amp;#039;&amp;#039;&amp;#039; If making Repel more effective is of interest, then points here are well spent. Also, Sense can provide a good gauge of how much longer a boss fight is expected to last.  This in turn allows the ranger and their teammate(s) to adjust their strategy as needed.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Guts:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s nothing wrong with reducing the amount of elemental damage taken from enemy attacks, so if the skill points are available then Guts is a fine choice.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Daring Offense:&amp;#039;&amp;#039;&amp;#039; The second of three ranger branches that have a synergy with one or more weapon types, Daring Offense is a big part of any physical ranger build.  If the bonuses to physical damage aren&amp;#039;t enough, then there are the options of increasing the rate of critical hits via further skill point investment along with being able to lower a target&amp;#039;s defense via Soften.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye:&amp;#039;&amp;#039;&amp;#039; A 1% increase to critical rate for one skill point is a fair bargain. It helps that these two branches are an easy way to increase a stat that is otherwise difficult to boost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Solid Defense:&amp;#039;&amp;#039;&amp;#039; The last of the three ranger branches that have a synergy with one or more weapon types, Solid Defense does for reducing physical damage received what &amp;#039;&amp;#039;&amp;#039;Daring Offense&amp;#039;&amp;#039;&amp;#039; does for physical damage inflicted. Any ranger build that seeks to increase physical durability with the option of increasing the durability of others as well should place points here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Moving Target&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Agile:&amp;#039;&amp;#039;&amp;#039; Like with &amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye&amp;#039;&amp;#039;&amp;#039;, these two branches allow a way to boost a stat (dodge rate) that is otherwise limited to a few pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Abilities]] ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Holy Power branch of the Nature tree will reduce the MP cost of [[Heal]], [[HealMore]] and [[HealWave]].  Similarly, points in the Tempest branch of the Nature tree will reduce the MP cost of [[Shock]], [[Electro]], [[Sizzle]] and [[Lightning]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Shock]] || 4 || 1 || Inflicts [[Storm]] damage on a single target. &lt;br /&gt;
|-&lt;br /&gt;
|[[Guard]] || 0 || 4 || When used on an ally or the ranger themselves, the ranger&amp;#039;s physical defense is increased. If used on an ally, the ranger will also take all single-target attacks that were directed at that ally. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repel]] || 5 || 8 || Reduces the frequency of or outright prevents monster encounters in the overworld.  Has no effect if monsters are equal or higher in level compared to the leader of the group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Outside]] || 4 || ?? || Used in caves and other dungeons; returns the party to the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|[[Impale]] || 2 || ?? || Inflicts minor damage on a single target: chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Headshot]] || 0 || ?? || Inflicts minor damage on a single target: chance to cause confuse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Nature Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]] || 5 || Regrowth || Heals an ally for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMore]] || 13 || Regrowth || Heals an ally for a moderate amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealWave]] || 25 || Regrowth || Heals all allies for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Electro]] || 8 || Tempest || Inflicts [[Storm]] damage on an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sizzle]] || 9 || Tempest || Inflicts [[Storm]] damage over time to a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning]] || 13 || Cloud Burst || Inflicts [[Storm]] damage on all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Hunter Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter]] || 0 || Quickness || Counters all single-target attacks directed at the ranger. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sense]] || 0 || Awareness || Examines enemy stats in battle and lists nearby foes in the overworld.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soften]] || 6 || Daring Offense || Lowers the physical defense of a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Harden]] || 10 || Solid Defense || Boosts the physical defense of a single ally.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12073</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Ranger&amp;diff=12073"/>
				<updated>2014-02-09T21:57:18Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Ranger.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Ranger_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
The Ranger combines physical strength with an impressive arsenal of healing and attack magic to make for a versatile, balanced fighter. “Jack of all trades, master of none”, the Ranger has no glaring weaknesses. Rangers are an excellent class for soloing, but can also be an asset to any party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Rangers can equip [[Sword|Swords]], [[Dagger|Daggers]], [[Bow|Bows]], and [[Stave|Staves]]. They can use a variety of armor ranging from heavy chain mail to cloth. In their offhand slot Rangers can equip [[Off Hand#Jewelry|Bracelets]] and [[Off Hand#Jewelry|Necklaces]]. In short, a ranger&amp;#039;s equipment options mirrors their versatility in terms of skill choices and play style.&lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Nature Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Regrowth || 5 || Increases the base power of all healing spells per point, up to a maximum of +8 to spell power. This branch includes the spells [[Heal]], [[HealMore]], and [[Detox]].&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Image:Ranger1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Holy Power || 20 || -8% MP cost of all healing spells, up to a maximum of -32%. This branch includes the spell [[HealWave]].&lt;br /&gt;
|-&lt;br /&gt;
|Nature&amp;#039;s Fury || 5 || Increases the base power of all storm spells, up to a maximum of +6 to spell power.&lt;br /&gt;
|-&lt;br /&gt;
|Tempest || 8 || -5% MP cost of all storm spells, up to a maximum of -20%. This branch includes the spells [[Electro]] and [[Sizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|Cloud Burst || 15 || +5% to storm spell multi-target damage, up to a maximum of +20%. This branch includes the spell [[Lightning]].&lt;br /&gt;
|-&lt;br /&gt;
|Sagacious || 5 || +2 to Intelligence per point, up to maximum of +12.&lt;br /&gt;
|-&lt;br /&gt;
|Staff Mastery || 5 || +2% to both Plus Storm and Plus Healing when using a staff, up to a maximum of +8% to both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nature Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Regrowth:&amp;#039;&amp;#039;&amp;#039; Essential for any build that relies partly or mostly on healing. Without this branch a ranger is unable to cast any kind of healing spell on their own. This branch requires a heavy skill point investment but that investment is worth it in the long run.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Holy Power:&amp;#039;&amp;#039;&amp;#039; As with Regrowth, this branch of the Nature Tree benefits builds that factor in healing. Access to HealWave allows most any ranger build to provide support healing at the least, and the reductions to spell cost go a long way towards ensuring a ranger can keep healing for a long period of time.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nature&amp;#039;s Fury:&amp;#039;&amp;#039;&amp;#039; Any build that focuses on storm damage will benefit from this branch. Unlike similar branches available to wizards and conjurers, points in Nature&amp;#039;s Fury do not increase the cost of storm magic. This is ideal early on in a storm ranger&amp;#039;s career; they receive the benefit of added power without the drawback of burning through their MP at an increased rate.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Tempest:&amp;#039;&amp;#039;&amp;#039; Any ranger looking for a source of multi-target damage should look here, as without points invested in this branch spells like Electro and Lightning are off-limits. The reduction to spell costs is a welcome bonus, reducing the costs of spells that are already modest in that respect.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Cloud Burst:&amp;#039;&amp;#039;&amp;#039; This branch is another solid choice for a ranger looking to maximize the power of their storm magic, increasing the power of all multi-target storm spells without increasing their cost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sagacious:&amp;#039;&amp;#039;&amp;#039; Additional intelligence is of good use to many ranger builds, providing increased magic defense alongside increased spell power. Any ranger with points left over can do worse than placing them here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Staff Mastery:&amp;#039;&amp;#039;&amp;#039; One of three ranger branches that have a synergy with one or more weapon types, Staff Mastery increases the power of storm and healing spells.  As the name implies though, a staff must be equipped in order to receive these benefits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Hunter Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Quickness || 5 || +3 to Agility per point, up to a maximum of +18. This branch includes the skill [[Counter]].&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Awareness || 8 || +20% to Repel&amp;#039;s effect vs. stronger monsters, up to a maximum of +40%. This branch inludes the spell [[Sense]].&lt;br /&gt;
|-&lt;br /&gt;
|Guts || 10 || +3% to Fire, Ice and Storm resist per point, up to a maximum of +9% to each.&lt;br /&gt;
|-&lt;br /&gt;
|Daring Offense || 5 || +2% physical damage per point when using either a bow or a staff, up to a maximum of +14%. This branch includes the spell [[Soften]].&lt;br /&gt;
|-&lt;br /&gt;
|Steady Aim || 5 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Dead Eye || 15 || +1% to bonus crit.&lt;br /&gt;
|-&lt;br /&gt;
|Solid Defense || 5 || +2% to physical defense per point when using either a sword or a staff, up to a maximum of +14%. This branch includes the spell [[Harden]].&lt;br /&gt;
|-&lt;br /&gt;
|Moving Target || 5 || +1% to bonus dodge.&lt;br /&gt;
|-&lt;br /&gt;
|Agile || 15 || +1% to bonus dodge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunter Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Quickness:&amp;#039;&amp;#039;&amp;#039; Investment in this tree has no immediate benefits aside from keeping a ranger&amp;#039;s turn early on in the battle order. With full investment, a ranger can not only counter multiple incoming single target attacks but they have the option of learning how to reduce incoming elemental damage on top of any protection their intelligence and equipment provides.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Awareness:&amp;#039;&amp;#039;&amp;#039; If making Repel more effective is of interest, then points here are well spent. Also, Sense can provide a good gauge of how much longer a boss fight is expected to last.  This in turn allows the ranger and their teammate(s) to adjust their strategy as needed.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Guts:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s nothing wrong with reducing the amount of elemental damage taken from enemy attacks, so if the skill points are available then Guts is a fine choice.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Daring Offense:&amp;#039;&amp;#039;&amp;#039; The second of three ranger branches that have a synergy with one or more weapon types, Daring Offense is a big part of any physical ranger build.  If the bonuses to physical damage aren&amp;#039;t enough, then there are the options of increasing the rate of critical hits via further skill point investment along with being able to lower a target&amp;#039;s defense via Soften.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye:&amp;#039;&amp;#039;&amp;#039; A 1% increase to critical rate for one skill point is a fair bargain. It helps that these two branches are an easy way to increase a stat that is otherwise difficult to boost.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Solid Defense:&amp;#039;&amp;#039;&amp;#039; The last of the three ranger branches that have a synergy with one or more weapon types, Solid Defense does for reducing physical damage received what &amp;#039;&amp;#039;&amp;#039;Daring Offense&amp;#039;&amp;#039;&amp;#039; does for physical damage inflicted. Any ranger build that seeks to increase physical durability with the option of increasing the durability of others as well should place points here.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Moving Target&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Agile:&amp;#039;&amp;#039;&amp;#039; Like with &amp;#039;&amp;#039;&amp;#039;Steady Aim&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dead Eye&amp;#039;&amp;#039;&amp;#039;, these two branches allow a way to boost a stat (dodge rate) that is otherwise limited to a few pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Ranger3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Abilities]] ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Holy Power branch of the Nature tree will reduce the MP cost of [[Heal]], [[HealMore]] and [[HealWave]].  Similarly, points in the Tempest branch of the Nature tree will reduce the MP cost of [[Shock]], [[Electro]], [[Sizzle]] and [[Lightning]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Shock]] || 4 || 1 || Inflicts [[Storm]] damage on a single target. &lt;br /&gt;
|-&lt;br /&gt;
|[[Guard]] || 0 || 4 || When used on an ally or the ranger themselves, the ranger&amp;#039;s physical defense is increased. If used on an ally, the ranger will also take all single-target attacks that were directed at that ally. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repel]] || 5 || ?? || Reduces the frequency of or outright prevents monster encounters in the overworld.  Has no effect if monsters are equal or higher in level compared to the leader of the group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Outside]] || 4 || ?? || Used in caves and other dungeons; returns the party to the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|[[Impale]] || 2 || ?? || Inflicts minor damage on a single target: chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Headshot]] || 0 || ?? || Inflicts minor damage on a single target: chance to cause confuse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Nature Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]] || 5 || Regrowth || Heals an ally for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealMore]] || 13 || Regrowth || Heals an ally for a moderate amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[HealWave]] || 25 || Regrowth || Heals all allies for a small amount of HP.&lt;br /&gt;
|-&lt;br /&gt;
|[[Electro]] || 8 || Tempest || Inflicts [[Storm]] damage on an enemy group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sizzle]] || 9 || Tempest || Inflicts [[Storm]] damage over time to a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning]] || 13 || Cloud Burst || Inflicts [[Storm]] damage on all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Hunter Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter]] || 0 || Quickness || Counters all single-target attacks directed at the ranger. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sense]] || 0 || Awareness || Examines enemy stats in battle and lists nearby foes in the overworld.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soften]] || 6 || Daring Offense || Lowers the physical defense of a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Harden]] || 10 || Solid Defense || Boosts the physical defense of a single ally.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=User:Takahashi&amp;diff=12007</id>
		<title>User:Takahashi</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=User:Takahashi&amp;diff=12007"/>
				<updated>2014-02-09T20:30:19Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NEStalgia accounts: Falconer, Tomitain&lt;br /&gt;
&lt;br /&gt;
Forums account: Takahashi&lt;br /&gt;
&lt;br /&gt;
Plays on: Algol most of the time, occasionally Greenlight and Zenithia&lt;br /&gt;
&lt;br /&gt;
Plays as:&lt;br /&gt;
*AngusMcBeef (defensive [[Soldier]]) (Greenlight)&lt;br /&gt;
*Ginchiyo (defensive Soldier) (Algol, Zenithia)&lt;br /&gt;
*NobunyagaOda (offensive Soldier) (Algol)&lt;br /&gt;
*TheIronRaven (defensive Soldier) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Phoebe (red [[Cleric]]) (Algol)&lt;br /&gt;
*Tomitain (healer Cleric) (Algol, Zenithia)&lt;br /&gt;
--&lt;br /&gt;
*Kaeli (offensive [[Warlock]]) (Algol)&lt;br /&gt;
*Shadewither (offensive Warlock) (Algol)&lt;br /&gt;
*Vadrax (healer Warlock, all-around Warlock) (Algol, Zenithia)&lt;br /&gt;
--&lt;br /&gt;
*AngusMcBeef (defensive [[Merchant]]) (Algol)&lt;br /&gt;
*Eilidh (all-around Merchant) (Algol, Greenlight)&lt;br /&gt;
*FilthyLucre (item finder Merchant) (Algol)&lt;br /&gt;
*Mirana (item finder Merchant) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Eilidh (healer [[Conjurer]]) (Algol)&lt;br /&gt;
*Frostfel (ice Conjurer) (Algol)&lt;br /&gt;
*Manadar (storm Conjurer) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Anaya (damage [[Ninja]]) (Algol)&lt;br /&gt;
*DanHibiki (exploding Ninja) (Greenlight, Algol)&lt;br /&gt;
*Reset (pet &amp;#039;fixing&amp;#039; Ninja) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Drelanim (storm/red [[Wizard]]) (Algol)&lt;br /&gt;
*Junatoki (ice Wizard) (Algol)&lt;br /&gt;
*Kathris (fire/ice Wizard) (Algol)&lt;br /&gt;
--&lt;br /&gt;
*Jacqli (healer/defensive [[Ranger]]) (Algol)&lt;br /&gt;
*Misha (healer/defensive Ranger) (Algol)&lt;br /&gt;
*Set (storm/offensive Ranger) (Algol)&lt;br /&gt;
*Takahashi (physical Ranger) (Algol)&lt;br /&gt;
*Teiwaz (healer/defensive Ranger) (Greenlight)&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Snow_Leopard&amp;diff=12006</id>
		<title>Snow Leopard</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Snow_Leopard&amp;diff=12006"/>
				<updated>2014-02-09T19:43:15Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Snow Leopards can be found around [[Nanuk]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Snow Leopard can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
2% Crit and Dodge&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 4&lt;br /&gt;
:*[[Charge]], learned at level 9&lt;br /&gt;
:*[[Frost Bite]], learned at level 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Vampire]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 15:  [[Deep Cuts]] or [[Shield Wall]]&lt;br /&gt;
:*Level 20:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 25:  [[Revenge]] or [[Blood Lust]]&lt;br /&gt;
:*Level 30:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= snow_leopard.png&lt;br /&gt;
|HP                     = 97&lt;br /&gt;
|MP                     = ?&lt;br /&gt;
|Spell                  = [[Bite]]&lt;br /&gt;
|GP                     = 16&lt;br /&gt;
|EXP                    = 63&lt;br /&gt;
|Where                  = [[Nanuk]]&lt;br /&gt;
|Rep Rank Required      = 4 (Admired)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Companions&amp;diff=12005</id>
		<title>Companions</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Companions&amp;diff=12005"/>
				<updated>2014-02-09T19:17:46Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Arctic Region */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin-right:1em;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
 | __TOC__&lt;br /&gt;
 |}&lt;br /&gt;
This page shows the stats for all the monster companions in NEStalgia. If you would like a list of ALL the monsters in NEStalgia, then see the [[Bestiary]] page.&lt;br /&gt;
Companions, also known as monster followers, were added in the [[Version_Notes#v1.63|v1.63]] patch. There are currently 101 available Companions as of the [[Version_Notes#v1.65|v1.65.5]] patch. Companions allow players a completely new variety of strategy by choosing companions that can make it much easier to kill monsters and bosses, whilst keeping the multiplayer side of the game intact due to the fact that companions do not have as much potential for reliability as other players do.&lt;br /&gt;
&lt;br /&gt;
=== Recruiting Companions ===&lt;br /&gt;
&lt;br /&gt;
#Have the reputation rank required for recruiting them. Reputation rank is earned by doing quests or killing monsters; the amount necessary for a certain monster depends on the area.&lt;br /&gt;
#Go to the area the companion is in and defeat one; it may decide to join you. You cannot recruit more than one companion per battle.&lt;br /&gt;
#If you have a full party, recruited monsters will go to the companion ranch of the player. Note that if the ranch is full a player can not receive the companion.  The current cap for companions stored in the ranch is 63 as of [[Version_Notes#v1.65|v1.65]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Companion Tactics ===&lt;br /&gt;
&lt;br /&gt;
There are currently four different settings for a companion, with each setting making the odds of a companion using a certain type of ability more or less likely.&lt;br /&gt;
&lt;br /&gt;
*Balanced companions generally will use abilities that deal damage of any type, leaning slightly towards those that deal damage over time. Companions on this setting will use healing abilities once a target is at half health or lower, tending to use the strongest available heal in the process.&lt;br /&gt;
*Offensive companions generally will use whatever ability will deal the most damage and/or hit the most targets regardless of cost. Companions on this setting will never use an ability designed solely for healing a party member.&lt;br /&gt;
*Defensive companions generally will use abilities that inflict debuffs before abilities that inflict damage. If a party member has been poisoned or is missing at least 30% or their HP, Defensive companions will dedicate their turn to removing poison or healing, with priority usually given to removing poison. Companions on this setting will do what they can to use a suitable healing ability rather than just using the strongest possible ability every time.&lt;br /&gt;
*Conserve companions generally will avoid using any ability that deals multi-target damage but in some cases will still use single-target damage abilities ([[Scorcher|Scorchers]] and [[Scorch]], [[Evil Stump|Evil Stumps]] and [[Tap]], etc). An exception is any companion that has a free hit-all attack such as a [[Gargoyle]]; in such cases the companion will use this attack in place of a normal attack unless one or more targets are asleep. Conserve companions usually will use healing abilities around the same point as a Balanced companion and will use the weakest available heal in the process.&lt;br /&gt;
&lt;br /&gt;
=== Reserve Bonuses/Abilities ===&lt;br /&gt;
&lt;br /&gt;
Unique to companions are reserve bonuses and abilities. When partied with one or more other players, the companions for each player remain in the party but may not necessarily fight in battles. In the case of a party with three players every companion is left in reserve; in the case of a party with two players the leader of the party decides which companion is active and which companion(s) is/are not by using the party order option and cycling through companions in the third party slot.&lt;br /&gt;
&lt;br /&gt;
Whatever the case may be, during a battle any companion in reserve either grants a bonus to  certain stats/traits of their owner or grants their owner access to an ability. To be more precise:&lt;br /&gt;
&lt;br /&gt;
#A reserve bonus can be anything from a 10% boost to the effect of any healing skill/item used on the owner to a boost to the owner&amp;#039;s strength stat. In some cases the boost is doubled when the owner is at least level 20. As noted above, this bonus is only active during a battle.&lt;br /&gt;
#A reserve ability allows the owner to use a spell or skill that they may not have access to normally, such as [[Engulf]] or [[RenewWave]]. This ability has a single charge which, once used, recharges over the span of a set number of rounds which in turn may span as many (or few) battles as necessary. Resting in an inn will not restore this charge nor will using the [[Recharge]] ability.&lt;br /&gt;
#Identical reserve abilities or bonuses do not stack. That is, a player with two companions that have the same reserve bonus will only gain the benefit of one bonus (i.e., two companions with +7% resilience will not grant the owner +14% resilience). Similarly, a player with two companions that each have [[HealWave]] as a reserve ability will only be able to use that ability once, with both companions sharing the same recharge timer.&lt;br /&gt;
#As an add-on to the above point, similar reserve abilities or bonuses will stack. That is, a player with a companion that adds +7% resilience alongside a companion that adds +5% damage reduction against any attack ends up with 12% resistance to any attack directed at them from another player and 5% resistance to any attack directed at them from a companion or monster. This is on top of any bonuses the player gains from abilities or skill trees. Similarly, a player with a companion that has [[HealMore]] as a reserve ability and one that has [[HealWave]] can use either ability, with each having a separate recharge timer.&lt;br /&gt;
&lt;br /&gt;
Note: All stats shown are for companions that are level 32, the maximum level as of patch [[Version_Notes#v1.65|v1.65.5]], and without any milestone boosts such as [[Sturdy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Balzackia Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Balzackia Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Blue Slime]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Fumes]] or [[Carnage]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Cleanse]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Lizard]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 102&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Charge]], [[Vitality]]&lt;br /&gt;
|Milestone Lv5  = [[Fumes]] or [[Trample]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Blood Lust]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Shield Wall]] or [[Deep Cuts]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mini Mage]]&lt;br /&gt;
|Reserve        = [[Frost Bite]]&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 214&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Frigid]], [[Icicle]], [[Roast]], [[Bang]], [[Blind]], [[Sanity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Fiery Boost]] or [[Frozen Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Red Slime]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Scorch]], [[Sear]], [[Jolt]], [[Static]], [[Clarity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv15 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Jolt Boost]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Slime]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 207&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Furious]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Confuse]] or [[Mirage]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Terwasp]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 169&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Dust Storm]], [[Wing Tips]], [[Bug Bomb]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Tree Spider]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Ennar]]&lt;br /&gt;
|Rep Rank       = 5&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Heal]], [[Fumes]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[Scare]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Bandit]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Bandit Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Guard]], [[FistFury]]&lt;br /&gt;
|Milestone Lv5  = [[Baffle]] or [[Hex]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Absorb]] or [[CoinFlip]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Cave Bat]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[Bandit Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Dive Bomb]], [[Wing Tips]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Micro Monk]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Bandit Cave]], [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 118&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Renew]], [[RenewMore]], [[Detox]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smite]] or [[Ice Shards]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Amend]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Cougar]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Carnage]] or [[Trample]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Deep Cuts]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv20 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mega Moth]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 166&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Scorch]], [[Sear]], [[Icicle]], [[Ice Shards]], [[Clarity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Sludge]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Balzackia]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Toxify]], [[Deflate]]&lt;br /&gt;
|Milestone Lv5  = [[Double Strike]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Shield Wall]] or [[Black Widow]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Crypt Spider]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 65&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Renew]], [[Fumes]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[RenewMore]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ghost]]&lt;br /&gt;
|Reserve        = +5% GOLD, EXP, and ITEM&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Renew]], [[Jolt]], [[Detox]], [[Static]], [[RenewMore]]&lt;br /&gt;
|Milestone Lv5  = [[Mirage]] or [[Confuse]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Amend]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Scorcher]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Exigate]], [[Scorch]], [[Roast]], [[Sear]], [[Engulf]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Master]] or [[Missile]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Scorch Boost]] or [[Roast Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Skeleton]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Baffle]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Reckoning]] or [[Lethargy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv30 = [[Dodge]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Zombie]]&lt;br /&gt;
|Reserve        = [[Carnage]]&lt;br /&gt;
|Location       = [[Balzackia]], [[Catacombs]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 95&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Bite]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Siphon]] or [[Furious]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Blood Lust]] or [[Deep Cuts]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Cursed]] or [[Vampire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Giant Toad]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[Forest Maze]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Lick]], [[Dream Tap]]&lt;br /&gt;
|Milestone Lv5  = [[Goodnight]] or [[Heal]]&lt;br /&gt;
|Milestone Lv10 = [[Sandman]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Repel]] or [[Recall]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Maneater]]&lt;br /&gt;
|Reserve        = [[HealMore]]&lt;br /&gt;
|Location       = [[Balzackia]], [[Forest Maze]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Renew]], [[Vine Whip]], [[Heal]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv30 = [[Agile]] or [[Bless]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Reptsicle]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Forest Maze]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Icy Air]], [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Attack]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Ice Master]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Bone Warrior]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Heal]], [[Carnage]], [[Trample]]&lt;br /&gt;
|Milestone Lv5  = [[Cleanse]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Scare]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Agile]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMore]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Crypt Raider]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 102&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[FistFury]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv15 = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Blind]] or [[Madness]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Gremlin]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Venom]], [[Guard]], [[Trample]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Shield Wall]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Charge]] or [[JumpKick]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Necromancer]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[FireTap]], [[Shift]], [[Engulf]], [[Absorb]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Refund]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv15 = [[ShiftMore]] or [[ShiftWave]]&lt;br /&gt;
|Milestone Lv20 = [[Shifty]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Fire Master]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Phantom]]&lt;br /&gt;
|Reserve        = Random Ability&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = {{Rand}}&lt;br /&gt;
|MP             = {{Rand}}&lt;br /&gt;
|STR            = {{Rand}}&lt;br /&gt;
|AGL            = {{Rand}}&lt;br /&gt;
|INT            = {{Rand}}&lt;br /&gt;
|Attack         = {{Rand}}&lt;br /&gt;
|Defense        = {{Rand}}&lt;br /&gt;
|Abilities      = {{Rand}}&lt;br /&gt;
|Milestone Lv5  = {{Rand}}&lt;br /&gt;
|Milestone Lv10 = {{Rand}}&lt;br /&gt;
|Milestone Lv15 = {{Rand}}&lt;br /&gt;
|Milestone Lv20 = {{Rand}}&lt;br /&gt;
|Milestone Lv25 = {{Rand}}&lt;br /&gt;
|Milestone Lv30 = {{Rand}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Tomb Guardian]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Sizzle]], [[Spark]], [[Icicle]], [[Ice Shards]]&lt;br /&gt;
|Milestone Lv5  = [[Repel]] or [[Detox]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Icicle Boost]] or [[Sizzle Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Quell]] or [[Goodnight]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Vampire Bat]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 107&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 107&lt;br /&gt;
|Defense        = 80&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Wing Tips]], [[Sonar]]&lt;br /&gt;
|Milestone Lv5  = [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv10 = [[Dive Bomb]] or [[Fly]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Double Strike]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Highlands Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Highlands Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Clamjaw]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Lethargy]] or [[StopSpell]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Carnage]] or [[Fumes]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Driller]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 166&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Icicle]], [[Ice Shards]], [[Scorch]], [[Sear]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Exigate]] or [[Repel]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Blind]] or [[Quell]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Evil Stump]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Renew]], [[Detox]], [[RenewMore]], [[Tap]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Cursed]] or [[Break Curse]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Amend]] or [[Lasting Renew]]&lt;br /&gt;
|Milestone Lv20 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Giant Crab]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Pinch]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Carnage]] or [[Fumes]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pirate]]&lt;br /&gt;
|Reserve        = +7% Random resist&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Guard]], [[JumpKick]], [[SeaSick]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Inspire]] or [[SmokeBomb]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Revenge]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Porki]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 133&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Needle]], [[Fizz]], [[Goodnight]], [[Nightmare]], [[Vivify]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Needle Porki]] or [[Fizz Porki]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Weaken]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snake]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Piatta]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Sense]], [[Venom]], [[Furious]]&lt;br /&gt;
|Milestone Lv5  = [[Charge]] or [[Guard]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Revenge]] or [[Strong]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Eyezor]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 63&lt;br /&gt;
|INT            = 118&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Eye Beam]], [[Heal]], [[HealMore]], [[X-Ray]], [[Outside]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Glare]] or [[Blind]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[EyeBeam Boost]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Muck]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 98&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Fumes]]&lt;br /&gt;
|Milestone Lv5  = [[Double Strike]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Shield Wall]] or [[Black Widow]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Quell]] or [[Easy Target]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Risen Pirate]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[SeaSick]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Lethargy]] or [[Blind]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Revenge]] or [[Double Strike]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Sentry]]&lt;br /&gt;
|Reserve        = [[Fade]]&lt;br /&gt;
|Location       = [[Piatta Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Jolt]], [[Static]], [[Fade]], [[Scorch]], [[Sear]], [[Sanity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv10 = [[Outside]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Scorch Boost]] or [[Jolt Boost]]&lt;br /&gt;
|Milestone Lv30 = [[Empower]] or [[Harden]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pixon]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Piatta Cave]], [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 134&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Sonar]], [[X-Ray]], [[Fumes]], [[Quell]], [[Dust Storm]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Black Widow]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv25 = [[Wisdom]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mage Slime]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Jolt]], [[Spark]], [[Icicle]], [[Frost Bite]]&lt;br /&gt;
|Milestone Lv5  = [[Vitality]] or [[Repel]]&lt;br /&gt;
|Milestone Lv10 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Ice Mage]] or [[Storm Mage]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Skorpigon]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Stinger (ability)|Stinger]], [[Guard]], [[Pinch]]&lt;br /&gt;
|Milestone Lv5  = [[Carnage]] or [[Trample]]&lt;br /&gt;
|Milestone Lv10 = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Master]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Storm Master]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snake Eyes]]&lt;br /&gt;
|Reserve        = [[Fixate]]&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 166&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 86&lt;br /&gt;
|Abilities      = [[Venom]], [[Eye Beam]], [[Fixate]], [[Glare]], [[Sanity]]&lt;br /&gt;
|Milestone Lv5  = [[Repel]] or [[Detox]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Easy Target]] or [[Black Widow]]&lt;br /&gt;
|Milestone Lv30 = [[Super Power]] or [[Stone Skin]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Stinger]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Bedoe]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 139&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Stinger (ability)|Stinger]], [[Wing Tips]], [[Bug Bomb]], [[X-Ray]]&lt;br /&gt;
|Milestone Lv5  = [[Super Stinger]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Quell]] or [[Lethargy]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Lurker]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 105&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Fly]], [[Wing Tips]], [[Guard]], [[Sonar]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Flying High]] or [[Dodge Master]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Demon]]&lt;br /&gt;
|Reserve        = [[Fade]]&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Heal]], [[Scorch]], [[Sear]], [[Fade]], [[Vivify]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Fire Master]]&lt;br /&gt;
|Milestone Lv10 = [[Detox]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[Scorch Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Trinity Guard]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Drake]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 98&lt;br /&gt;
|Abilities      = [[Guard]], [[Fly]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Carnage]] or [[Wing Tips]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv25 = [[Dodge Master]] or [[Flying High]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Lava Lizard]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Hot Air]], [[Charge]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Strong]]&lt;br /&gt;
|Milestone Lv20 = [[Fire Attack]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Fire Master]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Molten Slime]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Mt. Vezu]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Hot Air]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Fire Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[StopSpell]] or [[Fire Master]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ardan Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Ardan Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Dire Rose]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Renew]], [[Vine Whip]], [[Heal]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Bless]] or [[Cleanse]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Jade Lamp]]&lt;br /&gt;
|Reserve        = +10% +/-FIR&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Exigate]], [[Jade Sear]]&lt;br /&gt;
|Milestone Lv5  = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Master]] or [[Hex]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ogre]]&lt;br /&gt;
|Reserve        = [[Quake]]&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 117&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 117&lt;br /&gt;
|Defense        = 114&lt;br /&gt;
|Abilities      = [[Pound]], [[Guard]], [[Lethargy]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv25 = [[Healer]] or [[Cursed]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Break Curse]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Wolf]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Bite]], [[Carnage]]&lt;br /&gt;
|Milestone Lv5  = [[Vanish]] or [[Charge]]&lt;br /&gt;
|Milestone Lv10 = [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[White Wolf]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[Verity]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Bite]], [[Carnage]]&lt;br /&gt;
|Milestone Lv5  = [[Vanish]] or [[Charge]]&lt;br /&gt;
|Milestone Lv10 = [[Deep Cuts]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Boomer]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Big Boom]], [[Engulf]], [[Sacrifice]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Repel]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Demi Slave]]&lt;br /&gt;
|Reserve        = [[HealMore]]&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 125&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Heal]], [[Sonar]], [[Detox]], [[HealMore]], [[Quell]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Poltergeist]]&lt;br /&gt;
|Reserve        = +AGL&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 150&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Repel]], [[Dissolve]], [[Jolt]], [[Fly]], [[Scorch]], [[Inspire]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Trinity Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Watcher]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Future Verity]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 63&lt;br /&gt;
|INT            = 118&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Eye Beam]], [[Renew]], [[RenewMore]], [[X-Ray]], [[Outside]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Glare]] or [[Blind]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Amend]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv25 = [[Eye Beam Boost]] or [[RenewWave]]&lt;br /&gt;
|Milestone Lv30 = [[Stone Skin]] or [[Lasting Renew]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ardan Guard]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Lighthouse]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Guard]], [[Charge]], [[Carnage]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ardan Warlock]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Lighthouse]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Tap]], [[Shift]], [[Leech]], [[ShiftMore]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[FireTap]] or [[IceTap]]&lt;br /&gt;
|Milestone Lv15 = [[Leecher]] or [[Shifty]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv25 = [[ShiftWave]] or [[Sacrifice]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Skeletor]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Lighthouse]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Sonar]], [[Flutter]], [[Fly]], [[Wing Tips]], [[Dust Storm]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Trinity Power]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Glommus]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[Lighthouse]], [[Ardan]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smite]] or [[Reckoning]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[True Faith]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Cleanse]] or [[Great Timing]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Highwayman]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Ardan]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Guard]], [[JumpKick]], [[GoldRush]]&lt;br /&gt;
|Milestone Lv5  = [[Hinder]] or [[Hex]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Economy]] or [[Deflate]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Spellerfly]]&lt;br /&gt;
|Reserve        = +INT&lt;br /&gt;
|Location       = [[Ardan]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[X-Ray]], [[Ice Shards]], [[Guard]], [[Sear]], [[Clarity]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Exigate]] or [[Repel]]&lt;br /&gt;
|Milestone Lv15 = [[Stone Skin]] or [[Spread]]&lt;br /&gt;
|Milestone Lv20 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[Wisdom]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[StopSpell]] or [[Inspire]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Widower]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Ardan]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[Venom]]&lt;br /&gt;
|Milestone Lv5  = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv10 = [[Black Widow]] or [[Healer]]&lt;br /&gt;
|Milestone Lv15 = [[Sturdy]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[Renew]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arctic Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Arctic Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ice Bloom]]&lt;br /&gt;
|Reserve        = [[HealWave]]&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Renew]], [[Vine Whip]], [[Heal]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Kill]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv15 = [[Sturdy]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[RenewMore]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv30 = [[Agile]] or [[Bless]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ice Slime]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Arctic]], [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Icy Air]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[StopSpell]] or [[Ice Master]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Needler]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Heal]], [[Guard]], [[Goodnight]], [[Needle]], [[Nightmare]]&lt;br /&gt;
|Milestone Lv5  = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[Renew]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Control]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pengy]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Icy Air]], [[Guard]], [[Inspire]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Cutter]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Master]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snow Leopard]]&lt;br /&gt;
|Reserve        = +2% CRIT and DODG&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 4&lt;br /&gt;
|HP             = 164&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Bite]], [[Guard]], [[Charge]], [[Frost Bite]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Vampire]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Deep Cuts]] or [[Shield Wall]]&lt;br /&gt;
|Milestone Lv20 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[Revenge]] or [[Blood Lust]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Bad Frosty]]&lt;br /&gt;
|Reserve        = [[Absorb]]&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 219&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[IceTap]], [[Leech]], [[Chant]], [[Shift]], [[ShiftMore]]&lt;br /&gt;
|Milestone Lv5  = [[Cursed]] or [[Ice Master]]&lt;br /&gt;
|Milestone Lv10 = [[Torment]] or [[Break Curse]]&lt;br /&gt;
|Milestone Lv15 = [[Leecher]] or [[Shifty]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv25 = [[Absorb]] or [[Sacrifice]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Hardcap]]&lt;br /&gt;
|Reserve        = -5% Damage&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 107&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 133&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 135&lt;br /&gt;
|Abilities      = [[Recharge]], [[Guard]], [[Furious]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Quell]] or [[Blind]]&lt;br /&gt;
|Milestone Lv15 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Paratiel]]&lt;br /&gt;
|Reserve        = 2% CRIT and DODG&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 139&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 102&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 102&lt;br /&gt;
|Defense        = 79&lt;br /&gt;
|Abilities      = [[Guard]], [[Whirlwind]], [[Fly]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Double Strike]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[Flying High]] or [[Dodge Master]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snowwiz]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Arctic]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 262&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Renew]], [[Detox]], [[RenewMore]], [[X-Ray]], [[Missile]], [[Ice Shards]], [[Madness]], [[Static]], [[Vivify]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Weaken]] or [[Empower]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Trinity Power]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[RenewMost]]&lt;br /&gt;
|Milestone Lv30 = [[Lasting Renew]] or [[Will Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pincher]]&lt;br /&gt;
|Reserve        = +STR&lt;br /&gt;
|Location       = [[Arctic]], [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Repel]], [[Bubbles]], [[Guard]], [[Dream Tap]], [[Pinch]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Sandman]]&lt;br /&gt;
|Milestone Lv10 = [[Icy Air]] or [[Inspire]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Smart]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Beating]] or [[Hostile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mudder]]&lt;br /&gt;
|Reserve        = [[Quake]]&lt;br /&gt;
|Location       = [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = 150&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Pound]], [[Guard]], [[Lethargy]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv10 = [[Dust Storm]] or [[Siphon]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Snowman]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Yeti&amp;#039;s Cave]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[IceTap]], [[Guard]], [[Leech]]&lt;br /&gt;
|Milestone Lv5  = [[Cold Pledge]] or [[Leecher]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv15 = [[Smart]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv20 = [[Ice Master]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Frostgore]]&lt;br /&gt;
|Reserve        = -7% AOE Damage&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = 134&lt;br /&gt;
|STR            = 102&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 102&lt;br /&gt;
|Defense        = 63&lt;br /&gt;
|Abilities      = [[Reflect]], [[Big Boom]], [[Sacrifice]]&lt;br /&gt;
|Milestone Lv5  = [[Killer]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Repel]] or [[Recall]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Ice Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Bigger Boom]] or [[Rebound]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Gorgon]]&lt;br /&gt;
|Reserve        = [[Fixate]]&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Petrify]], [[Detox]], [[HealMore]], [[Vivify]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Strong]]&lt;br /&gt;
|Milestone Lv10 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Renew]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Break Curse]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Icer]]&lt;br /&gt;
|Reserve        = +10% +/-ICE&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 198&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Icicle]], [[Frigid]], [[Exigate]], [[Ice Shards]], [[Frost Bite]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Ice Master]] or [[Missile]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Icicle Boost]] or [[Frigid Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Undead]]&lt;br /&gt;
|Reserve        = [[Carnage]]&lt;br /&gt;
|Location       = [[Ice Palace]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Sense]], [[Brains]], [[Guard]], [[Charge]], [[Vivify]]&lt;br /&gt;
|Milestone Lv5  = [[Shield Wall]] or [[Ice Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Quell]] or [[Lethargy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Cursed]] or [[Strong]]&lt;br /&gt;
|Milestone Lv25 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Black Sanctum Region ===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | [[Black Sanctum Region]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Totem]]&lt;br /&gt;
|Reserve        = +10% +/- STM&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Jinx]], [[Charge]], [[Big Boom]], [[Guard]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Scare]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv15 = [[Shield Wall]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[DemonLock]]&lt;br /&gt;
|Reserve        = +10% +/-STM&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 195&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 45&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[StormTap]], [[Shift]]&lt;br /&gt;
|Milestone Lv5  = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Leech]] or [[ShiftWave]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv20 = [[Leecher]] or [[Shifty]]&lt;br /&gt;
|Milestone Lv25 = [[Sacrifice]] or [[Absorb]]&lt;br /&gt;
|Milestone Lv30 = [[Smart]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Void Dweller]]&lt;br /&gt;
|Reserve        = [[RenewWave]]&lt;br /&gt;
|Location       = [[Pools of Warding]], [[Keep]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 69&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 69&lt;br /&gt;
|Defense        = 70&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Smite]] or [[Reckoning]]&lt;br /&gt;
|Milestone Lv10 = [[Smart]] or [[True Faith]]&lt;br /&gt;
|Milestone Lv15 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv20 = [[Healer]] or [[Break Curse]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Cleanse]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Fallen One]]&lt;br /&gt;
|Reserve        = [[Holy Tears]]&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 77&lt;br /&gt;
|INT            = 69&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 90&lt;br /&gt;
|Abilities      = [[Holy Tears]], [[Guard]], [[Renew]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv20 = [[RenewMore]] or [[RenewWave]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Strong]]&lt;br /&gt;
|Milestone Lv30 = [[Bless]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Metal Slime]]&lt;br /&gt;
|Reserve        = +5% GOLD, EXP and ITEM&lt;br /&gt;
|Location       = [[Pools of Warding]], [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 91&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 109&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 130&lt;br /&gt;
|Abilities      = [[MetalTap]], [[Eye Beam]]&lt;br /&gt;
|Milestone Lv5  = [[Cutter]] or [[Toxic]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv15 = [[Mirage]] or [[Soften]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Trinity Guard]]&lt;br /&gt;
|Milestone Lv30 = [[Spread]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Defiled One]]&lt;br /&gt;
|Reserve        = [[Dark Tears]]&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = 113&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 66&lt;br /&gt;
|Abilities      = [[Sap]], [[Dark Tears]], [[Absorb]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Darker Tears]] or [[Zeal]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Wisdom]]&lt;br /&gt;
|Milestone Lv20 = [[Madness]] or [[Blind]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Observer]]&lt;br /&gt;
|Reserve        = 7% Random resist&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 53&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 53&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Heal]], [[HealMore]], [[Eye Beam]]&lt;br /&gt;
|Milestone Lv5  = [[Weak]] or [[Killer]]&lt;br /&gt;
|Milestone Lv10 = [[Confuse]] or [[Sleep]]&lt;br /&gt;
|Milestone Lv15 = [[Healer]] or [[Cleanse]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[EyeBeam Boost]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Flamer]]&lt;br /&gt;
|Reserve        = [[Engulf]]&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 117&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Scorch]], [[Roast]], [[Sear]], [[Engulf]]&lt;br /&gt;
|Milestone Lv5  = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv10 = [[Fire Master]] or [[Missile]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Scorch Boost]] or [[Roast Boost]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Madness]] or [[Blind]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Gargoyle]]&lt;br /&gt;
|Reserve        = +10% +/-STM&lt;br /&gt;
|Location       = [[Pools of Warding]], [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 78&lt;br /&gt;
|Abilities      = [[Petrify]], [[Guard]], [[Fly]], [[Inspire]], [[StopSpell]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv15 = [[Trinity Power]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv25 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
|Milestone Lv30 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Cursed Candle]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 2&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 101&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Blaze]], [[Engulf]], [[Mirage]]&lt;br /&gt;
|Milestone Lv5  = [[Softie]] or [[Baffle]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Storm Specter]]&lt;br /&gt;
|Reserve        = +10% +/-STM&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Static]], [[Spark]], [[Heal]], [[Guard]], [[HealMore]], [[Confuse]]&lt;br /&gt;
|Milestone Lv5  = [[Hex]] or [[Hinder]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Fire Attack]] or [[Ice Attack]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Ice Specter]]&lt;br /&gt;
|Reserve        = [[Frost Bite]]&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Icy Air]], [[Frost Bite]], [[Guard]], [[Quell]], [[StopSpell]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Fire Specter]]&lt;br /&gt;
|Reserve        = [[Engulf]]&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Hot Air]], [[Engulf]], [[Guard]], [[Lethargy]], [[StopSpell]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Smart]]&lt;br /&gt;
|Milestone Lv15 = [[Hostile]] or [[Beating]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv25 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Milestone Lv30 = [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Holy Specter]]&lt;br /&gt;
|Reserve        = +7% RESL&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Holy Tears]], [[Guard]], [[Heal]], [[Sacrifice]]&lt;br /&gt;
|Milestone Lv5  = [[Baffle]] or [[Weak]]&lt;br /&gt;
|Milestone Lv10 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[HealMore]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv25 = [[Beating]] or [[Hostile]]&lt;br /&gt;
|Milestone Lv30 = [[Cleanse]] or [[Healer]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Toxic Specter]]&lt;br /&gt;
|Reserve        = +7% Elemental Damage&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Noxious]], [[Detox]], [[Clarity]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Strong]] or [[Agile]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Black Widow]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[Sturdy]] or [[Easy Target]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Resolve]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Mad Specter]]&lt;br /&gt;
|Reserve        = +7% Random Success&lt;br /&gt;
|Location       = [[Pools of Warding]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Cackle]], [[Detox]], [[Sanity]], [[Redeem]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Strong]] or [[Healer]]&lt;br /&gt;
|Milestone Lv20 = [[Smart]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv25 = [[RenewWave]] or [[HealWave]]&lt;br /&gt;
|Milestone Lv30 = [[Anger Issues]] or [[Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Dark Specter]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Keep]]&lt;br /&gt;
|Rep Rank       = 1&lt;br /&gt;
|HP             = 187&lt;br /&gt;
|MP             = Warlock&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 61&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Sap]], [[Dark Tears]], [[Absorb]]&lt;br /&gt;
|Milestone Lv5  = [[Exigate]] or [[Repel]]&lt;br /&gt;
|Milestone Lv10 = [[Darker Tears]] or [[Stone Skin]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[The Dark]]&lt;br /&gt;
|Milestone Lv20 = [[Madness]] or [[Blind]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;cursor:default; color:#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:11px&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#EBEBEB; font-size:150%; padding:10px&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30!!Notes&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Choco Bunny]]&lt;br /&gt;
|Reserve        = +10% Healing&lt;br /&gt;
|Location       = [[Holiday Items]]&lt;br /&gt;
|Rep Rank       = N/A&lt;br /&gt;
|HP             = 155&lt;br /&gt;
|MP             = Rage&lt;br /&gt;
|STR            = 85&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 85&lt;br /&gt;
|Attack         = 85&lt;br /&gt;
|Defense        = 74&lt;br /&gt;
|Abilities      = [[Heal]], [[Detox]], [[HealMore]], [[Redeem]], [[ChocoComa]]&lt;br /&gt;
|Milestone Lv5  = [[Ice Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Healer]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv15 = [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
|Milestone Lv20 = [[Agile]] or [[Dodgy]]&lt;br /&gt;
|Milestone Lv25 = [[HealWave]] or [[HealMost]]&lt;br /&gt;
|Milestone Lv30 = [[Strong]] or [[Cleanse]]&lt;br /&gt;
|Notes          = Obtained during the Ether Bunny event in a [[Choco Bunny Egg]].&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Pyromaniac]]&lt;br /&gt;
|Reserve        = 7% Random resist&lt;br /&gt;
|Location       = Dependence Day Festival Grounds&lt;br /&gt;
|Rep Rank       = 3&lt;br /&gt;
|HP             = 171&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 93&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 82&lt;br /&gt;
|Abilities      = [[Sparkler]], [[Rocket]], [[Kamikaze]]&lt;br /&gt;
|Milestone Lv5  = [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Strong]] or [[Revenge]]&lt;br /&gt;
|Milestone Lv15 = [[Inspire]] or [[SmokeBomb]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Sturdy]] or [[Smart]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Agile]]&lt;br /&gt;
|Notes          = Recruitable during the Dependence Day event.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Companion&lt;br /&gt;
|Name           = [[Heavy Chest]]&lt;br /&gt;
|Reserve        = +DEF&lt;br /&gt;
|Location       = [[Holiday Items]]&lt;br /&gt;
|Rep Rank       = N/A&lt;br /&gt;
|HP             = 203&lt;br /&gt;
|MP             = Will&lt;br /&gt;
|STR            = 101&lt;br /&gt;
|AGL            = 63&lt;br /&gt;
|INT            = 53&lt;br /&gt;
|Attack         = 101&lt;br /&gt;
|Defense        = 94&lt;br /&gt;
|Abilities      = [[Guard]], [[Threaten]]&lt;br /&gt;
|Milestone Lv5  = [[Double Strike]] or [[Fire Attack]]&lt;br /&gt;
|Milestone Lv10 = [[Heal]] or [[Renew]]&lt;br /&gt;
|Milestone Lv15 = [[Hinder]] or [[Hex]]&lt;br /&gt;
|Milestone Lv20 = [[Stamina]] or [[Resolve]]&lt;br /&gt;
|Milestone Lv25 = [[Strong]] or [[Sturdy]]&lt;br /&gt;
|Milestone Lv30 = [[Dodgy]] or [[Clutch]]&lt;br /&gt;
|Notes          = Obtained during the Steamonia event in an [[Inanimate Heavy Chest]].&lt;br /&gt;
}}&lt;br /&gt;
|-class=&amp;quot;sortbottom&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Icon&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Reserve&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Rep Rank&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;background-color:#EBEBEB&amp;quot;|&amp;#039;&amp;#039;&amp;#039;MP&amp;#039;&amp;#039;&amp;#039;!!STR!!AGL!!INT!!Attack!!Defense!!Abilities!!Milestone Lv5!!Milestone Lv10!!Milestone Lv15!!Milestone Lv20!!Milestone Lv25!!Milestone Lv30!!Notes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of unrecruitable enemies ==&lt;br /&gt;
All enemies in NEStalgia can be recruited, with the exception of the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
#[[Assassin]]&lt;br /&gt;
#[[Mouse]]&lt;br /&gt;
#[[Reghor|Rehgor]]&lt;br /&gt;
#[[Flayer]]&lt;br /&gt;
#[[Procrastor]]&lt;br /&gt;
#[[Guardian|Guardian &amp;amp; Rods]]&lt;br /&gt;
#[[Fishman]]&lt;br /&gt;
#[[Sally]]&lt;br /&gt;
#[[Blood Beard]]&lt;br /&gt;
#[[Pirate Ghost]]&lt;br /&gt;
#[[Ardan Soldier]]&lt;br /&gt;
#[[Zedd]]&lt;br /&gt;
#[[Tia]]&lt;br /&gt;
#[[Drago]]&lt;br /&gt;
#[[Fire Beetle]]&lt;br /&gt;
#[[Phoenix]]&lt;br /&gt;
#[[Chester]]&lt;br /&gt;
#[[Hydra]]&lt;br /&gt;
#[[Dark Hydra]]&lt;br /&gt;
#[[Warder|Warder &amp;amp; Rods]]&lt;br /&gt;
#[[Cyclops|Cyclops &amp;amp; Medidrake/Magidrake/Drake Lord]]&lt;br /&gt;
#[[Efrain]]&lt;br /&gt;
#[[Grave Lurker]]&lt;br /&gt;
#[[Chestsicle]]&lt;br /&gt;
#[[Mammoth]]&lt;br /&gt;
#[[Yeti]]&lt;br /&gt;
#[[Midgard]]&lt;br /&gt;
#[[Crypt Knight]]&lt;br /&gt;
#[[Chaos Shield]]&lt;br /&gt;
#[[Chaos Sword]]&lt;br /&gt;
#[[Death Trap]]&lt;br /&gt;
#[[Occularis]]&lt;br /&gt;
#[[Yeldir]]&lt;br /&gt;
#[[Diark]]&lt;br /&gt;
#[[Malice]]&lt;br /&gt;
#[[S. Rehgor]]&lt;br /&gt;
#[[S. Procrastor]]&lt;br /&gt;
#[[S. Phoenix]]&lt;br /&gt;
#[[S. Crypt Knight]]&lt;br /&gt;
#[[S. Cyclops]]&lt;br /&gt;
#[[S. Midgard]]&lt;br /&gt;
#[[S. Bandit]]&lt;br /&gt;
#[[S. Reptsicle]]&lt;br /&gt;
#[[S. Drake]]&lt;br /&gt;
#[[S. Shield]]&lt;br /&gt;
#[[S. Sword]]&lt;br /&gt;
#[[Shadegore]]&lt;br /&gt;
#[[Greenlight]]&lt;br /&gt;
#[[Spy]]&lt;br /&gt;
#[[Smooker]]&lt;br /&gt;
#[[Noggin Crab]]&lt;br /&gt;
#[[King Gabe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:World]]&lt;br /&gt;
[[Category:Companion Database]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Snow_Leopard&amp;diff=12004</id>
		<title>Snow Leopard</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Snow_Leopard&amp;diff=12004"/>
				<updated>2014-02-09T19:05:56Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Snow Leopards can be found around [[Nanuk]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Snow Leopard can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
2% Crit and Dodge&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bite]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 4&lt;br /&gt;
:*[[Charge]], learned at level 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Vampire]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 15:  [[Deep Cuts]] or [[Shield Wall]]&lt;br /&gt;
:*Level 20:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 25:  [[Revenge]] or [[Blood Lust]]&lt;br /&gt;
:*Level 30:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= snow_leopard.png&lt;br /&gt;
|HP                     = 97&lt;br /&gt;
|MP                     = ?&lt;br /&gt;
|Spell                  = [[Bite]]&lt;br /&gt;
|GP                     = 16&lt;br /&gt;
|EXP                    = 63&lt;br /&gt;
|Where                  = [[Nanuk]]&lt;br /&gt;
|Rep Rank Required      = 4 (Admired)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=12003</id>
		<title>Driller</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=12003"/>
				<updated>2014-02-08T19:38:46Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Driller.PNG&lt;br /&gt;
|HP                     = 59&lt;br /&gt;
|MP                     = 6&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 6&lt;br /&gt;
|EXP                    = 19&lt;br /&gt;
|Rep Rank Required      = &lt;br /&gt;
|Region                 = Highlands Region&lt;br /&gt;
|Where                  = [[Piatta]]&lt;br /&gt;
}}&lt;br /&gt;
Drillers can be found across the bridge north of [[Piatta]]. Drillers&amp;#039; [[elements|element]] is [[Ice]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Driller can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
7% chance to resist random success abilities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Icicle]], learned at level 1&lt;br /&gt;
:*[[Ice Shards]], learned at level 6&lt;br /&gt;
:*[[Scorch]], learned at level 11&lt;br /&gt;
:*[[Sear]], learned at level 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
:*Level 30:  [[Blind]] or [[Quell]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Highlands Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=12002</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=12002"/>
				<updated>2014-02-08T18:29:58Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Soldier.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Soldier_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
With a lot of hit points and strong physical defense, the Soldier is the best “front lines” fighter.  Soldiers can equip powerful weapons and armor and are the only base class that can also equip shields.  Apart from direct physical attacks, Soldiers have access to a variety of skills for use in combat and the overworld. A Soldiers&amp;#039; primary weakness are magical attacks, which can be devastating due to their low intelligence/magic defense.  Soldiers can slightly offset this weakness through investment in the Well Read, Mage Hunter and Dig Deep branches of the Guardian skill tree, but magic defense will never be a Soldier&amp;#039;s strong point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soldiers can equip axes and swords. They can wear the heaviest armor in the game and equip heavy shields in their offhand slot. &lt;br /&gt;
&lt;br /&gt;
== Will System ==&lt;br /&gt;
&lt;br /&gt;
The soldier does not have mana in the normal sense. Instead they use a system called Will to activate their abilities. When a fight starts, a soldier has no Will. At the beginning of each round a soldier will gain one point of Will, up to a maximum of five stocked points. Investment in Resolve via the Foundation skill tree grants a chance to gain two points of Will per round instead of just one, with the maximum being a 25% chance. The soldier can use these points to activate abilities such as [[Inspire]] and [[Impale]]. &lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Berserker Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Deep Cuts || 5 || +10% to Bleed damage per point, up to a maximum of +70%. This branch includes the ability [[Impale]].&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Soldier_1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Blood Lust || 15 || +4% physical damage to bleeding foes per point, up to a maximum of +16%. This branch includes the ability [[Gore]].&lt;br /&gt;
|-&lt;br /&gt;
|Butcher || 5 || +7% to all bleed success rates per point, up to a maximum of +28% to the success rates of [[Impale]] and [[Gore]].&lt;br /&gt;
|-&lt;br /&gt;
|Thick Skull || 5 || +7% to Headbutt&amp;#039;s success rate per point, up to a maximum of +28%. This branch includes the ability [[Headbutt]].&lt;br /&gt;
|-&lt;br /&gt;
|Last Stand || 5 || +2% to physical damage when HP is below 40% per point, up to a maximum of +14%.&lt;br /&gt;
|-&lt;br /&gt;
|Desperate || 5 || +2% to bonus crit when HP is below 40%. &lt;br /&gt;
|-&lt;br /&gt;
|Fate || 20 || -7% to self inflicted damage from Reckless per point, up to a maximum of -28% backlash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Berserker Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Deep Cuts:&amp;#039;&amp;#039;&amp;#039; This branch is useful, if not essential, for any soldier build that centers on improving their damage output. Bleed is difficult to remove for players, companions or most monsters, so increasing the amount of damage inflicted by this status per turn is a good way to tilt a battle of attrition in your favor.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Blood Lust:&amp;#039;&amp;#039;&amp;#039; This branch works as a good add-on to Deep Cuts, allowing a soldier to deal more physical damage than normal. The extra damage this grants during long battles can add up quick. Gore allows a soldier to spread the bleeding to more than one target, which can be useful during PvP battles where Gore goes from a group target to an all target skill.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Butcher:&amp;#039;&amp;#039;&amp;#039; If you want to hedge your bets when it comes to successfully inflicting [[Bleed(Status)|Bleed]] on one or more targets, this is the branch to invest in.  With full investment Impale will almost always inflict Bleed and Gore will inflict Bleed roughly two-thirds of the time per target.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Thick Skull:&amp;#039;&amp;#039;&amp;#039; Headbutt offers a way to force a target to lose a turn, and further investment in this branch raises the success rate high enough to avoid backlash roughly one-fourth of the time.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Last Stand:&amp;#039;&amp;#039;&amp;#039; When the going gets tough, Last Stand increases damage output. The boost may be enough to turn a battle back in the party&amp;#039;s favor, and in any case points in this branch are required in order to utilize Reckless, a soldier&amp;#039;s primary source of heavy AoE damage.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Desperate:&amp;#039;&amp;#039;&amp;#039; Like with Last Stand, this branch allows for a boost in damage.  Getting two percentage points of increased critical rate for the cost of a single skill point is rather nice, even if those points don&amp;#039;t activate until the soldier is at risk of dying.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Fate:&amp;#039;&amp;#039;&amp;#039; On top of adding Reckless to a soldier&amp;#039;s arsenal, Fate decreases the backlash damage.  This in turn lessens the amount of healing the soldier will need afterwards.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Guardian Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Intense Training || 5 || +1% to both defense and agility per point, up to a maximum of +8% each. This branch includes the ability [[Inspire]].&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Soldier2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Well Read || 5 || +4 to intelligence per point, up to a maximum of +20.&lt;br /&gt;
|- &lt;br /&gt;
|Mage Hunter || 20 || +2% to fire, ice and storm resist per point, up to a maximum of +8%. This branch includes the ability [[StopSpell]].&lt;br /&gt;
|-&lt;br /&gt;
|Shield Wall || 5 || +4% to defense while using Guard, Charge, or Counter per point, up to a maximum of +28%.&lt;br /&gt;
|-&lt;br /&gt;
|Dig Deep || 15 || -1% to damage taken for each available point of Will per point, up to a maximum of -5% damage per point of Will. This branch includes the ability [[Roar]].&lt;br /&gt;
|-&lt;br /&gt;
|Double Vision || 10 || +12% chance to hit when afflicted with [[Mirage]] and/or when targeting Vanished foes per point, up to a maximum of +48%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Guardian Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Intense Training:&amp;#039;&amp;#039;&amp;#039; Most soldier builds should spare points to place here, given how helpful extra defense and agility can be, never mind the value of an ability that increases the speed of all party members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Well Read:&amp;#039;&amp;#039;&amp;#039; Any build looking to cut down on magic damage sent their way would do well to fill out as much of this branch as they can. On top of the obvious bonus (extra magic defense), Well Read eventually allows access to a branch that adds resistance to fire, ice and storm damage... &lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Mage Hunter:&amp;#039;&amp;#039;&amp;#039; ...namely, this branch.  As much as 8% resistance is available, as is the ability to further reduce elemental physical and magical damage by 30% for two rounds thanks to StopSpell.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shield Wall:&amp;#039;&amp;#039;&amp;#039; Any defensive build worth its salt will focus on this branch, as it greatly increases a soldier&amp;#039;s ability to shrug off physical damage under multiple circumstances (protecting a party member, charging forth with a mighty blow, preparing to lash out against single target attacks).&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Dig Deep:&amp;#039;&amp;#039;&amp;#039; In extended battles where a soldier&amp;#039;s Will is likely to be at or near the maximum, Dig Deep offers damage resistance against all but a select few attacks such as King Gabe&amp;#039;s HalfLife. Being able to rouse sleeping party members if needed (via Roar) is a nice bonus, but not the main attraction.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Double Vision:&amp;#039;&amp;#039;&amp;#039; This branch can be useful for offensive builds when fighting enemies that make use of evasion boosting or accuracy lowering abilities.  Keeping your odds of hitting your target as high as possible never hurts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Soldier_3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Resolve || 5 || +5% chance to gain an extra point of Will at the start of each round per point, up to a maximum of +25%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Abilities]] ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level. Soldiers currently have no abilities that can be used out of battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!Will Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Guard]] || 0 || 1 || When used on an ally or the Soldier themselves, the Soldier&amp;#039;s physical defense is increased. If used on an ally, the Soldier will also take all single-target attacks that were directed at that ally. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charge]] || 2 || 3 || Power up for one round then deal a critical hit to a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter]] || 0 || 14 || Counters all single-target attacks directed at the Soldier. Occurs at the start of the round.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Berserker Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!Will Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Impale]] || 2 || Deep Cuts || Inflicts minor damage on a single target: 70% base chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gore]] || 3 || Blood Lust || Inflicts minor damage on an enemy group: 45% base chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Headbutt]] || 3 || Thick Skull || 45% base chance to stun a single target; attacker takes damage if it fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Reckless]] || 4 || Fate || Full physical attack on all enemies. [[Reckless]] deals damage back to the Soldier per target even if a target dies, unless there is only one target left and it dies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Guardian Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!Will Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Inspire]] || 3 || Intense Training || Boosts the speed of all allies. Does not stack with the [[Speed]] spell nor does it stack with the speed boost from [[Shield]].&lt;br /&gt;
|-&lt;br /&gt;
|[[StopSpell]] || 3 || Mage Hunter || Reduces all elemental damage by 30% for all allies for two rounds. Will not reduce the damage of an active Damage over Time spell such as Simmer or Chill.&lt;br /&gt;
|-&lt;br /&gt;
|[[Roar]] || 2 || Dig Deep || Awakens all sleeping allies and applies Focus to each ally awoken in this manner. Roar will not add Focus to an ally who is already awake.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=12001</id>
		<title>Demi Slave</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=12001"/>
				<updated>2014-02-08T18:07:53Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Demi_Slave.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 12&lt;br /&gt;
|EXP                    = 44&lt;br /&gt;
|Where                  = [[Future Verity]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
Demi Slaves can be found in [[Future Verity]] through a portal in the town of [[Verity]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Demi Slave can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[HealMore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Heal]], learned at level 1&lt;br /&gt;
:*[[Sonar]], learned at level 5&lt;br /&gt;
:*[[Detox]], learned at level 7&lt;br /&gt;
:*[[Quell]], learned at level 10&lt;br /&gt;
:*[[HealMore]], learned at level 13&lt;br /&gt;
:*[[Redeem]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Cutter]] or [[Toxic]]&lt;br /&gt;
:*Level 10:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 15:  [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[HealWave]] or [[HealMost]]&lt;br /&gt;
:*Level 30:  [[Smart]] or [[Healer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=12000</id>
		<title>Driller</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=12000"/>
				<updated>2014-02-08T17:19:33Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Driller.PNG&lt;br /&gt;
|HP                     = 59&lt;br /&gt;
|MP                     = 6&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 6&lt;br /&gt;
|EXP                    = 19&lt;br /&gt;
|Rep Rank Required      = &lt;br /&gt;
|Region                 = Highlands Region&lt;br /&gt;
|Where                  = [[Piatta]]&lt;br /&gt;
}}&lt;br /&gt;
Drillers can be found across the bridge north of [[Piatta]]. Drillers&amp;#039; [[elements|element]] is [[Ice]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Driller can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
7% chance to resist random success abilities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Icicle]], learned at level 1&lt;br /&gt;
:*[[Ice Shards]], learned at level 6&lt;br /&gt;
:*[[Scorch]], learned at level 11&lt;br /&gt;
:*[[Sear]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
:*Level 30:  [[Blind]] or [[Quell]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Highlands Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11911</id>
		<title>Demi Slave</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11911"/>
				<updated>2014-02-07T11:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Demi_Slave.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 12&lt;br /&gt;
|EXP                    = 44&lt;br /&gt;
|Where                  = [[Future Verity]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
Demi Slaves can be found in [[Future Verity]] through a portal in the town of [[Verity]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Demi Slave can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[HealMore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Heal]], learned at level 1&lt;br /&gt;
:*[[Sonar]], learned at level 5&lt;br /&gt;
:*[[Detox]], learned at level 7&lt;br /&gt;
:*[[Quell]], learned at level 10&lt;br /&gt;
:*[[HealMore]]&lt;br /&gt;
:*[[Redeem]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Cutter]] or [[Toxic]]&lt;br /&gt;
:*Level 10:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 15:  [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[HealWave]] or [[HealMost]]&lt;br /&gt;
:*Level 30:  [[Smart]] or [[Healer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Mini_Mage&amp;diff=11910</id>
		<title>Mini Mage</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Mini_Mage&amp;diff=11910"/>
				<updated>2014-02-06T11:51:24Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Name                   = Mini Mage&lt;br /&gt;
|Picture		= mini_mage.png&lt;br /&gt;
|HP                     = 16&lt;br /&gt;
|MP                     = 3&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 2&lt;br /&gt;
|EXP                    = 3&lt;br /&gt;
|Rep Rank Required      = 5 (Neutral)&lt;br /&gt;
|Region                 = Balzackia Region&lt;br /&gt;
|Where                  = [[Ennar]]&lt;br /&gt;
}}&lt;br /&gt;
The Mini Mage can be found across the bridge west of [[Ennar]]. Mini Mage&amp;#039;s [[elements|element]] is [[Normal]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Mini Mage can be recruited as a companion at reputation rank 5 (Neutral).&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Frost Bite]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Frigid]], learned at level 1&lt;br /&gt;
:*[[Icicle]], learned at level 6&lt;br /&gt;
:*[[Roast]], learned at level 11&lt;br /&gt;
:*[[Bang]]&lt;br /&gt;
:*[[Blind]]&lt;br /&gt;
:*[[Sanity]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Outside]] or [[Recall]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Fiery Boost]] or [[Frozen Boost]]&lt;br /&gt;
:*Level 30:  [[Empower]] or [[Weaken]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Balzackia Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Ardan_Guard&amp;diff=11909</id>
		<title>Ardan Guard</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Ardan_Guard&amp;diff=11909"/>
				<updated>2014-02-06T00:39:07Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Ardan Guards can be found in the [[Lighthouse]] west of [[Verity]] and the Ardan Castle before it is liberated.  They can also be found at the end of Piatta Cave the first time that a player/party goes through it but they have different stats (higher HP, lower attack power).&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Ardan Guard can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
-7% Multi-Target Damage&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Guard]], learned at level 1&lt;br /&gt;
:*[[Charge]], learned at level 2&lt;br /&gt;
:*[[Carnage]], learned at level 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Fire Attack]] or [[Storm Attack]]&lt;br /&gt;
:*Level 10:  [[Sturdy]] or [[Strong]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 20:  [[Trinity Power]] or [[Trinity Guard]]&lt;br /&gt;
:*Level 25:  [[Smart]] or [[Agile]]&lt;br /&gt;
:*Level 30:  [[StopSpell]] or [[Inspire]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Ardan_Guard.PNG&lt;br /&gt;
|HP                     = 86&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 13&lt;br /&gt;
|EXP                    = 50&lt;br /&gt;
|Where                  = [[Piatta Cave]], [[Lighthouse]], Ardan Castle&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=11907</id>
		<title>Driller</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=11907"/>
				<updated>2014-02-05T01:04:45Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Driller.PNG&lt;br /&gt;
|HP                     = 59&lt;br /&gt;
|MP                     = 6&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 6&lt;br /&gt;
|EXP                    = 19&lt;br /&gt;
|Rep Rank Required      = &lt;br /&gt;
|Region                 = Highlands Region&lt;br /&gt;
|Where                  = [[Piatta]]&lt;br /&gt;
}}&lt;br /&gt;
Drillers can be found across the bridge north of [[Piatta]]. Drillers&amp;#039; [[elements|element]] is [[Ice]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Driller can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
7% chance to resist random success abilities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Icicle]], learned at level 1&lt;br /&gt;
:*[[Ice Shards]], learned at level 6&lt;br /&gt;
:*[[Scorch]]&lt;br /&gt;
:*[[Sear]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
:*Level 30:  [[Blind]] or [[Quell]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Highlands Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11906</id>
		<title>Demi Slave</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11906"/>
				<updated>2014-02-05T01:04:29Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Demi_Slave.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 12&lt;br /&gt;
|EXP                    = 44&lt;br /&gt;
|Where                  = [[Future Verity]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
Demi Slaves can be found in [[Future Verity]] through a portal in the town of [[Verity]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Demi Slave can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[HealMore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Heal]], learned at level 1&lt;br /&gt;
:*[[Sonar]], learned at level 5&lt;br /&gt;
:*[[Detox]], learned at level 7&lt;br /&gt;
:*[[HealMore]]&lt;br /&gt;
:*[[Quell]]&lt;br /&gt;
:*[[Redeem]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Cutter]] or [[Toxic]]&lt;br /&gt;
:*Level 10:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 15:  [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[HealWave]] or [[HealMost]]&lt;br /&gt;
:*Level 30:  [[Smart]] or [[Healer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11900</id>
		<title>Demi Slave</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11900"/>
				<updated>2014-02-03T00:46:50Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Demi_Slave.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 12&lt;br /&gt;
|EXP                    = 44&lt;br /&gt;
|Where                  = [[Future Verity]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
Demi Slaves can be found in [[Future Verity]] through a portal in the town of [[Verity]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Demi Slave can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[HealMore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Heal]], learned at level 1&lt;br /&gt;
:*[[Sonar]], learned at level 5&lt;br /&gt;
:*[[Detox]]&lt;br /&gt;
:*[[HealMore]]&lt;br /&gt;
:*[[Quell]]&lt;br /&gt;
:*[[Redeem]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Cutter]] or [[Toxic]]&lt;br /&gt;
:*Level 10:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 15:  [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[HealWave]] or [[HealMost]]&lt;br /&gt;
:*Level 30:  [[Smart]] or [[Healer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Pengy&amp;diff=11899</id>
		<title>Pengy</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Pengy&amp;diff=11899"/>
				<updated>2014-02-02T22:02:12Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Pengy can be found around [[Nanuk]].&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Pengy can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
10% +Ice and -Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Icy Air]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 6&lt;br /&gt;
:*[[Inspire]], learned at level 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Cutter]]&lt;br /&gt;
:*Level 10:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 15:  [[Double Strike]] or [[Revenge]]&lt;br /&gt;
:*Level 20:  [[Ice Master]] or [[Stone Skin]]&lt;br /&gt;
:*Level 25:  [[Dodgy]] or [[Clutch]]&lt;br /&gt;
:*Level 30:  [[Strong]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= pengy.png&lt;br /&gt;
|HP                     = 96&lt;br /&gt;
|MP                     = ?&lt;br /&gt;
|Element                = [[Ice]]&lt;br /&gt;
|GP                     = 15&lt;br /&gt;
|EXP                    = 61&lt;br /&gt;
|Where                  = [[Nanuk]]&lt;br /&gt;
|Rep Rank Required      = 4 (Admired)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=SpellerFly&amp;diff=11898</id>
		<title>SpellerFly</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=SpellerFly&amp;diff=11898"/>
				<updated>2014-02-02T20:50:59Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Spellerflies can be found around [[Ardan]].  Defeating Spellerflies is necessary to complete Thursday&amp;#039;s [[Monster Hunt|monster quest]] found in the [[Black Sanctum]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Spellerfly can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
INT+5, INT +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Sear]], learned at level 16&lt;br /&gt;
:*[[X-Ray]], learned at level 19&lt;br /&gt;
:*[[Clarity]], learned at level 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stone Skin]] or [[Spread]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Wisdom]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[StopSpell]] or [[Inspire]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Spellerfly.PNG&lt;br /&gt;
|HP                     = 89&lt;br /&gt;
|MP                     = 12&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = [[Ice Shards]]&lt;br /&gt;
|GP                     = 14&lt;br /&gt;
|EXP                    = 76&lt;br /&gt;
|Where                  = [[Ardan]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Pincher&amp;diff=11897</id>
		<title>Pincher</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Pincher&amp;diff=11897"/>
				<updated>2014-02-02T20:38:14Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Pinchers can be found in the [[Yeti&amp;#039;s Cave]] and the area north of [[Nanuk]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Pinch]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Pincher can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
STR +5, STR +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bubbles]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Dream Tap]], learned at level 4&lt;br /&gt;
:*[[Repel]], learned at level 7&lt;br /&gt;
:*[[Pinch]], learned at level 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Sandman]]&lt;br /&gt;
:*Level 10:  [[Icy Air]] or [[Inspire]]&lt;br /&gt;
:*Level 15:  [[Agile]] or [[Smart]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 30:  [[Beating]] or [[Hostile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= pincher.png&lt;br /&gt;
|HP                     = 100&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = Normal&lt;br /&gt;
|Spell                  = [[Pinch]]&lt;br /&gt;
|GP                     = 17&lt;br /&gt;
|EXP                    = 100&lt;br /&gt;
|Where                  = [[Yeti&amp;#039;s Cave]], North of [[Nanuk]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Pincher&amp;diff=11896</id>
		<title>Pincher</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Pincher&amp;diff=11896"/>
				<updated>2014-02-02T20:21:17Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Pinchers can be found in the [[Yeti&amp;#039;s Cave]] and the area north of [[Nanuk]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Pinch]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Pincher can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
STR +5, STR +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Bubbles]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Dream Tap]], learned at level ??&lt;br /&gt;
:*[[Pinch]], learned at level ??&lt;br /&gt;
:*[[Repel]], learned at level ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Sandman]]&lt;br /&gt;
:*Level 10:  [[Icy Air]] or [[Inspire]]&lt;br /&gt;
:*Level 15:  [[Agile]] or [[Smart]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 30:  [[Beating]] or [[Hostile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= pincher.png&lt;br /&gt;
|HP                     = 100&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = Normal&lt;br /&gt;
|Spell                  = [[Pinch]]&lt;br /&gt;
|GP                     = 17&lt;br /&gt;
|EXP                    = 100&lt;br /&gt;
|Where                  = [[Yeti&amp;#039;s Cave]], North of [[Nanuk]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Pincher&amp;diff=11895</id>
		<title>Pincher</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Pincher&amp;diff=11895"/>
				<updated>2014-02-02T20:20:27Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Pinchers can be found in the [[Yeti&amp;#039;s Cave]] and the area north of [[Nanuk]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Pinch]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Pincher can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
STR +5, STR +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
[*][[Bubbles]], learned at level 1&lt;br /&gt;
[*][[Guard]], learned at level 2&lt;br /&gt;
[*][[Dream Tap]], learned at level ??&lt;br /&gt;
[*][[Pinch]], learned at level ??&lt;br /&gt;
[*][[Repel]], learned at level ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Ice Attack]] or [[Sandman]]&lt;br /&gt;
:*Level 10:  [[Icy Air]] or [[Inspire]]&lt;br /&gt;
:*Level 15:  [[Agile]] or [[Smart]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 30:  [[Beating]] or [[Hostile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= pincher.png&lt;br /&gt;
|HP                     = 100&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = Normal&lt;br /&gt;
|Spell                  = [[Pinch]]&lt;br /&gt;
|GP                     = 17&lt;br /&gt;
|EXP                    = 100&lt;br /&gt;
|Where                  = [[Yeti&amp;#039;s Cave]], North of [[Nanuk]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Arctic Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Conjurer&amp;diff=11894</id>
		<title>Conjurer</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Conjurer&amp;diff=11894"/>
				<updated>2014-02-02T17:26:34Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Subscribers.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Conjurer.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Conjurer_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Conjurers are a [[subscription]] exclusive class.  They are pure casters that have both offensive and healing magic. The majority of their spells are based upon damage or healing over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Conjurers can equip Orbs and certain Staves and are limited to cloth armor. In their offhand slot, Conjurers equip Books which offer stat boosts and in some cases also offer spell charges. &lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Mage Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Fire Adept || 5 || Increase to base fire spell power and MP cost per point, up to a maximum of +7 to both. This branch includes the spells [[Fireball]] and [[Simmer]].&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Conjurer1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Span || 12 || +2% to plus fire and fire resist per point, up a maximum of +6%. This branch includes the spell [[Boil]].&lt;br /&gt;
|-&lt;br /&gt;
|Ice Adept || 5 || Increase to base ice spell power and MP cost per point, up to a maximum of +7 to both. This branch includes the spells [[Snowball]] and [[Shiver]].&lt;br /&gt;
|-&lt;br /&gt;
|Cold Span || 12 || +2% to plus ice and ice resist per point, up to a maximum of +6%. This branch includes the spell [[Chill]].&lt;br /&gt;
|-&lt;br /&gt;
|Storm Adept || 5 || Increase to base storm spell power and MP cost per point, up to a maximum of +7 to both. This branch includes the spells [[Gust]] and [[Sizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|Volt Span || 12 || +2% to plus storm and storm resist per point, up to a maximum of +6%. This branch includes the spell [[Spark]].&lt;br /&gt;
|-&lt;br /&gt;
|War Mage || 5 || +1% to both agility and intelligence per point, up to a maximum of +6%. This branch includes the spell [[Shadows]].&lt;br /&gt;
|-&lt;br /&gt;
|Mind Control || 10 || +3% to all randomized spell success rates per point, up to a maximum of +12%. This branch includes the spells [[Sleep]] and [[Nightmare]].&lt;br /&gt;
|-&lt;br /&gt;
|Sweeper || 12 || +5% to multi-target spell damage per point, up to a maximum of +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mage Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fire Adept:&amp;#039;&amp;#039;&amp;#039; Points in this branch allow a conjurer to make use of a fire-based damage over time spell (Simmer) and, eventually, a single target spell that will be familiar to fire-based wizards (Fireball). Fire Adept is a requirement for any build looking to focus on fire damage, although it is important to remember that conjurers do not have a way to reduce MP costs so their high damage spells will have high costs too.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Flame Span:&amp;#039;&amp;#039;&amp;#039; Extra fire damage and fire resistance is nice, more so due to the boosts not increasing the cost of Simmer, Fireball or Boil, the last of which is learned from this branch.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Ice Adept:&amp;#039;&amp;#039;&amp;#039; For ice-based conjurers, this branch provides all the benefits that &amp;#039;&amp;#039;&amp;#039;Fire Adept&amp;#039;&amp;#039;&amp;#039; does for a fire-based conjurer.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cold Span:&amp;#039;&amp;#039;&amp;#039; Like &amp;#039;&amp;#039;&amp;#039;Flame Span&amp;#039;&amp;#039;&amp;#039;, but with bonuses to ice damage/resistance and Chill instead of Boil.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Storm Adept:&amp;#039;&amp;#039;&amp;#039; The last elemental branch in the spirit of &amp;#039;&amp;#039;&amp;#039;Fire Adept&amp;#039;&amp;#039;&amp;#039;, providing bonuses for a storm-based conjurer rather than a fire-based one.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Volt Span:&amp;#039;&amp;#039;&amp;#039; Like &amp;#039;&amp;#039;&amp;#039;Flame Span&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Cold Span&amp;#039;&amp;#039;&amp;#039;, but with bonuses and a spell for a storm-based conjurer.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;War Mage:&amp;#039;&amp;#039;&amp;#039; Additional amounts of intelligence can be helpful, but the bonus to agility is deceptively useful too when combined with the speed-boosting effect of the Shield spell. Shadows on its own is not a game changer, but the boost to success rate gained from &amp;#039;&amp;#039;&amp;#039;Mind Control&amp;#039;&amp;#039;&amp;#039; can make it a worthwhile tool for some builds.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Mind Control:&amp;#039;&amp;#039;&amp;#039; Sleep is a powerful tool when used right, as can be Nightmare. Nightmare will provide most any conjurer build with a solid source of single-target burst damage, and the 12% boost to Sleep&amp;#039;s success rate can ensure a successful attempt at delivering a terrible dream.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sweeper:&amp;#039;&amp;#039;&amp;#039; For any build that makes use of Boil, Chill or Spark, this branch is a great way to increase damage output without increasing the amount of MP spent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Healer Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Expert Healer || 5 || Increase the base power of all renew spells per point, up to a maximum of +8.&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Conjurer2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Blessing || 7 || 2% chance for Renew spells to also bestow a random buff per point, up to a maximum of 8%. This branch includes the spell [[RenewMore]].&lt;br /&gt;
|-&lt;br /&gt;
|Lasting Recovery || 24 || 25% chance for renew spells to last for an extra round in battle per point, up to a maximum of 100%. This branch includes the spells [[RenewMost]].&lt;br /&gt;
|-&lt;br /&gt;
|Amend || 20 || -8% MP cost of all renew spells per point up to a maximum of -32%. This branch includes the spell [[RenewWave]]. Accessible at level 20.&lt;br /&gt;
|-&lt;br /&gt;
|Shepherd || 5 || +1% to both defense and plus healing per point, up to a maximum of +6%. This branch includes the spell [[Dream]].&lt;br /&gt;
|-&lt;br /&gt;
|Sound Mind || 20 || +5% chance to resist both sleep and confuse per point, up to a maximum of +10%. This branch includes the spell [[Vivify]].&lt;br /&gt;
|-&lt;br /&gt;
|Second Coming || 28 || +5% to [[Redeem|Redeem&amp;#039;s]] success rate and HP on revival per point, up to a maximum of +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Healer Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Expert Healer:&amp;#039;&amp;#039;&amp;#039; Any build that focuses on healing should spend at least four points in this branch, which will increase the potency of all Renew spells as well as unlock access to more powerful spells than the base Renew.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Blessing:&amp;#039;&amp;#039;&amp;#039; The next step up in healing, this branch adds the RenewMore spell and allows the base round of any Renew spell a small chance of adding a beneficial effect to the target(s).&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Lasting Recovery:&amp;#039;&amp;#039;&amp;#039; Only the most dedicated of healing builds require investment in this branch, although any other build won&amp;#039;t be harmed by having access to RenewMost nor by having the chance for their Renew spells to last for four ticks instead of three.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Amend:&amp;#039;&amp;#039;&amp;#039; Healing conjurers will likely want to fill out this branch, as doing so reduces the cost of their Renew spells by a fair amount while also adding a way to heal every party member for a modest amount per tick.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shepherd:&amp;#039;&amp;#039;&amp;#039; This branch will lessen the need to gain +HEAL from equipment and seeds, potentially freeing up an equipment slot and/or multiple seed slots for other needs. The bonus to defense is minor at first glance, but similar to the agility boost from &amp;#039;&amp;#039;&amp;#039;War Mage&amp;#039;&amp;#039;&amp;#039;, this bonus is boosted when combined with the boost from the Shield spell. Dream is situational, but being able to wake any sleeping targets while also healing the entire party is quite handy in such situations. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Sound Mind:&amp;#039;&amp;#039;&amp;#039; Vivify is an effective and inexpensive way to dispel sleep and confusion. Being more resistant to sleep and confusion makes it more likely to be in a position to use Vivify when needed. As expected, combining these two makes for a useful skill branch. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Second Coming:&amp;#039;&amp;#039;&amp;#039; It takes a fair amount of skill points to get the full effect of this branch, but improving the usefulness of Redeem is a good thing for any conjurer who does not have access to Revive (or has already used the one charge of Revive on the [[Malevolent Orb]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Conjurer3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Strom damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Amend branch of the Healer tree will reduce the MP cost of renew spells: [[Renew]], [[RenewMore]], [[RenewMost]], and [[RenewWave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizz]] || 3 || 1 || Inflicts damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Renew]] || 5 || 2 || Heals an ally for a small amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shield]] || 8 || 4 || Boosts the speed and defense of the caster. &lt;br /&gt;
|-&lt;br /&gt;
|[[Poison]] || 5 || 6 || Chance to poison a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Detox]] || 7 || ?? || Dispels the poison status from an ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Redeem]] || 21 || ?? || Chance to Revive a fallen ally in battle.&lt;br /&gt;
|-&lt;br /&gt;
|[[Recall]] || 2 || ?? || Used in the overworld; returns the party to the last town visited.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Mage Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Fireball]] || 4 || Fire Adept || Inflicts direct [[Fire|fire]] damage on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Simmer]] || 5 || Fire Adept || Inflicts [[Fire|fire]] damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Boil]] || 10 || Flame Span || Inflicts [[Fire|fire]] damage over time on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowball]] || 4 || Ice Adept || Inflicts direct [[Ice|ice]] damage on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiver]] || 5 || Ice Adept || Inflicts [[Ice|ice]] damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chill]] || 10 || Cold Span || Inflicts [[Ice|ice]] damage over time on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gust]] || 4 || Storm Adept || Inflicts direct [[Storm|storm]] damage on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sizzle]] || 5 || Storm Adept || Inflicts [[Storm|storm]] damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Spark]] || 10 || Volt Span || Inflicts [[Storm|storm]] damage over time on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadows]] || 19 || War Mage || Chance to mirage all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleep]] || 4 || Mind Control || Chance to sleep a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightmare]] || 12 || Mind Control || Inflicts major direct damage on a single sleeping target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Healer Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[RenewMore]] || 15 || Blessing || Heals an ally for a moderate amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[RenewMost]] || 25 || Lasting Recovery || Heals an ally for a large amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[RenewWave]] || 25 || Amend || Heals all allies for a small amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dream]] || 3 || Shepherd || Awakens a sleeping ally and heals all allies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vivify]] || 5 || Sound Mind || Dispels both sleep and confuse from all allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Subscribers Only]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Gremlin&amp;diff=11893</id>
		<title>Gremlin</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Gremlin&amp;diff=11893"/>
				<updated>2014-02-02T17:14:27Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Gremlins can be found inside the [[The Warrior&amp;#039;s Crypt]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information == &lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Toxify]]&lt;br /&gt;
:*[[Fade]] &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Gremlin can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
7% chance to resist random success abilities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Venom]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Trample]], learned at level 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Softie]] or [[Hinder]]&lt;br /&gt;
:*Level 10:  [[Shield Wall]] or [[Easy Target]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 20:  [[Charge]] or [[JumpKick]]&lt;br /&gt;
:*Level 25:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 30:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name                   = Gremlin&lt;br /&gt;
|Picture		= Gremlin.png&lt;br /&gt;
|HP                     = 123&lt;br /&gt;
|MP                     = 35&lt;br /&gt;
|Spell                  = [[Toxify]], [[Fade]] &lt;br /&gt;
|GP                     = 16&lt;br /&gt;
|EXP                    = 85&lt;br /&gt;
|Where                  = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Balzackia Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Gremlin&amp;diff=11892</id>
		<title>Gremlin</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Gremlin&amp;diff=11892"/>
				<updated>2014-02-02T17:02:20Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Gremlins can be found inside the [[The Warrior&amp;#039;s Crypt]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information == &lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Toxify]]&lt;br /&gt;
:*[[Fade]] &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Gremlin can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
7% chance to resist random success abilities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Venom]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Trample]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Softie]] or [[Hinder]]&lt;br /&gt;
:*Level 10:  [[Shield Wall]] or [[Easy Target]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Resolve]]&lt;br /&gt;
:*Level 20:  [[Charge]] or [[JumpKick]]&lt;br /&gt;
:*Level 25:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 30:  [[Dodgy]] or [[Agile]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name                   = Gremlin&lt;br /&gt;
|Picture		= Gremlin.png&lt;br /&gt;
|HP                     = 123&lt;br /&gt;
|MP                     = 35&lt;br /&gt;
|Spell                  = [[Toxify]], [[Fade]] &lt;br /&gt;
|GP                     = 16&lt;br /&gt;
|EXP                    = 85&lt;br /&gt;
|Where                  = [[The Warrior&amp;#039;s Crypt]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Balzackia Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=11888</id>
		<title>Driller</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Driller&amp;diff=11888"/>
				<updated>2014-02-02T03:45:51Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Picture		= Driller.PNG&lt;br /&gt;
|HP                     = 59&lt;br /&gt;
|MP                     = 6&lt;br /&gt;
|Attack                 = &lt;br /&gt;
|Defense                = &lt;br /&gt;
|GP                     = 6&lt;br /&gt;
|EXP                    = 19&lt;br /&gt;
|Rep Rank Required      = &lt;br /&gt;
|Region                 = Highlands Region&lt;br /&gt;
|Where                  = [[Piatta]]&lt;br /&gt;
}}&lt;br /&gt;
Drillers can be found across the bridge north of [[Piatta]]. Drillers&amp;#039; [[elements|element]] is [[Ice]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Driller can be recruited as a companion at reputation rank 4 (Admired).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
7% chance to resist random success abilities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Icicle]], learned at level 1&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
:*[[Scorch]]&lt;br /&gt;
:*[[Sear]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stamina]] or [[Wisdom]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Icicle Boost]] or [[Scorch Boost]]&lt;br /&gt;
:*Level 30:  [[Blind]] or [[Quell]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Highlands Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11887</id>
		<title>Demi Slave</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Demi_Slave&amp;diff=11887"/>
				<updated>2014-02-02T03:45:17Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Demi Slaves can be found in [[Future Verity]] through a portal in the town of [[Verity]].  &lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Demi Slave can be recruited as a companion at reputation rank 3 (Honored).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[HealMore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Heal]], learned at level 1&lt;br /&gt;
:*[[Sonar]]&lt;br /&gt;
:*[[Detox]]&lt;br /&gt;
:*[[HealMore]]&lt;br /&gt;
:*[[Quell]]&lt;br /&gt;
:*[[Redeem]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Cutter]] or [[Toxic]]&lt;br /&gt;
:*Level 10:  [[Strong]] or [[Sturdy]]&lt;br /&gt;
:*Level 15:  [[Double Strike]] or [[Cleanse]]&lt;br /&gt;
:*Level 20:  [[Stamina]] or [[Anger Issues]]&lt;br /&gt;
:*Level 25:  [[HealWave]] or [[HealMost]]&lt;br /&gt;
:*Level 30:  [[Smart]] or [[Healer]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Demi_Slave.PNG&lt;br /&gt;
|HP                     = 80&lt;br /&gt;
|MP                     = 0&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = &lt;br /&gt;
|GP                     = 12&lt;br /&gt;
|EXP                    = 44&lt;br /&gt;
|Where                  = [[Future Verity]]&lt;br /&gt;
|Rep Rank Required      = 3 (Honored)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=11886</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Soldier&amp;diff=11886"/>
				<updated>2014-02-02T03:37:22Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Soldier.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Soldier_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
With a lot of hit points and strong physical defense, the Soldier is the best “front lines” fighter.  Soldiers can equip powerful weapons and armor and are the only base class that can also equip shields.  Apart from direct physical attacks, Soldiers have access to a variety of skills for use in combat and the overworld. A Soldiers&amp;#039; primary weakness are magical attacks, which can be devastating due to their low intelligence/magic defense.  Soldiers can slightly offset this weakness through investment in the Well Read, Mage Hunter and Dig Deep branches of the Guardian skill tree, but magic defense will never be a Soldier&amp;#039;s strong point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Soldiers can equip axes and swords. They can wear the heaviest armor in the game and equip heavy shields in their offhand slot. &lt;br /&gt;
&lt;br /&gt;
== Will System ==&lt;br /&gt;
&lt;br /&gt;
The soldier does not have mana in the normal sense. Instead they use a system called Will to activate their abilities. When a fight starts, a soldier has no Will. At the beginning of each round a soldier will gain one point of Will, up to a maximum of five stocked points. Investment in Resolve via the Foundation skill tree grants a chance to gain two points of Will per round instead of just one, with the maximum being a 25% chance. The soldier can use these points to activate abilities such as [[Inspire]] and [[Impale]]. &lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Berserker Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Deep Cuts || 5 || +10% to Bleed damage per point, up to a maximum of +70%. This branch includes the ability [[Impale]].&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Soldier_1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Blood Lust || 15 || +4% physical damage to bleeding foes per point, up to a maximum of +16%. This branch includes the ability [[Gore]].&lt;br /&gt;
|-&lt;br /&gt;
|Butcher || 5 || +7% to all bleed success rates per point, up to a maximum of +28% to the success rates of [[Impale]] and [[Gore]].&lt;br /&gt;
|-&lt;br /&gt;
|Thick Skull || 5 || +7% to Headbutt&amp;#039;s success rate per point, up to a maximum of +28%. This branch includes the ability [[Headbutt]].&lt;br /&gt;
|-&lt;br /&gt;
|Last Stand || 5 || +2% to physical damage when HP is below 40% per point, up to a maximum of +14%.&lt;br /&gt;
|-&lt;br /&gt;
|Desperate || 5 || +2% to bonus crit when HP is below 40%. &lt;br /&gt;
|-&lt;br /&gt;
|Fate || 20 || -7% to self inflicted damage from Reckless per point, up to a maximum of -28% backlash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Berserker Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Deep Cuts:&amp;#039;&amp;#039;&amp;#039; This branch is useful, if not essential, for any soldier build that centers on improving their damage output. Bleed is difficult to remove for players, companions or most monsters, so increasing the amount of damage inflicted by this status per turn is a good way to tilt a battle of attrition in your favor.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Blood Lust:&amp;#039;&amp;#039;&amp;#039; This branch works as a good add-on to Deep Cuts, allowing a soldier to deal more physical damage than normal. The extra damage this grants during long battles can add up quick. Gore allows a soldier to spread the bleeding to more than one target, which can be useful during PvP battles where Gore goes from a group target to an all target skill.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Butcher:&amp;#039;&amp;#039;&amp;#039; If you want to hedge your bets when it comes to successfully inflicting [[Bleed(Status)|Bleed]] on one or more targets, this is the branch to invest in.  With full investment Impale will almost always inflict Bleed and Gore will inflict Bleed roughly two-thirds of the time per target.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Thick Skull:&amp;#039;&amp;#039;&amp;#039; Headbutt offers a way to force a target to lose a turn, and further investment in this branch raises the success rate high enough to avoid backlash roughly one-fourth of the time.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Last Stand:&amp;#039;&amp;#039;&amp;#039; When the going gets tough, Last Stand increases damage output. The boost may be enough to turn a battle back in the party&amp;#039;s favor, and in any case points in this branch are required in order to utilize Reckless, a soldier&amp;#039;s primary source of heavy AoE damage.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Desperate:&amp;#039;&amp;#039;&amp;#039; Like with Last Stand, this branch allows for a boost in damage.  Getting two percentage points of increased critical rate for the cost of a single skill point is rather nice, even if those points don&amp;#039;t activate until the soldier is at risk of dying.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Fate:&amp;#039;&amp;#039;&amp;#039; On top of adding Reckless to a soldier&amp;#039;s arsenal, Fate decreases the backlash damage.  This in turn lessens the amount of healing the soldier will need afterwards.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Guardian Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Intense Training || 5 || +1% to both defense and agility per point, up to a maximum of +8% each. This branch includes the ability [[Inspire]].&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Soldier2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Well Read || 5 || +4 to intelligence per point, up to a maximum of +20.&lt;br /&gt;
|- &lt;br /&gt;
|Mage Hunter || 20 || +2% to fire, ice and storm resist per point, up to a maximum of +8%. This branch includes the ability [[StopSpell]].&lt;br /&gt;
|-&lt;br /&gt;
|Shield Wall || 5 || +4% to defense while using Guard, Charge, or Counter per point, up to a maximum of +28%.&lt;br /&gt;
|-&lt;br /&gt;
|Dig Deep || 15 || -1% to damage taken for each available point of Will per point, up to a maximum of -5% damage per point of Will. This branch includes the ability [[Roar]].&lt;br /&gt;
|-&lt;br /&gt;
|Double Vision || 10 || +12% chance to hit when afflicted with [[Mirage]] and/or when targeting Vanished foes per point, up to a maximum of +48%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Guardian Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Intense Training:&amp;#039;&amp;#039;&amp;#039; Most soldier builds should spare points to place here, given how helpful extra defense and agility can be, never mind the value of an ability that increases the speed of all party members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Well Read:&amp;#039;&amp;#039;&amp;#039; Any build looking to cut down on magic damage sent their way would do well to fill out as much of this branch as they can. On top of the obvious bonus (extra magic defense), Well Read eventually allows access to a branch that adds resistance to fire, ice and storm damage... &lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Mage Hunter:&amp;#039;&amp;#039;&amp;#039; ...namely, this branch.  As much as 8% resistance is available, as is the ability to further reduce elemental physical and magical damage by 30% for two rounds thanks to StopSpell.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shield Wall:&amp;#039;&amp;#039;&amp;#039; Any defensive build worth its salt will focus on this branch, as it greatly increases a soldier&amp;#039;s ability to shrug off physical damage under multiple circumstances (protecting a party member, charging forth with a mighty blow, preparing to lash out against single target attacks).&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Dig Deep:&amp;#039;&amp;#039;&amp;#039; In extended battles where a soldier&amp;#039;s Will is likely to be at or near the maximum, Dig Deep offers damage resistance against all but a select few attacks such as King Gabe&amp;#039;s HalfLife. Being able to rouse sleeping party members if needed (via Roar) is a nice bonus, but not the main attraction.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Double Vision:&amp;#039;&amp;#039;&amp;#039; This branch can be useful for offensive builds when fighting enemies that make use of evasion boosting or accuracy lowering abilities.  Keeping your odds of hitting your target as high as possible never hurts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot; | [[Image:Soldier_3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Resolve || 5 || +5% chance to gain an extra point of Will at the start of each round per point, up to a maximum of +25%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Storm damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Abilities]] ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level. Soldiers currently have no abilities that can be used out of battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!Will Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Guard]] || 0 || 1 || When used on an ally or the Soldier themselves, the Soldier&amp;#039;s physical defense is increased. If used on an ally, the Soldier will also take all single-target attacks that were directed at that ally. Occurs at the start of the round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charge]] || 2 || 3 || Power up for one round then deal a critical hit to a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter]] || 0 || ?? || Counters all single-target attacks directed at the Soldier. Occurs at the start of the round.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Berserker Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!Will Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Impale]] || 2 || Deep Cuts || Inflicts minor damage on a single target: 70% base chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gore]] || 3 || Blood Lust || Inflicts minor damage on an enemy group: 45% base chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Headbutt]] || 3 || Thick Skull || 45% base chance to stun a single target; attacker takes damage if it fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Reckless]] || 4 || Fate || Full physical attack on all enemies. [[Reckless]] deals damage back to the Soldier per target even if a target dies, unless there is only one target left and it dies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Guardian Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!Will Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Inspire]] || 3 || Intense Training || Boosts the speed of all allies. Does not stack with the [[Speed]] spell nor does it stack with the speed boost from [[Shield]].&lt;br /&gt;
|-&lt;br /&gt;
|[[StopSpell]] || 3 || Mage Hunter || Reduces all elemental damage by 30% for all allies for two rounds. Will not reduce the damage of an active Damage over Time spell such as Simmer or Chill.&lt;br /&gt;
|-&lt;br /&gt;
|[[Roar]] || 2 || Dig Deep || Awakens all sleeping allies and applies Focus to each ally awoken in this manner. Roar will not add Focus to an ally who is already awake.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=Conjurer&amp;diff=11885</id>
		<title>Conjurer</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=Conjurer&amp;diff=11885"/>
				<updated>2014-02-02T03:36:07Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left; padding: .5em 1.4em .8em 0; margin-bottom: .5em&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| [[Image:Subscribers.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Conjurer.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Conjurer_stats.png | link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Classes|&amp;#039;&amp;#039;&amp;#039;&amp;amp;#8629; Return to Classes&amp;#039;&amp;#039;&amp;#039;]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Conjurers are a [[subscription]] exclusive class.  They are pure casters that have both offensive and healing magic. The majority of their spells are based upon damage or healing over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left&amp;quot;&amp;gt;&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Conjurers can equip Orbs and certain Staves and are limited to cloth armor. In their offhand slot, Conjurers equip Books which offer stat boosts and in some cases also offer spell charges. &lt;br /&gt;
&lt;br /&gt;
== Skill Trees ==&lt;br /&gt;
&lt;br /&gt;
Skill trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with the five points available. There are three ways to gain additional points:&lt;br /&gt;
&lt;br /&gt;
*Gain an experience level, which grants one point.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity&amp;#039;s lighthouse and an additional point after completing the main quest connected to the Arctic&amp;#039;s ice palace.&amp;lt;BR&amp;gt;&lt;br /&gt;
*Spend 100,000 gold on a Greater Moon Blessing, which grants four points all at once.&lt;br /&gt;
&lt;br /&gt;
As of v1.62 this allows for a maximum of 38 points to spend. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Mage Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Fire Adept || 5 || Increase to base fire spell power and MP cost per point, up to a maximum of +7 to both. This branch includes the spells [[Fireball]] and [[Simmer]].&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Conjurer1.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Flame Span || 12 || +2% to plus fire and fire resist per point, up a maximum of +6%. This branch includes the spell [[Boil]].&lt;br /&gt;
|-&lt;br /&gt;
|Ice Adept || 5 || Increase to base ice spell power and MP cost per point, up to a maximum of +7 to both. This branch includes the spells [[Snowball]] and [[Shiver]].&lt;br /&gt;
|-&lt;br /&gt;
|Cold Span || 12 || +2% to plus ice and ice resist per point, up to a maximum of +6%. This branch includes the spell [[Chill]].&lt;br /&gt;
|-&lt;br /&gt;
|Storm Adept || 5 || Increase to base storm spell power and MP cost per point, up to a maximum of +7 to both. This branch includes the spells [[Gust]] and [[Sizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|Volt Span || 12 || +2% to plus storm and storm resist per point, up to a maximum of +6%. This branch includes the spell [[Spark]].&lt;br /&gt;
|-&lt;br /&gt;
|War Mage || 5 || +1% to both agility and intelligence per point, up to a maximum of +6%. This branch includes the spell [[Shadows]].&lt;br /&gt;
|-&lt;br /&gt;
|Mind Control || 10 || +3% to all randomized spell success rates per point, up to a maximum of +12%. This branch includes the spells [[Sleep]] and [[Nightmare]].&lt;br /&gt;
|-&lt;br /&gt;
|Sweeper || 12 || +5% to multi-target spell damage per point, up to a maximum of +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mage Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Fire Adept:&amp;#039;&amp;#039;&amp;#039; Points in this branch allow a conjurer to make use of a fire-based damage over time spell (Simmer) and, eventually, a single target spell that will be familiar to fire-based wizards (Fireball). Fire Adept is a requirement for any build looking to focus on fire damage, although it is important to remember that conjurers do not have a way to reduce MP costs so their high damage spells will have high costs too.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Flame Span:&amp;#039;&amp;#039;&amp;#039; Extra fire damage and fire resistance is nice, more so due to the boosts not increasing the cost of Simmer, Fireball or Boil, the last of which is learned from this branch.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Ice Adept:&amp;#039;&amp;#039;&amp;#039; For ice-based conjurers, this branch provides all the benefits that &amp;#039;&amp;#039;&amp;#039;Fire Adept&amp;#039;&amp;#039;&amp;#039; does for a fire-based conjurer.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Cold Span:&amp;#039;&amp;#039;&amp;#039; Like &amp;#039;&amp;#039;&amp;#039;Flame Span&amp;#039;&amp;#039;&amp;#039;, but with bonuses to ice damage/resistance and Chill instead of Boil.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Storm Adept:&amp;#039;&amp;#039;&amp;#039; The last elemental branch in the spirit of &amp;#039;&amp;#039;&amp;#039;Fire Adept&amp;#039;&amp;#039;&amp;#039;, providing bonuses for a storm-based conjurer rather than a fire-based one.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Volt Span:&amp;#039;&amp;#039;&amp;#039; Like &amp;#039;&amp;#039;&amp;#039;Flame Span&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Cold Span&amp;#039;&amp;#039;&amp;#039;, but with bonuses and a spell for a storm-based conjurer.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;War Mage:&amp;#039;&amp;#039;&amp;#039; Additional amounts of intelligence can be helpful, but the bonus to agility is deceptively useful too when combined with the speed-boosting effect of the Shield spell. Shadows on its own is not a game changer, but the boost to success rate gained from &amp;#039;&amp;#039;&amp;#039;Mind Control&amp;#039;&amp;#039;&amp;#039; can make it a worthwhile tool for some builds.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Mind Control:&amp;#039;&amp;#039;&amp;#039; Sleep is a powerful tool when used right, as can be Nightmare. Nightmare will provide most any conjurer build with a solid source of single-target burst damage, and the 12% boost to Sleep&amp;#039;s success rate can ensure a successful attempt at delivering a terrible dream.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Sweeper:&amp;#039;&amp;#039;&amp;#039; For any build that makes use of Boil, Chill or Spark, this branch is a great way to increase damage output without increasing the amount of MP spent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Healer Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Expert Healer || 5 || Increase the base power of all renew spells per point, up to a maximum of +8.&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Conjurer2.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Blessing || 7 || 2% chance for Renew spells to also bestow a random buff per point, up to a maximum of 8%. This branch includes the spell [[RenewMore]].&lt;br /&gt;
|-&lt;br /&gt;
|Lasting Recovery || 24 || 25% chance for renew spells to last for an extra round in battle per point, up to a maximum of 100%. This branch includes the spells [[RenewMost]].&lt;br /&gt;
|-&lt;br /&gt;
|Amend || 20 || -8% MP cost of all renew spells per point up to a maximum of -32%. This branch includes the spell [[RenewWave]]. Accessible at level 20.&lt;br /&gt;
|-&lt;br /&gt;
|Shepherd || 5 || +1% to both defense and plus healing per point, up to a maximum of +6%. This branch includes the spell [[Dream]].&lt;br /&gt;
|-&lt;br /&gt;
|Sound Mind || 20 || +5% chance to resist both sleep and confuse per point, up to a maximum of +10%. This branch includes the spell [[Vivify]].&lt;br /&gt;
|-&lt;br /&gt;
|Second Coming || 28 || +5% to [[Redeem|Redeem&amp;#039;s]] success rate and HP on revival per point, up to a maximum of +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Healer Tree Overview====&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Expert Healer:&amp;#039;&amp;#039;&amp;#039; Any build that focuses on healing should spend at least four points in this branch, which will increase the potency of all Renew spells as well as unlock access to more powerful spells than the base Renew.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Blessing:&amp;#039;&amp;#039;&amp;#039; The next step up in healing, this branch adds the RenewMore spell and allows the base round of any Renew spell a small chance of adding a beneficial effect to the target(s).&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Lasting Recovery:&amp;#039;&amp;#039;&amp;#039; Only the most dedicated of healing builds require investment in this branch, although any other build won&amp;#039;t be harmed by having access to RenewMost nor by having the chance for their Renew spells to last for four ticks instead of three.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Amend:&amp;#039;&amp;#039;&amp;#039; Healing conjurers will likely want to fill out this branch, as doing so reduces the cost of their Renew spells by a fair amount while also adding a way to heal every party member for a modest amount per tick.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Shepherd:&amp;#039;&amp;#039;&amp;#039; This branch will lessen the need to gain +HEAL from equipment and seeds, potentially freeing up an equipment slot and/or multiple seed slots for other needs. The bonus to defense is minor at first glance, but similar to the agility boost from &amp;#039;&amp;#039;&amp;#039;War Mage&amp;#039;&amp;#039;&amp;#039;, this bonus is boosted when combined with the boost from the Shield spell. Dream is situational, but being able to wake any sleeping targets while also healing the entire party is quite handy in such situations. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Sound Mind:&amp;#039;&amp;#039;&amp;#039; Vivify is an effective and inexpensive way to dispel sleep and confusion. Being more resistant to sleep and confusion makes it more likely to be in a position to use Vivify when needed. As expected, combining these two makes for a useful skill branch. &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Second Coming:&amp;#039;&amp;#039;&amp;#039; It takes a fair amount of skill points to get the full effect of this branch, but improving the usefulness of Redeem is a good thing for any conjurer who does not have access to Revive (or has already used the one charge of Revive on the [[Malevolent Orb]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
===Foundation Tree===&lt;br /&gt;
|-&lt;br /&gt;
!Branch!!Level!!Description!!Image&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5 || +2% to max HP per point, up to a maximum of +10%.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;|[[Image:Conjurer3.png|404x318px]]&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 5 || +2% to max MP per point, up to a maximum of +10%.&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 5 || +3% chance to resist all attacks that have a randomized success rate per point, up to a maximum of +15%.&lt;br /&gt;
|-&lt;br /&gt;
|Fire/Ice/Storm Enchant || 12 || (Can only choose one branch to go into) +4% Fire/Ice/Strom damage added to physical attacks and 4% converted to Fire/Ice/Storm per point, up to a maximum of +20% to each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Listed MP costs are the default.  Points in the Amend branch of the Healer tree will reduce the MP cost of renew spells: [[Renew]], [[RenewMore]], [[RenewMost]], and [[RenewWave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned Automatically&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Level!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizz]] || 3 || 1 || Inflicts damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Renew]] || 5 || 2 || Heals an ally for a small amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shield]] || 8 || ?? || Boosts the speed and defense of the caster. &lt;br /&gt;
|-&lt;br /&gt;
|[[Poison]] || 5 || ?? || Chance to poison a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Detox]] || 7 || ?? || Dispels the poison status from an ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Redeem]] || 21 || ?? || Chance to Revive a fallen ally in battle.&lt;br /&gt;
|-&lt;br /&gt;
|[[Recall]] || 2 || ?? || Used in the overworld; returns the party to the last town visited.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Mage Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Fireball]] || 4 || Fire Adept || Inflicts direct [[Fire|fire]] damage on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Simmer]] || 5 || Fire Adept || Inflicts [[Fire|fire]] damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Boil]] || 10 || Flame Span || Inflicts [[Fire|fire]] damage over time on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowball]] || 4 || Ice Adept || Inflicts direct [[Ice|ice]] damage on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiver]] || 5 || Ice Adept || Inflicts [[Ice|ice]] damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chill]] || 10 || Cold Span || Inflicts [[Ice|ice]] damage over time on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gust]] || 4 || Storm Adept || Inflicts direct [[Storm|storm]] damage on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sizzle]] || 5 || Storm Adept || Inflicts [[Storm|storm]] damage over time on a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Spark]] || 10 || Volt Span || Inflicts [[Storm|storm]] damage over time on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadows]] || 19 || War Mage || Chance to mirage all enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleep]] || 4 || Mind Control || Chance to sleep a single target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightmare]] || 12 || Mind Control || Inflicts major direct damage on a single sleeping target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px&amp;quot; | Learned from Healer Tree&lt;br /&gt;
|-&lt;br /&gt;
!Ability!!MP Cost!!Branch!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[RenewMore]] || 15 || Blessing || Heals an ally for a moderate amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[RenewMost]] || 25 || Lasting Recovery || Heals an ally for a large amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[RenewWave]] || 25 || Amend || Heals all allies for a small amount of HP over time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dream]] || 3 || Shepherd || Awakens a sleeping ally and heals all allies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vivify]] || 5 || Sound Mind || Dispels both sleep and confuse from all allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Subscribers Only]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=SpellerFly&amp;diff=11882</id>
		<title>SpellerFly</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=SpellerFly&amp;diff=11882"/>
				<updated>2014-02-01T22:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Spellerflies can be found around [[Ardan]].  Defeating Spellerflies is necessary to complete Thursday&amp;#039;s [[Monster Hunt|monster quest]] found in the [[Black Sanctum]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Spellerfly can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
INT+5, INT +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[Sear]], learned at level 16&lt;br /&gt;
:*[[X-Ray]], learned at level 19&lt;br /&gt;
:*[[Clarity]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stone Skin]] or [[Spread]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Wisdom]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[StopSpell]] or [[Inspire]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Spellerfly.PNG&lt;br /&gt;
|HP                     = 89&lt;br /&gt;
|MP                     = 12&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = [[Ice Shards]]&lt;br /&gt;
|GP                     = 14&lt;br /&gt;
|EXP                    = 76&lt;br /&gt;
|Where                  = [[Ardan]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	<entry>
		<id>http://www.nestalgiawiki.com/index.php?title=SpellerFly&amp;diff=11881</id>
		<title>SpellerFly</title>
		<link rel="alternate" type="text/html" href="http://www.nestalgiawiki.com/index.php?title=SpellerFly&amp;diff=11881"/>
				<updated>2014-02-01T19:00:28Z</updated>
		
		<summary type="html">&lt;p&gt;Takahashi: /* Companion Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Spellerflies can be found around [[Ardan]].  Defeating Spellerflies is necessary to complete Thursday&amp;#039;s [[Monster Hunt|monster quest]] found in the [[Black Sanctum]].&lt;br /&gt;
&lt;br /&gt;
== Monster Information ==&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]]&lt;br /&gt;
&lt;br /&gt;
== Companion Information ==&lt;br /&gt;
The Spellerfly can be recruited as a companion at reputation rank 2 (Revered).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Reserve Ability&amp;lt;/h3&amp;gt;&lt;br /&gt;
INT+5, INT +10 at Lv 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
:*[[Ice Shards]], learned at level 1&lt;br /&gt;
:*[[Guard]], learned at level 2&lt;br /&gt;
:*[[X-Ray]]&lt;br /&gt;
:*[[Sear]]&lt;br /&gt;
:*[[Clarity]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Milestones&amp;lt;/h3&amp;gt;&lt;br /&gt;
Every 5 levels you can choose between two [[Milestone]] abilities.&lt;br /&gt;
:*Level 5:  [[Smart]] or [[Sturdy]]&lt;br /&gt;
:*Level 10:  [[Exigate]] or [[Repel]]&lt;br /&gt;
:*Level 15:  [[Stone Skin]] or [[Spread]]&lt;br /&gt;
:*Level 20:  [[Trinity Guard]] or [[Trinity Power]]&lt;br /&gt;
:*Level 25:  [[Wisdom]] or [[Stamina]]&lt;br /&gt;
:*Level 30:  [[StopSpell]] or [[Inspire]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{Monster&lt;br /&gt;
|Picture		= Spellerfly.PNG&lt;br /&gt;
|HP                     = 89&lt;br /&gt;
|MP                     = 12&lt;br /&gt;
|Element                = [[Normal]]&lt;br /&gt;
|Spell                  = [[Ice Shards]]&lt;br /&gt;
|GP                     = 14&lt;br /&gt;
|EXP                    = 76&lt;br /&gt;
|Where                  = [[Ardan]]&lt;br /&gt;
|Rep Rank Required      = 2 (Revered)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Companion Database]]&lt;br /&gt;
[[Category:Ardan Region]]&lt;/div&gt;</summary>
		<author><name>Takahashi</name></author>	</entry>

	</feed>